I have an idea : a IOT set in the Ancient Greece, and so far I had in mind this rule set, for now it lacks of military, diplomatic and NPC system, so I came here to see your suggetions about a simple and yet deep combat system :
Start : Each players starts out with 4 stacks of iron, 10 stacks of food, three regions and a oplithe unit.
Patron God : at the start of the game, each player choose a deity for his poleis. Each deity will give bonuses.
The deities are the following :
Zeus : Can call the Panellenics games each time the poleis wants to stop a war, and not only each four turns, the prices of the goods coming from other cities work shipping Zeus is reduced by 20 drachmas.
Ares : The ophlit units of the poleis work shipping Ares win the ties, no matter if defending or attacking, and each enemy unit killed gives a stack of iron.
Bacchus : Each stack of Wine cover 2 regions isnted of 1, in the maker, the poleis work shipping Bacchus pays 30 drachmas less than the normal ( minimum 10 ).
Athena / Apollo : Philosophy doesn’t cause revolts, each time a poleis's unit is killed, the poleis work shipping Athena receive a stack of iron.
Mercury : Every stack of any material sold by the poleis work shipping Mercury is sold at the double of the price, the food stacks of the poleis work shipping Mercury can't go below 1 (if depletes, the food is bought right off the bat without paying).
Hades : The poleis workshipping Hades gets 20 dracmes more from the Gold mines and doesen't pay anything if the Subterrean Oracle is built in a region hold by the poleis workshipping Hades.
The economics : each region gives a stack of food, 10 drachmas and 100 peltastis; some regions will have a kind of “special” resource, saw only there :
The As are the Gold : gold makes a region more profitable,e giving 30 drachmas instead of 10.
The Os are the Oil, the region with oil will give a stack of oil in addition to other stacks and soldiers received, the oil is used as secondary resource for better ophlites, as trading resource with other poleis or empires and as basic resource for the bigger boats.
The Is are the Iron, the region with Iron gives a stack of iron each turn, over to other stacks.
The Iron is used for create ophlites along with a stack of food.
The Ws are the Wine, the region containing wine will give a stack of Wine along with others stacks.
The Wine is used as basic stability control.
The Gs are the Grain : a region with Grain will give 3 stacks of food instead of 1, along with other stacks.
At the start of each turn, every poleis choose where send the stacks of Food, Wine and Oil : the mandatory Food stacks sending are calculated in this way =
1 compulsory for region holding + X ( where “X” is the number of military units in the region); if a Poleis gives more than the necessaries stacks of Food to a region, that region will give to the poleis's treasure 10 drachmas for each Food stack given. If the Food stack depletes and there are still regions not covered, the poleis will need to buy the stacks in the Market
The poleis must send a stack of wine in each conquered region ( not the claimed, the controlled) that they hold for less than two turns, if a poleis cannot send a sack of wine in the conquered region, that region will return to the possessor, or, if the possessor is killed, it will became a NPC; you can't send more than a stack of Wine in each region, but you can sell the wine at the market with a price that you decide.
The poleis must spend a stack of Oil for each Trireme fleet that holds, if cannot pay it, the Trireme fleet cannot be used; a poleis can spend a stack Oil for add a +1 to the combat roll where an Oplhit units is involved. The excess can be sold at the market with a price set by the vendor.
The Iron, over to be spent when a new Oplhit units is created, isn't sent into a region time to time, but it can still be sold at the desired price.
The Drachmas are used for buy the smaller fleets, pay mercenaries, build Great Buildings and pay the goods at the market.
Attack : the poleis can attack each other only after a formal declaration of war : every act of war undeclared in public WILL lower the prices of the offender.
Each unit has