Preturn: Its been a while since I have seen the game so I go through and familiarize myself with the situation again:
We are at war with 5 Civs: Byzantines, Sumeria, Korea, Maya, and Egypt.
Byz are Medieval and have Horses and Iron
Sumeria is weaker missing Currency, Monarchy, and Philosophy, but has Map Making and Construction.
Korea is Medieval and lacks Iron.
Mayans are Medieval and have Horses and Iron.
Egypt is Medieval, but is missing Monarchy - they also don't have Literature yet.
I want to keep science up so I switch a few bigger towns to Markets instead of more units others go to Settlers. Army Support cost is a large 119 gpt. I am thinking we should have enough troops to support us and hopefully also support us in growing bigger. In fact when our GA ends we may have trouble having any science at all.
I kind of wish we have gone for Construction rather than Map Making. That will be a much more useful tech as we need Aquaducts badly to get over size 6 on many cities. Harbors are less important at the moment.
IBT: A bunch of units advance. No attacks. One landing (Spear). Byzantines are grabbing the spots near our borders and will have to be taken out.
660 AD: Lose an Elite Sword and a Vet MW vs a Reg Sword on the flat who takes zero damage and promotes.. Lose 2 MW attacking a MDI on a Hill. We kill 8-12 units.
IBT: We get Map Making and start on Construction. Another landed Egyptian Spear.
670 AD: Build Cattaraugus. Destroy Septum that was near Cattaraugus (one of the recent Byz towns). We have a number of Settlers heading to the front lines to push back the infidels.
IBT: Well our GA ends. We drop to -83 gold. As I stated above, fixing this will be my top priority. Mauch Chunk Riots and I scroll ahead.
680 AD: I built a boat to kill some redlined Egyptian ships. We lose our ship without doing any damage. Argh! So much for that idea.
Capture Smyrna (otherwise the Enemy MDI could get to us in one turn. I will abandon soon.
Science Dropped to 30% at -24 gpt.
IBT: Lose a MW I mis-moved last turn.
690 AD: Dyracchium is Razed. Build Oil Springs.
Capture Tulum. Another necessary capture to keep the Mayans off our Backs.
Get a Leader Building a Sword Army - the Defense is better than the extra movement since the MW army has to hide under defense anyway and since we already have a few MW armies for when we do want faster speed.
IBT: No attacks on us.
700 AD: Build Tonawanda. Advance to other city Sites. Less attacks this round. A few losses this round - mostly bad luck & the fact we are advancing.
IBT: Lose a MW. Smyrna riots due to suppression.
710 AD: Build Kahnawake, Tyendega, Akesasne. Attack Tikal. Bibal is Destroyed (Sumeria) - we will lose an MW.
We can now run at 30% science at + 6 gpt - that is 30 gpt improvement over 3 turns ago.
IBT: Lose a Elite* sword and an MW on defense.
720 AD: Capture Tikal - Oh Cool - there is a new Lux next to this city.
Raze Heraclea
Smyrna is abandoned (our replacement city will be built next turn).
To be continued.