Thorvald of Lym
A Little Sketchy
Marmot Developer's Diary #3.14159
Oikonomia
The regression of post-IV installations into wargames has been theorized as due an economic system that doesn't really allow for anything else. We've decided to revolutionize state spending with the most holistic model yet! We know how frustrating it can be trying to allot _x cash to _y trucks to ship _z goods, and are happy to announce that the nitty-gritty has been streamlined, leaving the player to focus solely on the national budget. Each country has a rating on a nine-point scale for Food, Health, Housing, Employment, Personal Income, Consumer Goods, Public Services, Law & Order, Environment, Civil Rights, Education, and Emergency Preparedness. Combined with roleplay and responses to random events, these ratings inform Political Strength, Citizen Satisfaction, and Foreign Relations.
But these are merely your feedback! The actual budget is comprehensive and fully customizable: we give you your revenue, and you determine how it's spent! Remember, though, that everything's interconnected, and the strength of one sector can affect the performance of others. It'll be crucial to re-evaluate financial priorities as your population grows (or shrinks!)
There's also a category for influence-pedalling that will be explained in detail in the Factions update.
So long for now!
Oikonomia
The regression of post-IV installations into wargames has been theorized as due an economic system that doesn't really allow for anything else. We've decided to revolutionize state spending with the most holistic model yet! We know how frustrating it can be trying to allot _x cash to _y trucks to ship _z goods, and are happy to announce that the nitty-gritty has been streamlined, leaving the player to focus solely on the national budget. Each country has a rating on a nine-point scale for Food, Health, Housing, Employment, Personal Income, Consumer Goods, Public Services, Law & Order, Environment, Civil Rights, Education, and Emergency Preparedness. Combined with roleplay and responses to random events, these ratings inform Political Strength, Citizen Satisfaction, and Foreign Relations.
But these are merely your feedback! The actual budget is comprehensive and fully customizable: we give you your revenue, and you determine how it's spent! Remember, though, that everything's interconnected, and the strength of one sector can affect the performance of others. It'll be crucial to re-evaluate financial priorities as your population grows (or shrinks!)
Spoiler :
PRODUCTION
Agriculture - Food for the people
Manufacturing - Consumer goods
Construction - Urban development
Transportation - Roads, rails, &c.
Raw Materials - Resource extraction
Service - The intermediaries between everything
TRADE
Import - What you buy
Export - What you sell
MILITARY
Troops - The actual soldiers
Weapons - Their equipment
ECONOMIC AID
Clients - Direct investment into client states
Foreign Aid - General international aid
R&D
Civil - Domestic technologies
Military - Improving weapons and equipment
Space - Civilian space exploration and/or ballistic rockets, depending on other budget priorities
EMERGENCY
Emergency Funds - Reserve for responding to crises
GOVERNMENT
Admin/Bureau
Civ Police/Courts
Security Police
Health
Education
Environment
Public Works/Roads/Buildings
Unemployment/Pensions
Leisure/Entertainment
Agriculture - Food for the people
Manufacturing - Consumer goods
Construction - Urban development
Transportation - Roads, rails, &c.
Raw Materials - Resource extraction
Service - The intermediaries between everything
TRADE
Import - What you buy
Export - What you sell
MILITARY
Troops - The actual soldiers
Weapons - Their equipment
ECONOMIC AID
Clients - Direct investment into client states
Foreign Aid - General international aid
R&D
Civil - Domestic technologies
Military - Improving weapons and equipment
Space - Civilian space exploration and/or ballistic rockets, depending on other budget priorities
EMERGENCY
Emergency Funds - Reserve for responding to crises
GOVERNMENT
Admin/Bureau
Civ Police/Courts
Security Police
Health
Education
Environment
Public Works/Roads/Buildings
Unemployment/Pensions
Leisure/Entertainment
There's also a category for influence-pedalling that will be explained in detail in the Factions update.
So long for now!