Master_Of_Ideas
Warlord
- Joined
- Jun 8, 2018
- Messages
- 170
1480 BC
The archers wandered around. I have luck they pillaged nothing now they stand in the wood.
We are 2 turns before monotheism and 3 turns before oracle/HBR.
I managed to kill 2 archers on open field, lost 1 chariot. Now I have 3 chariots and 5 warriors against these 3 and one wandering archer in the north.
To keep path with development I decided to let St. Peterburg "build 10
" every turn in form of the wonder. It's just too good to ignore, and 10
mean 3 rounds 100% slider. And when the wonders isn't finished after the war, we can complete it for ourselves. I let build the city until I can build horse archers.
_____________________
Question aside: Would you build stables in the actual state? It gives me one more promotion.
_____________________
1440 BC
Augustus 3 archers ran into the open field, where I could kill them with lost of one chariot. Now he would make peace. I do it for 10 turns, I need the time to build up enough defence for the western city.
Now I switched St. Petersburg to build settler, thanks @sampsa for emphasizing that. Let's make good use of it ; )
Let's look at Vicci now:
Vicci does strange things: Instead of building huts and roads she removes a jungle. Building a road would grant her 2
So maybe there's iron around?
The other worker builds a cottage at a plain
Is that standard AI behavior?
1400 BC
But.... Augustus has a settler in his capital!


Will he take away my spot?
Augustus now can build pastures, making his capital much stronger in
. So he has seen the horses in the SW
1360 BC
So HBR is in and the culture will help getting the ivory now.
Augustus seems to plan his next city at the southwestern coast. The settler isn't in capital and not on the way to the north.
Now I need you with some decisions:
1. What to build now after Oracle? There's a chariot left in the pipe. But I could build a worker to quicken the overall production. There would be the option to build a stable. A strange but thinkable way is to start Artemis, the Mids or the Great Wall here to get failgold (12
for now), more, when we connected the marble. Remember:I was the first for Hinduism, so there will be not many civs who can start Artemis soon.
2. Generally: Should I build stables or focus on the HA instead? Stable is worth one HA in
, but is a long-term great investment. Maybe not in St Petersburg, cause we will lose some
there in the future, when Calender comes up.
3. I have a great general (this is one great advance because of the war). What would you do with him? I tend to settle him at the cap, cause the capital is actually the strongest military production. But the capital will be used for wonders in future too, so he may be not useful.
4. Would you emphasize scouting and/or peaceful expansion in the north besides the building of the army? Because 2 of my 3 spots I lack in production, and its not sure that I can conquer Augustus that fast.
5. When would you think about first conquering Vicci, thenafter Augustus?
6. Would you change civics and/or religion?
The archers wandered around. I have luck they pillaged nothing now they stand in the wood.
We are 2 turns before monotheism and 3 turns before oracle/HBR.
I managed to kill 2 archers on open field, lost 1 chariot. Now I have 3 chariots and 5 warriors against these 3 and one wandering archer in the north.
To keep path with development I decided to let St. Peterburg "build 10


_____________________
Question aside: Would you build stables in the actual state? It gives me one more promotion.
_____________________
1440 BC
Augustus 3 archers ran into the open field, where I could kill them with lost of one chariot. Now he would make peace. I do it for 10 turns, I need the time to build up enough defence for the western city.
Now I switched St. Petersburg to build settler, thanks @sampsa for emphasizing that. Let's make good use of it ; )
Let's look at Vicci now:
Vicci does strange things: Instead of building huts and roads she removes a jungle. Building a road would grant her 2

So maybe there's iron around?
The other worker builds a cottage at a plain

Is that standard AI behavior?
1400 BC
But.... Augustus has a settler in his capital!



Will he take away my spot?
Augustus now can build pastures, making his capital much stronger in


1360 BC
So HBR is in and the culture will help getting the ivory now.
Augustus seems to plan his next city at the southwestern coast. The settler isn't in capital and not on the way to the north.
Now I need you with some decisions:
1. What to build now after Oracle? There's a chariot left in the pipe. But I could build a worker to quicken the overall production. There would be the option to build a stable. A strange but thinkable way is to start Artemis, the Mids or the Great Wall here to get failgold (12

2. Generally: Should I build stables or focus on the HA instead? Stable is worth one HA in


3. I have a great general (this is one great advance because of the war). What would you do with him? I tend to settle him at the cap, cause the capital is actually the strongest military production. But the capital will be used for wonders in future too, so he may be not useful.
4. Would you emphasize scouting and/or peaceful expansion in the north besides the building of the army? Because 2 of my 3 spots I lack in production, and its not sure that I can conquer Augustus that fast.
5. When would you think about first conquering Vicci, thenafter Augustus?
6. Would you change civics and/or religion?