Pre-turn: The consensus seems to be to not bother moving the palace, and I agree- grabbing Hoover and ToE would seal our win, and moving it would endanger that. I hurry the Library in To'Hold as I'd like to get it producing another defender and a harbor in case the AI decides to evict it from the continent.
As for the future win possibilities, a cultural win would require military action at this point, as England is almost at culture parity with us right now. We'd have to conduct a successful sea invasion to reduce her culture to pull it off, so we might as well just go for the long-term SS launch/rail-based campaign and not go straight for cultural buildings.
Lahore is swapped to a rifle and hurried; a Persian caravel was recently sighted nearby and Xerxes is exactly the type to think one city easy pickings if it's undefended, never mind the counterattack. If we're going to wait for a rail net, we need to not leave gaping holes like these to trigger a war in the meantime. The AI is silly about situations like this. A Musket is also sent to protect
Ulsan, our FP city, which is currently undefended. Losing that would royally screw us over, so Namp'o sends its extra musket over to help. Again, we
can't leave cities undefended, especially coastal ones.
(1) Seoul Colosseum->Magellan's Voyage Lahore Rifleman-> Courthouse Taejon University->Courthouse To'Hold Library->Harbor. Persia starts Magellan's, but will take forever to complete it in its present location. Seoul starts it both as a cascade killer and as an aid to future conquest if we decide to go that route. Ulsan will probably finish Copernicus in time to build Newton's before any of the AI get it, and stacking those two wonders is usually better. If the next leader disagrees, Seoul can be swapped to Newton.
Lahore is swapped to a rifle and hurried; a Persian caravel is nearby and Xerxes is exactly the type to think one city easy pickings if it's undefended, never mind the counterattack. If we're going to wait for a rail net, we need to not leave gaping holes like these to trigger a war in the meantime. The AI is silly about situations like this.
Madras swapped to bank as we've decided to put off the palace move for a while and there are many higher-producing shield cities that would do better for Universal Suffrage.
Also, a Persian Caravel shows up 1 turn away from possibly landing troops next to Lahore. It's a good thing I rushed that rifleman.
(2) Interturn: Xerxes lands troops next to Toe-Hold. Evidently he thinks we're weak, or some such nonsense... this is why we can't leave cities undefended. The Persian caravel near Lahore notes the rifle in the city and backs off.
Hyangsan University->Cathedral. Mass upgrade of Muskets to rifles for 760 gold- we probably want this war over quickly, and we need the AI to perceive us as strong. To'Hold hurries a rifle in case Liz decides to join the festivities there. I tell the 2 longbowmen and horseman near To'Hold to get out.... and Xerxes declares war. I do not buy any AI into the war, as Liz and Mao are too powerful already to risk them grabbing the Persian continent.
(3) Interturn: Xerxes loses a longbow and a horse against our now elite musket.
Pyongsong Courthouse->Cathedral. Namp'o Colosseum-> Paegam University->Colosseum. Kaesong Courthouse->University. To'Hold Rifle->Barracks.
The new rifle at To'Hold kills the Persian longbow, earning promotion to vet status.
Slider MM gets us 494 gold and SP next turn. Golden Ages are nice.
(4) Interturn: Persians land knight + longbow pair on mountain near To'Hold.
SP discovered; research started on Industrialization at +145 gpt in 4 turns. The Hanging Gardens are obsolete. Kazan Courthouse->Cathedral. P'yongyang University->Cathedral. Ulaanbaatar Temple->Courthouse. Darhan Aqueduct->Cathedral. Erdenet Temple->Market.
The trade advisor says that "[she]'s not even supposed to
be here today", and shows that we have 1 coal source. A scan of the map reveals another near Lahore and another near Kaesong. Persia appears to lack coal, but the other AI has it.
(5) Interturn: GA ends.

Bombay Cathedral->Colosseum. Inch'on Bank->University. Even with the GA ending we have Industrial in 4 turns with +50 gpt.
(6) Karakorum Cathedral->Palace prebuild for Universal. Fukushima Temple->Marketplace.
(7) Taegu Courthouse->Market. The English start Magellan's. Diplocheck reveals that everyone has Navigation, and lacks ToG, MT, and Magnetism. Liz sells me Printing Press for 225 gold.
(8) China trades WM with us. He is furious.
Hoyd Temple->Market. Taejon Courthouse->Cathedral.
(9) Industrialization researched. Research started on Medicine at 5 turns at 49 gpt- 4 turn research means a loss of 33 gpt and the next leader can probably tweak for it if necessary. Delhi Bank->Cathedral. Nam'po Cavalry->Factory. Once a city has a cathedral, from now on we need to build factories. Several Colo-building cities are swapped to factories.
(10) Pusan Cathedral->Factory. Persia will now talk to us. Diplo check reveals that the AI now has MT, but not Democracy- I should have held off buying PP until a possible peace deal. I'm going to leave the choice of peace now or peace later to the next leader. Medicine has dropped to 3 turns cost.
1305 AD