GR27 - AWE Archipelago vs 30 civs

Great stuff. I'll guess that all the items are correct except no. 4. :thumbsup:
 
I'll take a go at this, the only correct one is 3 :lol:

The AI's beat you to both iron sites, you lost the race to TGL and you got no leaders, but instead lost 2 cities, plus you haven't seen the initial rush from the two new contacts yet. The game is toast.

Or am I too optimistic?
 
well, both of you are wrong

we did not meet any new AI, we got no new tech, but secured the iron and got 2 MGL, one army is filled with 3 swords, the other with 1 sword

here the log:

1. 130BC
the task will be to connect the iron, but we have no settlers at all
defeat one Spanish archer [1-0]
we need some catapults, thus switch a few towns

2. 110BC
defeat 2 English archers and bombard one Spanish archer

IT Vikings approach Konya, Spanish Antalya

3. 90BC
our exploring spear discovers wine
defeat 1 Spanish archer at Antalya, one horse at Konya [5-0]

IT Spain loses 2 archers at Antalya [7-0]

4. 70BC
kill one Spanish archer at Antalya, move settler closer to the iron

IT we repel 3 Spanish archers but the pressure is getting stronger [11-0]

5. 50BC
defeat 1 Spanish archer, the next turn we need some good RnG on all fronts [12-0]

IT best news of this set, we get a MGL on defense, and since we get iron next, we know what this means :dance:

6. 30BC
form the army, found Salonika on top of the iron
defeat another Spanish archer and retreat a horse [14-0]

IT 2 more Spanish archer perish but a spear and a Viking horse invade our land [16-0]

7. 10BC
bomb and kill the Viking intruder
found Mugla to give us more space in the south
found Denizli in the north

defeat 3 Spanish including that spear [20-0]

IT Antalya and Konya stay under constant pressure
see a first English sword appear, get the FP message

8. 10AD
defeat 2 more Spanish and get yet another leader, guess it will be a second sword army
but we have no sword at all yet :)
good thing we have some cats already, bombard the English troops at Konya
our archers on steroids continue their great work and eliminate 3 English archers [25-0]

IT another Spanish archer suicides and we get 2 swords [26-0]

9. 30AD
load one sword into an army, we will be able to fill it next turn
attack a wounded horse with it and take it out [27-0]

IT our cities are too well defended and the enemy invades our land, no good
Vikings start the Great Wall

10. 50AD
we will get construction next turn
fill one army completely and take out an archer in the main battle zone
fill second army with 1 sword, we have no more at the moment [28-0]


The situation. Vikings and English come via the western path, Spain via the eastern path. I also circled wines. maybe we might want to expand in that direction next while taking out Spain.
gr2750.jpg
 
errrr :blush: I think I better edit that
 
lurker's comment: Subscription post. Hope you don't mind... Excellent playing so far and great RNG luck - especially last turnset! Best of luck guys :thumbsup: Edit: and thanks for superb write-ups.
 
Again, fine work. :goodjob:

Bursa should build the HE, and then probably the FP, unless we end up with more Leaders than we can use for armies and the Pentagon. It won't need a barracks during this process, so it should switch from its rax build to the HE right now. We should also MM the town to at least 9 spt after corruption.

A city founded N-NE-NE of Kafa could reach size seven and eventually be productive, though a lot of lumberjacking would be involved.
 
lurker's comment:

One question, would you consider moving your capital at some point? At the moment you can't get a full core around it because of all the ice to the north and building a new palace would fix this. You probably don't need to move it far but some more productive cities would be useful.
 
Distance corruption is really nothing on these huge maps so there is really not a big reason to do so. Remember that a city 3 times farther away on this map will have the same distance corruption as a city on a standard map with the 1 times distance. Our core will be tiny in terms of distance corruption.

It does mean we don't want a lot of cities in the ice to the north because those ice cities will be ahead of useful cities in terms of rank, which does matter. So if we wanted to fill the northern ice with coastal cities we would then likely want to move the capitol south, but that I think is the only reason to do so.
 
IBT : A Viking horse suicides on Mugla (1-0)

We get construction from The Great Lib

1) 70AD : take out a Viking horse and 2 English archers (4-0)
two Spanish archers go down at Antalya (6-0)

IBT : A Viking horse and an English sword die attacking Mugla (8-0)
2 Spnaish archers suicide on Antalya (10-0)

2) 90AD : lose an archer on a Spanish spear at Aydin (10-1)
a second archer takes revenge on that spear (11-1)
kill two English archers in our territory near Izmit (13-1)
archer takes out an English archer at Konya (14-1)

IBT : nothing

3) 110AD : kill a Viking horse at Konya (15-1)

IBT : nothing

we learn philosophy from The Great Lib

4) 130AD : need 2 elite archers to kill a reg Spanish spear (16-2)

IBT : 4 Spanish archers suicide on the defenses in Antalya (20-2)

5) 150AD : take down two Viking horses at Mugla (22-2)
2 more Spanish archers vanish at Antalya (24-2)

IBT : lose a spear behind walls against a reg Spanish archer (24-3)
lose a spear on an English sword near Konya (24-4)
lose a spear in Mugla to an English sword (24-5)
Finally a spear manages to defend against an English sword at Mugla (25-5)

6) 170AD : smack an English spear and Viking horse near Mugla (27-5)

Reveal wines near Mugla and we already have a settler in that area

archer takes down a Spanish archer at Antalya (28-5)

IBT : What is going on here ? A reg Spanish archer almost kills a fortified elite spear behind walls in Antalya. (29-5)

We learn COL from The Great Lib

7) 190AD : take down a Viking archer at Aydin (29-5)
kill 1 Spanish archer at Antalya (30-5)
lose an elite archer on a wounded Spanish archer at Antalya (30-6)
and another vet on a redlined one (30-7)

sword kills a Viking horse at Mugla (31-7)

^kill an English sword near Aydin (32-7)

IBT : WTH, lose two spears on defense against an archer and a sword (32-9)

8) 210AD : found Bolu

kill a Viking horse at Bolu (33-9)
Oh man, this is ridiculous, an elite archer loses to a 2HP Viking horse on flat land (33-10)

take down an English sword at Bolu (34-10)

a Viking horse vanishes at Mugla (35-10)

IBT : 2 Viking archers suicide on Konya (37-10)
lose an archer on defense against a Viking horse (37-11)
3 English swords attack Mugla and kill one spear (39-12)

9) 230AD : kill a Spanish archer at Antalya (40-12)

IBT : not much

10) 250AD : kill a Viking spear near Îzmit (41-12)
a Viking archer goes down at Bolu (42-12)
smack a Spanish spear at Antalya (43-12)
 

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That sounds like terrible RNG luck. We need more catapults now that the AI is bringing swordsmen; we still only have twelve.
 
someone had to get the bad end of it as I got only optimal results... did you light the lucky candle before playing, markh? ;)
 
CB, you're up, since Mark and Rat swapped.

The HE is still the right build in Bursa.

There's a small possibility that we could lose Denizli to that Viking horseman, so we should reinforce the town before hitting Enter.
 
someone had to get the bad end of it as I got only optimal results... did you light the lucky candle before playing, markh? ;)

What can I say ? I just hate this game, but I cannot stop playing it,
 
CB, you're up, since Mark and Rat swapped.

The HE is still the right build in Bursa.

There's a small possibility that we could lose Denizli to that Viking horseman, so we should reinforce the town before hitting Enter.
Okay. It looks like Tuesday will be the earliest I can get to the game; I've got two games in front of it right now.
 
Despotism
80% Tax
00% Science
20% Luxury

842 gold, +50 gpt

Polytheism in -- turn.

City Builds
  1. Istanbul (6) settler in 3, grows in 2. (2 vSpear)
  2. Edrine (7) vSword in 1, grows in 18. (vSpear, vArcher)
  3. Bursa (6) settler in 4, grows in 1. (vSpear, vArcher)
  4. Iznik (5) vSword in 5, grows in 8. (2 vSpear)
  5. Uskudar (3) vSword in 6, grows in 6. (vSpear, vArcher)
  6. Izmit (6) vSword in 1, grows in 11. (vSpear, vArcher)
  7. Aydin (4) vSword in 2, grows in 7. (vSpear, vArcher, catapult)
  8. Antalya (4) catapult in 7, grows in 6. (eSword, vSword, vArcher, eSpear, vSpear and 4 catapults)
  9. Konya (3) vSpear in 2, grows in 18. (2 vSwords, eSpear)
  10. Bideer (2) vSpear in 6, grows in 7. (vSpear, vArcher)
  11. Kafa (3) catapult in 3, grows in 4. (vSpear, vWarrior)
  12. Ankara (2) catapult in 7, grows in 10. (vSpear, vArcher)
  13. Salonika (2) catapult in 5, grows in 16. (2 vSpear)
  14. Mugla (2) catapult in 18, grows in 7. (eSword, vArcher, 2 vSpears, 2 catapults, settler)
  15. Denizli (1) catapult in 9, grows in 4. (vSpear)
  16. Bolu (1) walls in 18, grows in 8. (1 Army, vArcher, 4 catapults)

02 Settlers
11 Workers
00 Slaves
01 Warriors
12 Archer
21 Spear
12 Swords
12 Catapult
02 Armies

Current Units: 73
Allowed Units: 64
Support Costs: 09 gpt

Compared to England we are Average.
Compared to Spain we are Average.
Compared to Scandinavia we are Weak.

01 Iron connected.
03 Silks connected.

Bolu is not connected to Istanbul.

Plans
HE to be built in Bursa.

Preflight
Wake Spear in Uskudar and send to Denizli.

[IBT]
Viking Horse impales itself at Denizli (1 of 1).
Spanish troops gathter at Antalya to die.

Edrine vSword -> vSword in 3.
Izmit vSword -> vSword in 5.


1 0260 AD

Around the Empire
Two English Swords are on the mountain 1W of Mugla; 1 Spanish Archer 1S of Antalya, 3 Spanish Archers SE of Antalya (forest).

Both catapults miss at Mugla, we have hills, walls and a river; let them attack.
At Antalya 2 of 4 catapults hit the stack of 3 Archers; eSword and vSword win flawlessly and the vSword promotes (3 of 3).
Army in the forest kills crippled Viking Horse (4 of 4).
Move redlined Archer between Izmit and Salonika onto nearby mountain as lookout.
Catapult arrives in Salonika.
Move nearby vArcher into Salonika.
Catapult in Aydin goes to Antalya.
Settler into Ankara.
Exploring vSpear fortifies on a mountain near Santander, Spain.
New Sword in Izmit heads towards Mugla, but has to cross a river.
New Sword in Edrine moves to Bursa.

Two workers 1W of Usukudar move 1W, to road the forest (Bursa works this forest).
Two workers 1E of Edrine start mine.
Two workers 1NW of Izmit move 1S, to mine and road.

Bursa get cranky; raise luxury to 30%; +42 gpt.
[IBT]
Ignored Archer at Antalya makes a big show of suiciding (5 of 5).
English Sword attacks Mugla but fails against our eSword (6 of 6).

Aydin vSword -> vSword in 8.
Konya vSpear -> vSpear in 7.

2 0270 AD

Around the Empire
Still two English Swords on that mountain at Mugla; 3 Viking Archers 1SW of Bolu (hill); 2 Spanish Archer each 1S and 1SE of Antalya.

At Antalya all five catapults do damage; two eSwords dispose of the weak (8 of 8), leaving two cripples.
Both catapults in Mugla do damage, but we're not attacking a mountain. We move a Sword into Mugla; our eSword is 3/5.
Army in Bolu swats two Viking Archers (10 of 10), leaving one.

Army in the field moves south to bother Spain (in several turns).
Lookout Archer heals.
Fortify Archer in Salonika.
New Sword in Aydin.
vSword and new Spear in Konya head to Bolu (three turns, no roads).
vSword in Bursa moves to Antalya.

Workers SW of Izmit mine, finish in 3, no 2, since we're IND. (I forgot :blush:.)
Workers S of Edrine begin forest road, finish in 2.
Two workers 1N of Bideer, forest road done, move 1SE to repeat.
Two workers 2SW of Bideer, forest road done, move 1S across river, to repeat.

Bursa settler -> Heroic Epic in 23.
270 gold, +41 gpt.
[IBT]
No attacks.

Istanbul settler -> settler in 4.
Kafa catapult -> catapult in 5.

3 0280 AD

Around the Empire
Both English Swords move off that mountain, but two more are coming to take their place; Viking Archer at Bolu moves 1N and is joined by a Spear, two more Archers move onto the vacated hill; Spain puts 4 Archers 1S of Antalya and 2 Archers 1SE of the city; the Vikings have 2 Horses 2SW of Antalya.

Catapults at Antalya go 4 for 5 this round; we mow down four Archers (14 of 14).
Army in Bolu (8/13) takes out the Viking Spear to the NW (15 of 15).
Now at 5/13, and facing 2 healthy Archers (Vet and Reg), Army attacks and destroys the VArcher (16 of 16).
Army got a promotion, now at 4/14.

Sword and Spear move 1NE of Bolu, forest to forest.
Move a vSpear onto the mountain 1W of Mulga, to deny it to the English.
Army in the field moves 1S towards Spain.

Workers NE of Bideer begin forest road, finish in 2.
Workers 2NE of Ankara begin forest road, finish in 2.
Worker SE of Aydin moves to road to Bolu.
Workers 1E of Edrine, mine complete, start and finish a road.

975 gold, +37 gpt.
Heroic Epic in 22.
[IBT]
Bolu is not attacked; the healthy Archer moves 1N instead.
Viking Horse overpowers our Spear on a mountain at Mulga (16 of 17).
This is a mixed blessing, since the 2 English Swords cannot move there.

Edrine vSword -> vSword in 3.

4 0290 AD

Around the Empire
2/4 Viking Horse 1W of Mulga (mountain); 2 vHorses (Viking) 1SE of Mulga (hill); rArcher (Viking) NW of Bolu (hill); 2 vHorses (Viking) 1W of Antayla (forest); rArcher (Spain) 1S and rArcher SE of Antalya (Grass and Forest).

Both catapults hit at Mulga, eSword makes one vHorse runaway (SE) (17 of 18).
Catapults from Antalya get 4 hits on the two vHorses. eSword and vSword unman them (19 of 20).
At Bolu we get two hits on Archer 1W on the hill.

vSpear and vSword arrive in Bolu. Army is spacebarred.
Army in the field (renamed to Swords-2nd) moves 1S, forest to forest.

SW of Izmit, mine is completed; start and finish road.
Two Workers 1S of Edrine move to 1SE of Iznik, to make a forest road.
Two Workers 1E of Edrine move 1E to do the same.
Spacebar the worker in Konya; too risky to road to Bolu with no escort.

1013 gold, +40 gpt.
Heroic Epic in 21.
[IBT]
We lose the Spear in Bolu to a Viking Horse (19 of 21).
We prevail over a Spanish Archer at Antalya (20 of 22).

Iznik vSword -> vSword in 5.
Salonika catapult -> catatpult in 5.

5 0300 AD

Around the Empire
English Spear at Salonika (hill); rSword and vSword of England 1S of Mulga (hill), heading for Bolu; 1/4 Horse 1N of Bolu (grass); 1/4 Horse 1NW of Bolu (hill); 2 vArchers 1SW of Bolu (hill); Spanish vArcher 1S of Antalya (grass) and Spanish vArcher 1SE of Antalya (forest).

We ping the Spear at Salonika; and the vSword at Mulga; hit both Archers at Bolu; redline both Archers at Antalya.
At Bolu one Archer is buried by a Sword while the Army (10/14) runs down both crippled Viking Horses (23 of 25). Army is now 7/14, on the hill 1NW of Bolu.


New Sword in Izmit moves to Konya.
Sword in Konya moves SW into forest, headed to Bolu.
Newish Sword arrives in Antalya.
Sword-2nd moves 1S, forest to forest.

Two workers at Bideer, forest road completed, move onto grass, to mine and road.
Two workers 2NE of Ankara, forest road completed, move 1SE, to road for new city.
Worker in Konya moves SW to build forest road. Takes longer but is a bit safer.
Two workers SW of Iznik move 2SE to build an interior road.
Two workers 1SE of Izmit start forest road.
Two workers 1N of Usukadar start forest road.

1054 gold, +39 gpt.
Heroic Epic in 20.
[IBT]
Viking Archer loses to our Sword in Bulo (24 of 26).
We learn Polytheism (English and Vikings). Start on Currency at 0%.

Uskudar vSword -> vSword in 5.
Izmit vSword -> vSword in 5.
Bideer vSpear -> vSpear in 7.


6 0310 AD

Around the Empire
Fresh Spear (Enlgish) at Salonika (forest); 2 vHorses (Viking) 1SW of Mulga (grass); 3 Swords (English) 1S of Mulga (hill); rArcher (Viking) 1W of Bolu (hill); vArcher (Viking) 1SW of Bolu (hill); rArcher (Spain) 1S of Antalya (grass); 3 rArcher (Spain) 1SE of Antalya (forest).
The Viking Archers at Bolu are blocking the path of 6 English Swords (stacks of 1, 3 and 2) to the W and SW of Bolu.

Both catapults in Salonika hit the Spear. We ping one Sword at Mulga. All four catapults damage Viking Archers at Bolu. At Antalya, we hit the forest Archers four times out of five.
Three eSwords decimate the Spanish Archers in the trees and a vSword promotes by stomping the Spanish Archers 1S of the city (28 of 30).


Catapult arrives in Mulga.
Move a vArcher into Salonika.
Fortify the Swords in Mulga.
Sword in Konya moves SW, into forest.
Sword already in that forest moves SW into another forest, moves into Bulo next turn.
Sword-1st, the renamed Army near Bolu, at 7/14, heals.
eSword in Bolu heals, too.
New Spear in Bideer heads towards Ankara.
New Sword in Uskudar heads towards Ankara.
New Sword in Izmit heads towards Bolu.
Sword-2nd moves adjacent to Santander, Spain.

Road started and finished between Iznik and Konya.
Worker begins forest road from Konya to Bulo.
Two workers outside of Ankara start and finsh road.
Two workers outside Bideer start mine.

1093 gold, +38 gpt.
Heroic Epic in 19.
[IBT]
No attacks.

Istanbul settler -> settler in 5.
Edrine vSword -> vSword in 3.
Atnalya catapult -> catapult in 7.
Kafa catapult -> catapult in 4.
Ankara catapult -> catapult in 10.
Denizli catapult -> catapult in 7.

7 0320 AD

Around the Empire
At Mulga, 2 vHorses (Viking) are 1SE (hill); at Bolu, 6 Swords (1 Reg, 5 Vet) are 1W of the city (hill) and a vSword and vArcher are 1SW (hill); all are English. Antalya is Spanish-Free.

Catapults in Mugla hit three times on the two vHorses; catapults in Bolu hit only once.

eSword outside of Antalya goes leader hunting on a redlined Spanish Archer, but only wins (29 of 31).
eSword in Mulga retreats one Horse, vSword rolls over the other (31 of 33).
vSword puts the retreated Horse out of our misery (32 of 34).
Sword-2nd dispatches two Spears in Santander, but an Archer remains (34 of 36).

Settler, Spear and Sword move towards new city site rather E-SE of Anakara.
vSword arrives in Bolu.
Fortify the eSword in Bolu.
Move Sword-1st (11/14) into Boul and fortify. It can only attack twice, but defend many times.

Workers outside Ankara move 1SE to road the grass for new city.
Two workers between Izmit and Konya move 1S, to road to Bolu.
Two workers 1SE of Iznik move SE, to make another forest road.
Two workers 1N of Usukdar move 1N, to road a hill to connect a new city.

Swapped some tiles in Bursa.

1131 gold, +30 gpt.
Heroic Epic in 14.
[IBT]
Bolu faces attack by 6 or 7 Swords and one Archer. It is defended by Swords-1st (11/14), two Swords, one Archer and four catapults.

Six times the English Swords assault Bolu and six times they fail (40 of 42).

Aydin vSword -> vSword in 6.

8 0330 AD

Around the Empire
Lone English Sword 1S of Mulga (hill); Viking vHorse and rArcher 1NW of Bolu (hill), English vArcher 1SW of Bolu (hill).
Four English Swords just outside our SW borders, two damaged. 2 Viking Horses 2S of Salonika, one damaged. One Viking vArcher SW of Bolu, 1/4, fortified.
Santander is reinforced with an Archer.

Mulga's three catapults hit the vSword only once.
Bolu's four catapults hit twice on the Viking Horse.
Swords-1st, inside Bolu, is down to 3/14.

Outside the borders of Antalya, eSword flawleesly skewers a weakened Spanish Archer. Great victory, but no MGL (41 of 43).
eSword in Bolu best the Viking rArcher (42 of 44).
vSword in Bolu cuts down the Viking vHorse (43 of 45).
Swords-2nd 9/13, at Santander, Spain, has a tough time with two Archers, but prevails, gaining an interior promotion, a slave and 17 gold (45 of 47).
However, Swords-2nd is now 3/14 and a Viking vHorse could attack on the IBT.
The slave is sent northwards.

vSword moves back into Mulga.
vSword into Bolu (Bolu has only one enemy attacker left).
vSword moves onto the hill with our victorious vSword from Bolu (2 possible IBT attacks).
New Sword in Aydin moves towards Bolu.

At Bideer, start and finish the road on the mined grass.
Outside Ankara, workers start and finish road.
Settler, Spear, Sword and Catapult move on the hill that will be their new home.
Southeast of Denizli we start a hillish road.
Latest settler moves into Denizli.
Start a forest road 1W of Bursa, two turns.
Start and finish a grass road 1W of Konya. Izmit to Konya is now only 4 road tiles. Might be able to connect to Bolu soon.

Set Bolu to zero growth to build Walls in 4, not 10.

1178 gold, +30 gpt.
Heroic Epic in 13.
[IBT]
Sword-2nd holds off the Viking vHorse (46 of 48).
English Sword 1S of Mulga wins over a Sword 1NW of Bolu; English Archer from 1SW of Bolu isn't so lucky but promotes our Sword to Elite (47 of 50).

We enter A New Age.

We learn Engineering (no more river penalties!)

We try to learn Feudalism.

Konya vSpear -> vSpear in 7.

9 0340 AD

Around the Empire
Viking vHorse and eHorse, on the mountain 1W of Mulga; 2 4/4 English Swords and a 1/4 Sword 1S of Mulga (hill); Viking rAcher 1W of Bolu (hill); English vSword 1SW of Bolu (hill).
Spain has 3 rArchers outside the borders of Antalya and one more 2SE of Bolu.

All three catapults in Mulga damage the English Swords.
Catpults at Bolu hit three times on two targets.
No attacks out of Bolu due to counterattacks.
eSword and vSword in Mulga chop away at two English Swords (49 of 52).

Surviving eSword 2/5 moves into Bolu.
New Spear in Konya moves towards Bolu, staying in the forests.
eSword on the hills SE of Ankara, a Spanish healing place, moves NW back to the city.
Swords-2nd, at 1/14, cannot stay here to heal, too close to Seville and possible Viking Horses. Moves NE and E onto a mountain. Three Spanish Archers are each two tiles away, so the Army should be able to heal enough for self protection on the next turn.
Swords-1st is 9/14 in Bolu and continues to heal.

Move two workers to the forest 1NE of Bolu, to build forest road.
Two workers outside Bideer 3NW, to start forest road to connect to a new city.
Two workers outside Ankara move onto hill, to make shorter (3 road) route to Ankara and new city.
Urfa is built on a coastal hill 1E-2SE of Ankara, starts Walls.
Slave moves 1N, forest to forest.
Settler and Spear in Denizli move eastwards towards a new home.

1209 gold, +37 gpt.
Heroic Epic in 12.
[IBT]
One Viking Horse is effortlessly destroyed at Mulga (50 of 53).

Edrine vSword -> vSword in 3.
Iznik vSword -> vSword in 5.

10 0350 AD

Around the Empire
vHorse still 1W of Mulga (mountian); one English vSword each on the hill 1W and 1SW of Bolu; 2 Spanish rArchers 1SW of Antalya.
Swords-2nd is flanked by two Spanish rArchers; it will have to move this turn.

Catapults in Bolu hit three times on two targets.
Catapults in Mulga hit twice on the Viking vHorse.
Four catapults redline both Archers outside Antalya, leaving no target for the fifth and sixth ones.

Move another catapult and one vSword into Bolu.
Again, no attacks out of Bolu due to counterattacks.
Two eSwords mow down two Spanish Archers (52 of 55).
Move eSword to protect our exposed eSword form possible attack by Spanish Spear.

Swords-2nd moves NW-N, onto another mountain.
New Sword in Iznik moves towards Bolu.
New Sword in Edrine moves towards Bolu.
Move Spear SW of Konya towards Bolu, but watches the Spanish Archer 2S of Konya.

Workers NE of Bolu start forest road, two turns.
Slave moves 1N, forest to forest.
Forest road 1W of Bursa completed, workers move 1S to repeat that task.
Hill road completed 1SW of Denizli, both workers move NE, to road that hill.
Settler and Spear move to their new home, 2E of Denizli, on a hill.
N-NW of Bideer, two workers start a forest road to connect to this new city.
Worker SW of Konya, forest road completed, moves 2NW, to build a grass road to Mulga from Konya.
NW of Urfa, two workers road the hill.
[IBT]
The save is attached.
 
Mulga and Bolu 350 AD
Spoiler :

350_MulgaBoluArea.jpg



England really wants to capture Bolu, but it has a tough nut to crack, even without walls. England has four more Swords (2 Reg and 2 Vet) W-SW of Bolu. They will move in to attack on the IBT.

Inside Bolu is the fully healed and fortified Swords-1st (14/14), 2 eSwords (one at 2/5, the other 5/5), two vSwords at full health, one vArcher and, as of this turn, five catapults. Two workers are NE of Bolu; they just started a forest road this turn. It is the last road needed to connect Bolu to Istanbul, and allow for rapid reinforcements. Once that road is done we probably want to road the forest/game 1S of Konya. The Sword and Spear guarding these workers are worried about the lone Spanish Archer 2S of Konya. It could be a nuisance, especailly since neither Konya nor Aydin have any catapults.

To the west of Mulga and south of Bolu are two English towns, while a Spanish town tries to hide in the fog SW of Bolu.


Antalya 350 AD
Spoiler :

350_AntalyaArea.jpg



Santander, Spain has been razed, but Swords-2nd is just barely hanging on. It is two turns away from Antalya, so it has a safe place to go if the Spanish Archers don't chase it. Spain has sent almost everything to Antalya and has little to show for it. The city is very well defended; two eSwords SW of it, 2 more eSwords inside (total of 4 eSwords), plus two mere vSwords, two Spears and 6 catapults.

There is a Settler in Ankara but no real good place to put it. Three South of Antalya looks good, river and on a hill, but that is surronded by mountains. I think that a city southwest of Urfa would be better, since we could build towards Spain somewhat equally on both sides of that mountain range.

The slave has been ignored by Spain and the Vikings, the only people with units in the area.


Denizli and Bideer 350 AD
Spoiler :

350_BideerArea.jpg



Not much up here except the Settler Pair, ready to build next turn. We've had no action in this part of the world, but even so, Denizli has a catapult ready to move to the new city. Any further north looks like tundra.


General
Most of the action was at Bolu, Mulga or Antalya. Quiet everyplace else.

I'm sure we have plenty of cash to upgrade our catapults to trebuchets, however, none of them are in a city with barracks.


03 Settlers
11 Workers
01 Slaves
01 Warriors
12 Archer
22 Spear
22 Swords
18 Catapult
02 Armies

Current Units: 91
Allowed Units: 68
Support Costs: 23 gpt

Compared to England we are now Strong, up from Average.
Compared to Spain we are now Strong, up from Average.
Compared to Scandinavia we are Average, up from Weak.

01 Iron connected.
03 Silks connected.


Bolu is not connected to Istanbul, but soon will be.
 
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