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New Beta Version - August 16th (8/16)

Discussion in 'Community Patch Project' started by Gazebo, Aug 16, 2020.

  1. AndreyK

    AndreyK Warlord

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    If they don't need it, why majority of them ask for resources, and some of them asked 2-3 times every 2-4 turns. And they don't have the it, I am still in Ancient and most AI lack iron or horses
     
    JamesNinelives likes this.
  2. Zanteogo

    Zanteogo King

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    It makes little sense at all.

    If we are using the "makes sense" in the "like the real world" meaning, it's way off. The modern world is all about countries working together and being "friendly" (even if it's fake). The never ending royal rumble that occurs often late game is gamey has heck. Open conflict is rare in the modern world that when it happens it's note worthy and the exception.

    If we are using the "makes sense" from a game play prospective, it's also way off. The AI often is very poor at deciding when it's time for open conflict, open distain, hidden distain, actual friendship. From a game play point of view for example, if you are going for a culture victory it makes zero sense to engage in multiple random wars.

    It's sad we can't form long term friendly alliances with the AI the same way we can form long term grudges with the AI. Alliances/friendships almost always seem to break down at some point. Regardless if you are a threat or not.
     
  3. JamesNinelives

    JamesNinelives Emperor

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    Yes, I agree. I would like it if there was a sense of peace or resolution towards the end of the game.

    I meant in a gameplay sense - as you get to the end of the game, the world is literally ending soon so there's little sense in hiding your feelings towards someone. Certainly for AIs going for diplomatic victory they will want peace, but many others will want war. Particularly if they are not in the lead and want to try to impair the player in whatever way possible. So I've found the best way to avoid getting into constant wars is just to make sure the AI dislikes each other more than they dislike you. The AI diplo logic has improved recently, and while the AI may not like you they won't focus on you if they feel they have better targets to bother.
     
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  4. 2506

    2506 Chieftain

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    I'm playing a game where I paid Denmark to quit attacking a CS. The CS is allied to Byzantium, who failed to get involved.

    Recursive, shouldn't a civ that "saves" a CS get a large gain, if not an outright alliance?
     
    DaniSciB and vyyt like this.
  5. vyyt

    vyyt Deity

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    This would be cool!!!
     
    JamesNinelives and Skidizzle like this.
  6. DaniSciB

    DaniSciB Chieftain

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    Yup. And by the way...

    Do you obtain a positive diplo modifier with the victim and the world if you ask a civ to sign a peace deal with other? Never tried...

    But if the answer is no, it might be a great mechanic, and also an incentive to do so.
     
  7. Jiggly

    Jiggly Warlord

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    So i am attacking Brazil's last city and they are buying like 3-4 units per turn to defend themselves? how is that possible? I thought you can only rush build a single unit at a time. they don't have authority so its not that either.
     
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  8. InkAxis

    InkAxis Warlord

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    Are you razing a city nearby? Partisans can spawn. Also If you are unhappy they can spawn.
     
    vyyt likes this.
  9. darkstrat

    darkstrat Chieftain

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    How do you update vp? asin till now i just download the setup for each version, clear the mods folder and the cache and then install the new version and restore other mods. But is there a better way like can i just run the installer without clearing my mods folder? will it remove other mods?
     
  10. dailyminerals

    dailyminerals Chieftain

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    Last edited: Sep 17, 2020
    vyyt, JamesNinelives and danymatrix like this.
  11. Tugboatspotter

    Tugboatspotter Warlord

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    VP won't remove other mods. You don't need to clear the mod folder.

    You can see the VP files in your mod folder numbered 1-7. Just delete those and then proceed to install the new version. Deleting Cache and ModUserData is safe and recommended.
     
    vyyt likes this.
  12. Recursive

    Recursive Emperor

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    Considering AVG was caught selling users' personal data for profit, I would not be trusting in their detection skills. Actually I'd recommend uninstalling it entirely.
     
    Smallson, CyberPhy, bigcat88 and 2 others like this.
  13. Recursive

    Recursive Emperor

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    What if the attacker goes right back to war? This would be exploitable if a deal is made between humans.

    Yes. Maxes out "recent diplomatic actions" modifier.
     
    DaniSciB and JamesNinelives like this.
  14. vyyt

    vyyt Deity

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    I think you don't even need to delete the 1-7, no?
     
  15. LifeOfBrian

    LifeOfBrian Prince

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    Bitdefender Total Security 2020 doesn't show anything wrong with the latest versions of VP, Dailyminerals, so I'd recommend you try another antivirus program just in case.
     
  16. CyberPhy

    CyberPhy Chieftain

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    ESET says it is safe
     
  17. darkstrat

    darkstrat Chieftain

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    Malwarebytes says safe too
     
  18. 2506

    2506 Chieftain

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    The theoretical simple fix is that there be a cool-down period, just like with every other peace treaty. But if this isn't possible, are you saying it's not a good idea because it might be exploited in Multiplayer, and for no other reason?
     
  19. CyberPhy

    CyberPhy Chieftain

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    "FileRep" means file has a low reputation score (AVG does not think many people are downloading this file)

    From what I can tell AVG is giving you a false positive. I've gone though it manually and found nothing malicious
    Also you probably should get a different AV that is not AVG or Avast, both of them sell your data
     
  20. Gazebo

    Gazebo Lord of the Community Patch Supporter

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    100% promise no malware. I'm too lazy to hack all y'all's computers.
     
    Erikose, vyyt, XSamatan and 8 others like this.

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