IOT Organisational and Discussion Thread

What ever the case a diversity of IOT, especially by reintroducing the soft mechanics that It's a Mad, Mad, Mad World and Intrigue of Magic attempt to reintroduce, to help bring attraction. Remembering the importance of role play is important to this: I ensure you that you can get loyalty and views by getting players feel they are playing the nation as oppose to simple mechanics. That said the "lunch time" thing has to be considered too, especially as it could be a strength to have such accessibility. In the end we need simplicity and depth in marriage, not go over complex that will only end in problematic dread.

In the end we need to resurrect the spirit of IOT and a merge with NES could be a method in doing this. As for amount of games we will need to make consideration; while the limit may pose problems to GM wannabes it would also encourage a good side; spreading the idea of IOT to other sites by encouraging the setting of games for other communities to take part. Of course such a activity may be useless if we are unable to re-establish the grounding here but we can set a plan.

Salutes to NN's parody! :D
 
Ultimately I see the NES/IOT difference as countries with similar, bordering economies still having their own currency, customs, tariffs, different measurements, etc. when really, economic integration would be the most efficient alternative.

As it stands you have people who will frequent one but not the other... so imagine the madhouse great playerbase that would result from a merge.
 
...also consider that a high player base means missionaries to spread the word to other sites...
 
I'm up for the merger if it brings in new players. I can launch a game right now but I dont want to if I get 10 players max. NES merger would solve this problem for me. I wouldn't want IOT to become NES....but I would want it to be put in the same subforum for players and GMs sake.
 
I'm just amazed Tyo's game only has 6 people in it, when originally games could run in the dozens. ESPECIALLY a space IOT, which had lots of enthusiasm.

I think a lot of IOTers joined the games in their younger years and most are moving into more intensive jobs and college now... ergo a lot less time is available to play in. And we haven't done any way to attract new folks.

As SK pointed out, the games are also very complex; this is a huge deterrent to many would-be players. A casual, simplistic game should be running at all times to give newbies a place to start out.
 
I'm actually not moving into the workforce/higher edu, I'm still a NEET but I'm just bored with the player base and in general IOT. I mean you guys are all awesome but I want some new blood, new ideas, new everything...I want some change, some avant garde-ness.
 
As SK pointed out, the games are also very complex; this is a huge deterrent to many would-be players. A casual, simplistic game should be running at all times to give newbies a place to start out.

Running complex games was fine when we actually had the playerbase to support it. :sigh:

Because for all this talk of innovation, you'd be damned to figure out how much innovation a simple IOT can actually receive. The ruleset arms race succeeded in that we are hitting the brick wall of what most of us can actually do in Excel, which is great for the two GMs that actually use Excel for serious work because the Excel stuff has a habit of trickling down to simple games we run.

Not so much for the rest of the potential GMs that are, god forbid, illiterate in Excel.
 
The solution is quite simple. Start a postmodern, surrealist IOT in the vein of lord_joakim aka Angst. Or in the vein of the (in)famous LeBoshWadeNES. :p
 
The ruleset arms race succeeded in that we are hitting the brick wall of what most of us can actually do in Excel, which is great for the two GMs that actually use Excel for serious work because the Excel stuff has a habit of trickling down to simple games we run.

More or less true.

If nothing else I tried to pioneer a shift to Google Docs for order entry with MPIV with mild success. It allows games to grow much, much, much more complex while also not making the GM debate the merits of Russian Roulette.

Not so much for the rest of the potential GMs that are, god forbid, illiterate in Excel.

When I find out a GM plans on running a complex game and doesn't have Excel (or Open Office, which I used for my first few spreadsheet games), I definitely pity them.

Excel is a god send. It is known.

This is very true.
 
The annoying part of Excel is taking a screenshot and then into PS and then into image and then uploading...instead of uploading the document to google docs.
 
you can copy Cells directly from Excell into MSPain and similar programs. No need for screenshotting.
 
What kind of sorcery is that.

EDIT: I just realized I knew that, but the problem was It wouldn't copy pictures aka flags like in the Valk stats.
 
Actually you can.

Its what I did for the SpoM stats.
Sometimes it didn't copy the images and sometimes it did, I was never sure why.
 
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