cav scout
The Continuum
- Joined
- Apr 4, 2008
- Messages
- 2,630
yeah that is usually the first thing that pops into my head when i'm thinking about naming a cityOr the small chimpanzee Bonobo who like to fcuk each-other a lot

yeah that is usually the first thing that pops into my head when i'm thinking about naming a cityOr the small chimpanzee Bonobo who like to fcuk each-other a lot

yeah that is usually the first thing that pops into my head when i'm thinking about naming a city![]()


I was fond of Hamsafar, and also Kia Hora and the Portuguese one. Never much like Sukla Krsne. I think the harmonies were too unconventional.
Unless it's in the predefined city list (as I think is the case with Portugal), I don't think you can add accents. Though, to be fair, I haven't tried copy-pasting.

I've played in a modded game pitboss where we had Hungary, oh, man, you should see their names.Unless it's in the predefined city list (as I think is the case with Portugal), I don't think you can add accents. Though, to be fair, I haven't tried copy-pasting.
The Sukla-Krsne text is great idea. So India, so Civ! I still think we must keep to shorter and easy to remember names. We as a team are those who will use them for communication the most, so if they are confusing/hard to remember it will affect us the most. Though I noticed someone proposed great idea some time back - that we change/rotate our city names each turn, so no one can do any effective espionage on us 
We can even have all our cities named seemingly one and the same name similar to Enaillellion. By using Cyrillic letters, which are all the same look-alike for e,a and o and adding few more of those, we can have permutation of many different names looking absolutely the same. Our enemies when seeing a list of absolutely the same city names will be like 



Yes, Alt-whatever works with CivIV but not all Unicode characters are supported. I tested copy-pasteing some Japanese and Chinese characters to no avail.Alt-Whatever worked in CivIII, and I'm fairly confident that it also works in CivIV.
That would be me.Though I noticed someone proposed great idea some time back - that we change/rotate our city names each turn, so no one can do any effective espionage on us![]()
Not sure if your cyrillic letters idea works though as I don't know which characters are supported in the game. But just with right accent and left accent we can have loads of fun with a city name having many vovels such as Enaillellion, Énáílléllión, Ènáílléllíòn and so forth. With just the three options, without accent or left or rigth one, Enaillellion could be spelled in three to sixth power different ways. That makes it total of 729 combinations, which should be enough for our cities.Sounds to me more like safari for pigs. Ham is made of pigs, right?BTW, Ham Safari? Is that a hunting trip where you are after boar?
Well, boar is a sort of a pig. You are less likely to get into trouble if you go hunting for the wild version instead of hunting some farmer's pigs, though. This discussion reminds me of a dish we have here in Finland. It is called "Hunter's Cutlet" and it consists of a pig cutlet with a mushroom sauce. Very delicious, but I've always thought it hilarious that the poor hunter couldn't catch anything else but a pig.Sounds to me more like safari for pigs. Ham is made of pigs, right?
LOL, you are right, boar is the wild cousin of the domesticated pigs. I need some sleep...
At first I thought you were going to say "I need some sheep..."

What's our status with city naming? Where did Bono come from? Why can't I get U2 out of my head every time I read the State of the Empire report?![]()


Though I noticed someone proposed great idea some time back - that we change/rotate our city names each turn, so no one can do any effective espionage on us![]()