The game's great. One question though: Each time I build the Pandemic Colony, and have a pandemic afterwards, the colony is destroyed and I need to build it again. Is this intentional or is it a bug.
I get a CTD whenever I try to build the Guild Hall. I tried this several times to make sure it actually happens only when I try to build it in any city.
No feedbacks or complains ? WOW...... It's that the mod is running not so badly....![]()
Hian the Frog.
Bronze & Steel are alloys not resources. More accurate would be Tin which combined with copper allows for Bronze. Bronze is actually stronger and less brittle then steel, but because of the relative scarcity of tin vs the plentfulness of iron everyone made the switch.
Steel is actually Iron "smelted" with charcoal in its most early form. Later versions include manganese and other metals. Steel would be obtained from a building like to be most realistic. There are also a variety of techniques developed later that make steel even stronger and more flexible.
I only nitpick this because the mod is Total Realism.
It's Brilliant!
Only problem is it crashes for me - I get an error: 'problem with warlords.exe, program must close'
it was turn 148 playing as america on the world map and reloading earlier saves still results in the crash at exactly the same point! anyone else having similar problems, any advice?
(didn't experience this problem with previous TR version using warlords 2.08, now i've installed 2.13 and TR 2.2 and have a sporadic problem)
Please, post a save in our forum. A save with a reproducible crash bug might help us eliminate it.
Are there anyone who know how to cut down the frequency of the appearance of this problem, I do know its not this mods fault, its the games fault.
I have patch 2.13 of Warlords installed.
My current rig is Intel Core 2 Dual at 3.4GHz, 3GB 800MHz DDR2 ram, 8600GTS 256MB ram, XP professional.
I play with all graphical options maxed out at a resolution of 1680*1050 (native to my screen).
Hello after my vacationsBelow my few HOT comments:
1. I confirm the bug. Guild Hall caused CTD for me too.
2. Regarding MAF - I confirm that - it's quite too often now.
3. Regarding the speed of the game - it is significantly improved!
4. Regarding gameplay, I've noticed that you took into consideration some of my ideas! Thanks
5. Regarding Republic civic. I think "Republic" is represented already by "Representation". If you didn't like "Classical democracy", you could choose: "Direct democracy".