1854 AD: If anyone is curious, we have
22 Settlers, 12 Workers,
hmm.. 1 warrior, 1 Archer, 9 Spearmen?? - oh ya, they are in Arabia...
4 Swords in a army, 4 pike in a army, 8 Mounted Warriors in 2 Armies, 4 MDI in an Army - These are the armies guarding our mainlands which haven't gotten a landing during my turns.
40 Knights (I am guessing we have 10 knight armies left)
97 Cavalry
127 Infantry
85 Tanks
63 Artillery
14 Frigates
29 Transports
33 Destroyers
35 Bombers
48 Armies
IBT: An Elite Tank gets a Leader on Defense in Hittite Territory.
1856 AD: Attack on the choke commences. I grab and keep Orenburg. I then complete rail to Orenburg and assault Rostov.
I then destroy all the Incan towns excepting Tver which I can block off with a single Army.
I check every square for units that are faster than speed 1. There are none, so I only need to worry about units that are on the roads (otherwise they move speed 1).
I can now pick them off essentially at my leisure.
Plant spys in some of the bigger civs.
1858 AD: Kill enemy troops.
1860 AD: All units behind the Choke are gone. Setting up attack outside the choke for the next player. I do destroy one Incan city. Get a Leader for Army 50!
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For the Hittites, it has been hard to organize it. For example, I built an Airport, but was then attacked so Army needs healing. We may get some tanks attacked by Cavalry.
We got a leader over there so we now have another army. The next player should be able to do something there (only destroyed 2 cities.
Notes:
Ecology in 2 turns. I MM'ed for very close to max possible science. My hope is we can do synth in 4 or 5 turns. We probably cannot squeeze much more science out of our civ (I did allow towns to grow so we can get some more)
Troops (artillery, army, settler) can get over in 2 turns. They go via the celtic lands as drawn in the following picture. This was set up by Bugsy
This is the setup for attack. We should have no problems destroying the two cities nearby.
I opened the choke. No way will there be enough enemy troops to kill the 3 Inf Armies, 2 Knight Armies, 2 Tank Armies, 1 Cav Army guarding it.
Here is another picture.
There is a decent chance I won't see this game again. We are strong - we own 2/3 of the power graph now.
The Save