Hey all, Meaniehead checking in as a potential modder. I've been playing Civilization since #1 came out (used to love buying cities with diplomats, those were the days). That said, I never really got into using mods for anything (discounting professional mods/dlc etc) until the last couple of years of Civilization 5. When I tried it, when I saw what Sukritact, Colonialist Legacies, JFD and many others had done... I was hooked. It was like trying crack for the first time when you have no impulse control and an addictive personality. I ended up downloading so many mods that looked good to try that I... er... well... I couldn't even start a game anymore (I think I may have a problem). As you might guess from that, I've never actually PRODUCED a mod in my life, for anything.
That said, I'm retired, I'm a gamer (of dubious skill but much enjoyment), I'm an amateur fantasy writer whose favourite part of writing is designing worlds and civilizations, and I'm an ex-programmer by trade. HOPEFULLY I'll be able to pick my way through this mess. I admit though that I feel a bit like that guy getting strapped into the rocket on Armageddon - "Like 98% excited, 2% scared. Or maybe it's more - It could be two - it could be 98% scared, 2% excited but that's what makes it so intense."
Among the ideas I already have for modding:
Yorkshire Civilization - Yorkshire is a county or 3 in England where I grew up. We jokingly see ourselves as the greatest nation on Earth, as well as having a tendency to put ourselves down in humour. My initial thoughts are a nation combining pride/arrogance (in the form of culture or religion) with either population or amenities. All aspects based on Yorkshire heritage.
Pax Pagani Civilization - a religious civilization based around neopaganism/wicca/druidry etc.
Various Discworld mods - Discworld is a fantasy series by British humourist Terry Pratchett, who sadly passed last year. It has numerous distinct nations which could be developed into civs except that none have the 20-30 cities needed to pad out a civ. As such, I abandoned that in favour of perhaps developing Great Persons from some of the major characters, city states from major cities, and so on.
I think my biggest concern is my complete lack of graphical ability, but I think I can work my way around that in time.