HOT1 - PTW Monarch (Koreans)

Well I played before I posted the Question so I did only attack Units when I could bombard them but I doubt it makes much difference


750BC (0): Pusan to Horse. It makes 6 shields so it would build an Archer (at20shield) in 4 turns wasting 4 shields). A Horse needs one turn more without any waste and has the chance to retread.
Nanpo switched to Settler ; I want to resettle our lost site before India does it;
Seoul makes 9 shield working 2 unimproved grasslands although a mined one is available?
Change the worked tiles and Seoul makes now 10 shield which mean a Sword in 3 turns without any waste.
Then I check the preferences and I see. Governor is default for all Cities. Ungh :mad: Who uses a Governor?
If you let the AI decide what tiles should be worked you will end screwed. Don’t forget that’s the same AI that losses against a Human player even on Deity where it gets the tremendous advantages.

IT Seoul Sword->Sword;

730BC: Attack on Ta-Tu. Our catas fire but both miss; our Swordman attacks and dies :(
but then our Archers win and Ta-Tu is autorazed

IT: The archer which razed Ta-Tu is attacked. He kills a Warrior but dies versus an Archer.
Pusan Horse->Horse;

710BC: Movement towards Karakorum

IT: The Spear in the stack kills two Archers and is now elite;

690BC: Moving;

IT: Japans signs a Alliance with Mongols against us;
P’yangpo Spear->Cata;

670BC: moving;

IT: Settler-> Settler in Nanpo, we must expand;
Seoul gets a Scientist (not what I want but there is no time for a Temple now);

650BC: Attack on Karakorum: 1 arty hits, 2nd misses; Our Archers attack and win Karakorum is now a Korean province

IT: I watch with a smile on my face as an Mongolian Warrior kills an Indian Spear and enslaves the Settler the Spear was guarding;

630BC: Whip a Spear in Karakorum

IT: Spear in Karakorum Library started (cheapest culture building)

Pusan is now on 7 shields so instead of Horse we make a Cata next (could be a Archer too)
Seoul SM->SM;

Pyonyang starts a Settler after his Cata; Kyoto finished the Oracle

550BC: Hyangsun founded (on our old site) Starts Temple;



Afterthoughts: India and china would both give Philo for Literature but Mongols would give Philo for peace!. Our Alliance with India ends in 3 turns. I suggest keeping Lit for us and making peace with Mongols for their Philosophy. The Settlers now under production should go One to the ruins of Ta-Tu and one to the desert tile on the coast NE of the Hill between our Mainland and our Dyes city. It will secure our trading route to Dye-city and should get the Whales after a Borderexpansion


Good Luck Unique

Rowain






The Game
 
I did not turn on the governors :(. That explains why I was shaking my head as to why the citizens kept changing the working tiles, I didn't even think to check for governors. Don't the cities get highlighted when governors are on?

Anyway, will mongols go for peace? Sorry about the confusion reguarding attacking units. Having to use cats to attack any unit would be too difficult. The extra restrictions will already have will be tough enough.

Hotrod

Hotrod
Rowain
Unique Unit <--- playing
Mystery (on deck)
Meldor
Borealis
 
Don't know about the Governors. I can only say that the 'Capital Governor is default for all cities'-preference was turned on.

Mongols would give Philo for peace right now so I guess as long as we don't lose suddenly a lot of Units they will do so in 3 turns too.

@Unique: don't forget to cancel the Alliance first before we make peace.

Rowain
 
If we cancel the Alliance with India vs. Mongols will they sign one against Japan? Will they sign one now? India could serve as a buffer zone vs. Japan and give us time to build more units and continue our growth.

Hotrod
 
I will look into a possible alliance against the Japanese. I am also weighing the idea, on the other hand, of taking on India while they are engaged to their north. They are hemming us in to our north and west, and this might be a good opportunity (pre-elephants) to whittle them down. Any reactions to this proposal? (I'll hold off playing for now, in case this is :smoke: and other players want to chime in.)
Btw, I don't know who activated the governor. I never use them, and understood they were an SG no-no.
 
Our original plan was to attack Ghandi and considering the land we have this is the best move now. If we need an alliance against Japan I would suggest Mao since he is a Neighbour to Japan. I would rather see us allying with Mongols against India to get their land.

We must build a strong land now. Couse all 4 Civs that started on our Continent get their UU with Chivalry.

I propose to try to take as much as possible during Ancient Age and start to build a strong defense and Economy withthe beginning of Middle-Age. Lying low while all those Keshiks, Samurais, Riders and Elephants run around but ready to explode when Cavalry comes up.

Rowain
 
If china will go for it, :cool:! A military buildup for attack on India is still in the cards provided Japan stays away. Will the Mongols give peace to India after we cancel the alliance? Maybe Rowain is right and we could keep the Mongols in war with India and attack them ourselves, using our new friends the Mongols :lol:.

I agree about taking what we can in the Ancient times and letting the "knight UUs" kill each other while we wait for Metalurgy and Military Tradition to take them out with our UU and cavs.

If we can eliminate India before chivalry that would be a plus.

Any thoughts on wonder building?

Hotrod
 
Hm wonder-building.

Thing is we are very thin on infrastructure now. Our capital lacks a temple, we need a lot more workers, Marketplaces will soon be available, Libraries needed and so on. I would say if we get a Leader the Great Lib would be nice if not let us built up some infrastructure first before using our few shields on Wonders.

Two stacks of ~5 Swords,1 Cat,2 Spear should be enough to hurt India big time and give us the land we need.

Rowain
 
We are slowly growing populous and powerful, and have taught the Mongols a lesson.

Interturn: Why have we irrigated riverbanks? Is this the auto-worker at work?
Pop-rush temple at Wonson? Yes. Maximum efficiency how, and growth is stunted anyway, until we improve land. (I think it may have been :smoke: -- my :smoke: -- settling up here so early.
Our reg warrior takes Mongol elite warrior down to one hp ... then dies.

Seoul builds sword, set to sword.

Japan is building GL! So they have lit, too.

530 bc (1) : Military travels to western front.

(i) Mongol archers approach outskirts of Karakorum.

510 bc (2) Patroling horse kills reg Mongol warrior. Military movements.

(i) Japan wants to parlay. Peace for (our) tribute of 180 gold? "Not a chance."
Pusan trains spear, begins sword.

490 bc (3) Elite archer takes out Mongol archer.

(i) Alliance with Indians vs Mongols expires. Indians remain at war, however.
Seoul finishes sword, starts temple. (Subject to change.)
Nampo trains settler, starts worker.
English build Pyramids, in York.
Several Japanese warriors emerge from fog in north, approaching Wonsan.

470 bc (4) Mongols will no longer give philo for peace! We have some military built up and in place. Let's cause them some pain and see if they grow more reasonable.
China has construction. Price for alliance against Japanese is lit, WM, 320. Sounds expensive, and seems unnecessary. Will trade construction for lit, wm, 270 gold. Sounds expensive.
India will ally against Japanese, and give us philo, for lit, 240. This is tempting. It might keep the Indians occupied, softening them up for us later .... :evil: After reflection, I decline.
Horse kills Mongol archer; elite archer kills Mongol archer. Wonson worker taken off jungle clearing (aargh. But we don't have the military up here to defend him).

(i) Chinese start Great Wall. English complete Colossus, at York.

450 bc (5) Regular warrior emerges from Wonson to defeat reg Japanese warrior.
Troop movements. I'm putting together a stack on the western front to move against Almarikh.

430 (6) Stack attacks Almarikh. Pult misses. Sword defeats spear. Archer defeats spear. Wounded elite Mongol warrior remains in city. I move more forces up for next round.

410 (7) Almarikh razed. Mongols will give philo, all his gold (12), for peace. But not his maps? Okay, philo, 5 gold, wm for peace. Done.
Our continent (assuming that spit on the nw corner is not an isthmus) is a good size: with us, the Mongols, the Japanese, the Chinese, the Indians. There is some choice territory well to the nw, unclaimed, between India, China and the Japanese.
Gandhi has nothing to offer for lit. (Well, 1 gold. No thanks.) Chinese will sell construction for lit, wm, 260 gold. Too steep, and the tech can't be brokered because the other civs are too poor.

(i) Forbidden Palace message pops up.
Pusan revolts. Doh! :smoke: , sorry. They get a scientist.

390 bc (8) Japanese warrior, archer approach outskirts of Hyangsong. (Diverted from Wonson? I left Hyang undefended for a turn, not as an exploit, but to finish off Almirkh.)
Seoul finishes sword, set to temple (veto this if you want, but we now face no credible threats and it might be a good time to slip in a little building).

370 bc (9) zzz

390 bc (10) Mongol sword moves into our territory near Karakorum. Grr. Are they looking for round 2? Or just taking a short cut to their war with India?
Sword kills Japanese warrior. inch'on founded, on coast.

I check for brokering opportunities. India has currency, Construction. Currency can be had for 250, and China doesn't have it? I take the plunge: currency from India for 250 gold; construction from China for currency, wm, 50 gold. Mongols have both already?!?

Peace from Japan would cost us 100. I leave this question to our next leader.
Mongols and Indians still seem to be at war, in a desultory way. Some Japanese forces are approaching P'yong (which I had stripped of its spear), but I have moved some forces into the area for reinforcement.
I left the garrison in Karakorum unmoved, in case we wanted to strike against the Mongols (violating the peace). Even if Genghis does commit a dastardly strike, however, we have strong defenses in place.

Good luck to our next leader!
 
Wow, Pyramids and the Colossus within three turns in the same city??? That must be a great leader happening on at least one of those.

BTW, I got it.
 
Hotrod
Rowain
UU
Mystery <---- Playing
Meldor (on deck)
Borealis

Nice round UU and Rowain! Putting a hurtin on the Mongols :goodjob:

Hotrod
 
Sorry, folks. I'm having problems posting the save game. I will try tomorrow morning from work.
 
Reading over my post, I see I forgot to mention that the first time Seoul started a temple, I switched over to sword part way through. That's why it has no temple yet.

edit: some other items that escaped my official report:
1) We found Ulsan on the ruins of Ta-Tu.
2) We are about to begin researching polytheism. Switching before the turn begins will not waste any research.
3) Most currently set builds are non-military. Change any or all if they seem inappropriate. We are at war, but under no serious military threat. Of course, we may want to begin a buildup for war against India in the near future.
 
nope it was not your weed to settle Wosan , It was my Idea and I still think it was necessary. It may not be very productive right now but it is a long term investment

Rowain
 
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