Here is the
save.
First I want to apologize for the fact that a measly 5 turns took me so long.
RL has turned into a major time suck.
Preturn: There is 3 pults and a settler on Lees white dot. Only 4 units guarding them and 7 MDI that can attack on the interturn, plus who knows how many fast units coming out of the fog. I found a couple of units that still have movement to help cover.
IBT: Glad I moved the units over. The settler survives by virtue of 2 hit points on a MW.

Germans build Sistine in Heidelberg.
Turn 1: 1280 A.D. Found Gayagaahe on Lees white dot. Let the hurt armies heal. Killed a Knight-spear landing at Trebizond.
IBT: Usual landing at Trebizond. Ports start Leos.
Turn 2: 1285 A.D. Good news and bad news. Good news is I got a leader and made another army. I will fill it with knights.
Bad news is a German settler pair wandered into the war zone south of the choke.

He has 23 cities total, iron and horses. He is only up Republic and Theology.
We are at war with Germany.
With England due to show at any time, and Germany now on the way, Im going to pull back to the choke and await the onslaught.
Lowered science and we are making +87 gpt and still get gunpowder in 3.
The armies by Umma are still healing. They were pretty beat up.
IBT: India completes Leos in Dehli. We also have the customary landing at Trebizond. 2 Knights this time. First English units show up at southern choke. Just 2 swords.
Turn 3: 1290 A.D. Holding at south choke. I killed about 8-9 Port Knights down there plus some other riff raff. I also turned that German settler into 2 slaves.
Raze Umma on the northern front and get 5 workers and 2 cats for my trouble. Lower science again and we are making +139 gpt and gunpowder still in 2.
IBT:
Hammi builds Cops in Babylon. Just realized that somehow we have contact with him. I never saw a unit. Oh well. Hammi has 40 cities.
We are at war with Babylon.
Turn 4: 1295 A.D. Got another leader, which is now an empty army. Killed a buttload of units on both fronts. All the forts at the south choke are now barricades.
IBT: Gunpowder comes in and we already have 3 salt hooked up. Kinda sucks in a way, we cant build pikes anymore.
Turn 5: 1300 A.D. Found New Salamanca on Lees red dot. Killed more units and pulling back to the barricade line in the south.
Liz will talk and she has 24 cities.
Summary: There is an empty army by Marad. Also there is a half filled Knight army by Varna and 2 more knights to put in it right next to the army.
There is a lone worker on a unroaded jungle tile by Silks are us. It was a misclick.

Chemistry is due in 8 at -14. We can go to -55 (we have the money) but its still 8 turns.
Youll want to play with this Im sure.
Im doing some mining at Centralia to try and get it to at least 12 spt. Its at 11 now. There is a lot of this type of work to be done but all the workers are on the other side of the empire. Not enough of them in our core. I was working some of them that way.
There is a settler in Furball that can go to Lees white dot next turn.
Have fun!