MaximusPlatypus
O.O
Yes, it works for me. If you do encounter a conflict, you have to play around with/disable some of the YNAMP sub-mods (occasionally I have issues with what I'm told is load order, or something), off the top of my head, the faster road movement/faster ocean movement sub-mod occasionally causes crashes)quick question if anyone knows is this mod compatible with YNAEMP mod?
On a separate note, will you be adding some Australian units? it has been suggested by several posters that incorporating some part of the Aboriginal culture would be cool. No ideas for concepts, unfortunately, I am not real familiar with Aboriginal/Australian history