HOT1 - PTW Monarch (Koreans)

150 BC (Pre-turn)
No way we are going to make progress with the current state of affairs. We can not take on all three of the big dogs at one time. Japan is in the middle so.....Japan gets 60g for peace. We then trade Japan Monotheism for their WM, 60g, RoP and alliances against both China and India. We change several temple builds to libraries. Change one to a cat so we can atttack cities in more than one place at a time.

The precise records for the time from 130 BC to 10 BC have been lost. We do know that two Indian cities were auto-razed and Pyongsong was founded by the lake. It will have wheat and flood plains. This will finally give us the settler factory we have lacked. Another settler is building that will hopefully get the other two wheat and we can build workers as well. We have Republic from the GL. Persia finished the Colossus.

10 BC
The troops are healing and heading for both Delphi and Bombay. A settler is on the way to replace the city razed at the Ivory.
(I) Nada

10 AD
The first troops with the cats arrive outside the two cities, bombardment begins next turn.

30 AD
More troops arriving.

50 AD
Delhi holds by a 1 HP spear and an archer. Bombay falls and is ours.

The settler/spear is headed for the spot on the hill beyond Pyongsong that will get the two other wheat. The settler near the Ivory is in position to settle next turn, giving it a bonus wheat after expansion.

Hot1 50 AD Saved Game
 
Nice round Meldor :goodjob:! One question, what did you decide to do with the Great Leader??

Hotrod (on deck)
Rowain
UU
Mystery
Meldor
Borealis (24 hrs for got it)
 
Looking at the save, we built an army. It seems to be unblooded yet, though -- as the Heroic Epic is not yet a build option.
 
Sorry for the slip on that one. Yes, an army was built and the one archer that had already generated a GL was added to it. I was planning on adding the sword that had also generated a GL before I put it into battle.
 
Hot 1 from 50AD : Diplo check war with India will continue for at least 10 more turns. India will give up a city for peace now we'll see after we take Delhi.

IB: China and Mongols sign a peace treaty. India counter attack kills an elite archer by Delhi :( and promoted there unhurt archer to elite.

70 AD (1): Seoul builds spearman starts horseman. All units retreated south from Delhi waiting on reinforcements to attack with ground units, retreat for now, losing the elite archer hurt. Found Taejon near the ivory. Mongols have furs for trade but want monotheism and dyes.

90 AD (2): Bombay is rioting. Pyongyang builds spear starts another. Take the elite archer that left the city of Delhi. Moving swords and spear to the front lines. Continue migration of the settler to the North West.

110 AD (3): Forces are in postion to take Delhi next turn. settler movement continues, road to ivory continues. Spear arrives in Bombay, it is being starved :satan:. Furs are still too expensive. China will accept peace right now but we still have the alliance with Japan, China is loaded 800 + gold.

130 AD (4): Seoul builds horsey starts settler. 2 swords kill 2 reg spears at Delhi after 4 cats missed. Take the city. Army will get a sword added next turn.

IBTW: Mongols and china sign alliance against Japan. Mongols declare on Japan.

150 AD (5): Pusan builds galley starts library. Inch'on builds library starts catapult to take Lahore. Pizzi's Honor is now in the army with the Elite archer.

170 AD (6): Lots of troop movement. Spear arrives at Taejon. Army and cats are forming up a stack to go for Madras the new capital. The elites are healing in Delhi. Settler/spear pair arrives at the next city site, on the river with a possibility of 3 floodplain wheat.

190 AD (7): Seoul builds a settler starts a marketplace. Pyongyang builds a spear starts another. Ulsan builds barracks starts spearman. Found Paegam.

210 AD (8): Hysangsan builds barracks starts spear. Moving troops toward Calcutta and Madras. Settler/spear pair in galley to go around Lahore jungle city.

230 AD (9): Begin attack on Madras, kill 2 of the 3 spears but fail to take the city, lose 1 sword, 2 horses severly wounded, army has first victory but took damage. Destroyed Calcutta and captured 5 workers.

250 AD (10): Took Madras and 3 workers with the army. Started Library. Capital jumped to Lahore! :D.

India will give up Jaipur for Peace leaving only Lahore as his only city. If we take the peace deal we get to keep Jaipur and not raze it. we have to cancel the alliance we have with Japan first. He is now gracious but I don't know if he will be happy if we make peace with India. China will also talk but will not part with Monarchy. We are still a despotism and no new techs came from the great library :(. We may need to research Monarchy on our own and turn the slider back on. Who knows how far up the tree the other civs are.

If we accept peace now we may be able to go to republic and build up some more infrastructer and build up our forces for when the Hwach'a arrives. No one has chivalry yet and now is the time to make peace I think and go for republic, build the FP (or at least get a site), build the Heroic Epic.

Hotrod
Rowain <--- up now
UU (on Deck)
Mystery13
Meldor
Borealis(???)


Here is the save:

http://www.civfanatics.net/uploads3/Hot1_250_ad.zip
 
Sorry about the lack of posting- I haven't been able to get online for most of this week. The phone line (our only net connection) died a few hours after I posted the "got it" response, and with ill family members I haven't been able to access the internet until late this afternoon when the phone company finally fixed our street's outage- I guess all the repair workers were on vacation. :(

I'm willing to slip back into the rotation in this next run-through, after Meldor, to help keep things in order.

On the subject of the game, do we have anything to gift Japan with to make them temporarily happy with alliance-breaking? I agree with hotrod in that we need a retrenching period, to add pikes to our cities before the samurai/keshik warriors/elephants/riders arrive. How are we doing on the trade net/terrain improvements? Once everyone stops warring, the tech pace will pick up, and the GL should allow us to make some cash, either by 40-turn or tech selling, so buildings are rushable. We need at least a few more workers to make our new Indian cities productive, especially since non-industrious 'captives' work very, very slowly. We can always cash-rush improvements if necessary, especially marketplaces that will pay for themselves.
 
Welcome back Borealis! :D.

We shall see how this plays out. Rowain has the game and I am interested to see if the wars continued or peace rung throughout the land. Taking India was key, settling on a FP should be a priority now.

Hotrod
 
Sorry only a Summary this time:

We are still at war with China and India. India has only Lahore left which will need a bit more time cause we need roads through the Jungle for our Cats but I autorazed Jaipur and a new founded city. I tried to capture a Chinese Settler but our Horse retreated.

Our southern Galley sunken by a Barbarian attack. No new techs from GL and nobody has any new techs on our Continent. The good News no Wonders have been finished so perhaps the other Civs aren't that peacefully either.

Although I stayed at war I starte some Infra-projects.

Suggestions: Kill India; take the Chinese settler (or the town he will found) and then make peace and let us build Granaries, Markets, Libs, Temples .

FP perhaps in Bombay or Madras but other possibilities are still open.


The Game

Rowain
 
Hotrod
Rowain
UU <------ Up now
Mystery13 (on Deck)
Meldor
Borealis

Recommend starting the FP soon. A leader rush would be a bonus. :lol:
 
A new warlord ascends to power over the Dragon Children, Unit Kon. His first measure is to tour the cities of his empire. He finds his people slowly growing and spreading across the land. Korean catapults have come to be feared across the breadth of the known world, but our military is thin and extended. Above all, our people need roads, infrastructure, libraries, markets, courthouses – the threads that will knit the Dragon Children together.

Pre-turn: Perhaps the library at Paegam could be rushed. It would cost 2 citizens, but this loss would quickly be restored by the fertile riverbanks nearby. We need to extend our cultural boundaries here, to encompass the iron (and deprive the Japanese of this source, at least). With no possibilities for forestry in this hot, flat landscape, we whip the library.

360 ad: Paegam finishes library, set to worker. Galleys begin circling coastline to eastern shores. With the Great Library, I think we should try several suicide galley gambits, to broaden our contacts and increase the Library’s yield.

Various troop movements.

370 ad: Kaesong founded, starts library. A barbarian camp emerges from the fog.

(int) China and Japan sign peace treaty. China founds city on the northern coast, along the rim our future FP first ring. We will have to stay at war long enough to wheel cats into place and raze it. (War moves slowly, with the bombardment varient.)

380 ad: movement. Road being carved through jungle to Lahore (under heavy guard) to lay siege to the Indian capital.

Pyongsong trains settler, set to courthouse. Taejon finishes library, begins marketplace.

390: movement. Barb camp pops a barb horse. Suicide galley # 1 ventures into the mists of the Eastern Seas (“Here be Dragons”). Pusan finishes granary, begins training sword.

Galley sinks.

410: Korean horse attacks barb horse, looses. Aargh! I ‘ve left one of our cats exposed.

Barbarian riders overrun catapult; the heathens burn the mysterious contraption. (Major weed here. Sorry. :( )

Karak finishes barracks, begins training sword. (We need southern defenses; sooner or later the Mongols are going to attack again.)

430 ad: Road to Lahore finally finishes. Our cats wheel to the edge of the enemy city.

440 ad: Cats fire on Lahore. Sword and horse take out two spear defenders. The city is ours, and the Indians have been utterly vanquished.
After some internal debate, I decide to hold onto the city. The placement is less than ideal (1 tile from coast). But with dyes in the area, other civs will try to plant here. We can always abandon and relocate once we have secured a stronger cultural border up here in the northern territories. City begins training worker, for jungle clearing.

Second suicide galley crosses Ocean of Mists. Sights pink border!

Pyongsong market finishes; city begins training horsemen. (I am trying to mix a few military builds in with the cultural program.) Pusan finishes sword, begins marketplace.

Galley survives the fearsome storms of the Eastern Seas! The Dragon smiles on his children: we establish contact with the French! [dance]
They are in communication with the English, Persians. They are behind in tech; have not yet discovered polytheism. (Since my turn ends upon initial contact, I will leave any bargaining to the next leader.)

Concluding observations:
I have not yet managed to start on the Forbidden Palace (and of course, got no leaders.) It might be worth staying at war with the Chinese in hopes of fishing a leader out of the conflict to rush the FP. I have begun a courthouse build in Madras (where we have lumberjack forests) in case we have to build it brick by brick.

Only the Chinese have monarchy. They wanted monotheism for peace (not likely, Mao).

The game: http://www.civfanatics.net/uploads3/Hot1_450_ad.zip
 
Here's a snapshot of the mysterious pink people beyond the Eastern Seas.
Hot1_French_contact.JPG
 
Well done the French are no more and the Library should start giving us tech in bunches. :goodjob:!

I would recommend not trading for contacts just yet. In PTW the AI like to trade contacts much more frequently than "vanilla" CivIII. I am not sure about continuing war with China. If they pull in the Mongol's or Japan we may never see peace. IMO I think we should take that lone Chinese city then make peace and switch to Republic or try to get Monarchy from China and build the FP from Scratch.

Another option is to move on the Mongols and secure the southern part of the continent. We can't fight on both fronts and taking the war to China is a difficult task, given the distance to there cities.

Just my two cents! It is ultimately up to Mystery ;).

Hotrod
Rowain
UU
Mystery <---- up now
Meldor (on deck)
Borealis
 
Actually, war with the Mongols might be a good idea. They are isolated and small: we should be able to seal off other fronts and take them out.
Otherwise, they will be a thorn on our southern flank, and a real threat if we get embroiled in serious warfare against either the Chinese or the Japanese.
 
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