GameNES 2: Rebirth of Gaming

Can I join?

Company Name: Nexus Games
Leader: Alfred Deakin
Headquarters Location: Melbourne
Spending Points: 1 (2 default for first two console companies)
Employee Skill/Morale: Inexperienced/Normal (default)
Fan Support/Size: Neutral/Hardcore (default)
Markets: Australia
Current Projects:

Welcome Neverwonagame3! You are welcome to join, but can you please change your company's name a bit? Currently it is too similar to Nexus Systems.

@ MooseWarrior: Mushroom Men shall cost 3 SP.
 
O.K.

Company Name: Connections Games
Leader: Alfred Deakin
Headquarters Location: Melbourne
Spending Points: 1
Employee Skill/Morale: Inexperienced/Normal (default)
Fan Support/Size: Neutral/Hardcore (default)
Markets: Australia
Current Projects: None (yet)

How much would it cost to make a Star Wars game?
 
EDIT: Oops, a slight accident here. Could this post be deleted?
 
TO: Kingdom Inc.
FROM: Canal Entertainment

Canal Entertainment would be glad to make Mushroom Man and all sequels exclusive to the HiGrax.
 
How much would it cost to make a Star Wars game?

It depends on what kind of Star Wars game you make. Use this template to define the type of game you want to make:

Game Name:
Game Type:
Consoles:
Brief Description:

and depending upon the description I will assign a cost to it.
 
Game Name: Star Wars: Dark Forces
Game Type: Shooting
Consoles: Both, unless I get an Exclusive offer
Brief Description: A ripoff of the real world's Star Wars: Dark Forces. The diffrences are that Kyle Katarn is given wittier lines (we are willing to take up to 10% longer for better lines), and a REAL Australian accent to appeal to an Australian market.

EDIT: Whatever the cost, I probably intend (I need to check some things) to delay starting the project initially.
 
Game Name: Star Wars: Dark Forces
Game Type: Shooting
Consoles: Both, unless I get an Exclusive offer
Brief Description: A ripoff of the real world's Star Wars: Dark Forces. The diffrences are that Kyle Katarn is given wittier lines (we are willing to take up to 10% longer for better lines), and a REAL Australian accent to appeal to an Australian market.

EDIT: Whatever the cost, I probably intend (I need to check some things) to delay starting the project initially.

But there is one problem, besides the obvious ripping of a real game. Dark Forces came out in 1995, it's currently 1987.
 
Is there some implicit rule that we don't rip off the real world? If so, I can change ideas, buying the rights to something diffrent. (NOTE: Realistically, the butterfly effects means this stuff may not exist, but I'm presuming it does)

Game Name: Spiderman
Game Type: Fighting
Consoles: Both, unless I get an Exclusive offer
Brief Description: Some of the Marvel comics existed by this time. Follows their storyline, allowing the game-makers to foucs entirely on making the fighting as good as possible (since I think Spiderman was able to web from building to building at that stage, we focus on trying to make that sort of thing possible). (NOTE: We exploit the stuff from shooters to allow for better ranged attacks)
(For graphics, we settle for their current level to divert resources to the new improvements)
 
There is a bit of originality- area of focus, and focusing on the Australian market. If at least two players (for this purpose, the G.M counts) to the idea of me being unoriginal I'll drop it, but realistically it would be possible to make games which take their sales from being based on popular comics and movies.
 
There is a bit of originality- area of focus, and focusing on the Australian market. If at least two players (for this purpose, the G.M counts) to the idea of me being unoriginal I'll drop it, but realistically it would be possible to make games which take their sales from being based on popular comics and movies.

The point of the NES is to come up with your own games, not use preexisting characters or games as a way to gain advantage.
 
I wouldn't believe you on that, but then I realised you invented the GameNES idea. Alright, I won't do that idea.

EDIT: New Game Idea coming soon

Name: Showdown
Genre: Fighting
Consoles: Both if I get no offers

A game with a basic model based on a "Choose-Your-Own-Adventure" game. The plan is to get real-world graphics by having a guy with a camera shoot through all the possibilities to allow for several variables that can be manipulated (each an option. There will be two, sometimes three variables a scene). The second gimmick is to throw realism out the window so cool-looking moves can be done.

It is hoped the game can save money on storyline, staff (two actors, the company's CEO who acts as director&cameraman (compensating for this with more takes) and special effects guys), and graphics (no need for graphics improvements).
 
@ erez87: Your orders have been noted. ;)

@ Neverwonagame3: The point of this NES is to come up with your own ideas for your games. Creative games will do better to. Showdown sounds more like an interactive video than a game, but if you want to go ahead with it it shall cost SP.
 
Assuming my secret orders don't apply (if they do, I spend the money on what I said there), then I'll go ahead.
 
Orders coming sometime today. :) I have stupid Open House stuff but they'll be in.
 
Game Name: Silent Service: Wings of Gold (Working Title)
Game Type: Stealth Shooter
Consoles: TBA
Brief Description: Another canon sequel of the original Silent Service series. More technical informations will follow at later date.
Plot: The story takes place right after the ending of the Leviathan's Oath. The protagonist, whose name will finally be revealed in the game, is rescued by a group of fishermen in the Caribbean. They take him to their abode in Cuba, where the protagonist finds that Yuri Petrov's plan to establish his empire is going on. He knows that Petrov is in no condition to follow up his plan, and he believes that he must be eliminated. It is soon revealed that Petrov had tricked both USA and USSR: Soviet Union thinks that Petrov is given aid by the CIA to take over Cuba, and yet, at the same time, USA believes that it is the works of KGB agents to establish another communist nation just off the coast of USA. Caught in the crossfire between USA and USSR, our protagonist must survive through various obstacles, unfog numerous mysteries, and finally kill Yuri Petrov. And stop the impending war.


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