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New Beta Version - August 16th (8/16)

Discussion in 'Community Patch Project' started by Gazebo, Aug 16, 2020.

  1. ElliotS

    ElliotS Warmonger

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    I mean playing devil's advocate a hacker would love to find a way to inject malware into your program without you knowing and get access to all our computers. Maybe getting access to your mega account and replacing the file or something.
     
    DaniSciB and DukeBrani like this.
  2. LifeOfBrian

    LifeOfBrian Prince

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    @ilteroi , this version's tactical AI has two tendencies I've noticed that might be problematic:
    1.) too risky with its GG placement on the battlefield (very often it leaves its GG undefended or brings it in the first rank of the front instead of the second or third, even though it doesn't use it later to plant a citadel),
    2.) too reluctant to pull back severely injured units, instead letting them healing next to or near my cities by 5hp per turn, leaving them easy to pick off one by one.

    It's great all in all, though, kudos for all the hard work that has improved the tactical AI so much!
     
    vyyt likes this.
  3. Gazebo

    Gazebo Lord of the Community Patch Supporter

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    Well they'd have to modify my .exe, which is quite tricky. Furthermore, I manually check every file I add/edit, and I never download/remove from github/mega and wholesale use. So the OG files are always on my local machine.

    G
     
    Smallson, Erikose, vyyt and 7 others like this.
  4. Jiggly

    Jiggly Warlord

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    So in a couple of my recent games, when choosing authority and getting 10 population I dont actually get the conscripted soldier. In my current game about 1/2 of my cities that hit lv 10 dont receive and the other half do. Is this a bug or are there special exceptions to why you wouldnt get your conscription?
     
  5. Recursive

    Recursive Emperor

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    If you want to reach ilteroi, I suggest making a post on Github.
     
  6. tothePAIN

    tothePAIN King

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    Was the city a city that you conquered? The policy triggers the first time a city hits 10 population. If you conquer a city, the population loss may take it below 10 population but the policy wont trigger again
     
    vyyt and SuperNoobCamper like this.
  7. pineappledan

    pineappledan Deity

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    I can't attack embarked units with naval units in this version. I can only range attack them. This is especially frustrating when it is civilian units like diplomats that are sucking up valuable ranged attacks, because I can't even use melee ships to kill them
     
    vyyt and CrazyG like this.
  8. Gazebo

    Gazebo Lord of the Community Patch Supporter

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    that's something @ilteroi would like to know
     
  9. dailyminerals

    dailyminerals Chieftain

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    I figured there wasn't any malware, it's just the first .exe from here that's ever returned a (false) positive.

    On an unrelated note, how would one go about altering the diplo penalty for "We believe you're building wonders too aggressively". Little tired of losing friends because they have bad production.
     
    Asterix Rage likes this.
  10. tu_79

    tu_79 Deity

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    You could share your wealth with them :D
     
    SwirlSlayer and vyyt like this.
  11. Recursive

    Recursive Emperor

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    You can modify nearly all Opinion penalties in (1) Community Patch > Core Files > Core Changes > DiploOpinionWeights.sql.

    If you want to remove the penalty entirely (from both Approach and Opinion) just set the Wonder Spammer Threshold value to something really high like 99.
     
    vyyt and Asterix Rage like this.
  12. Asterix Rage

    Asterix Rage Warlord

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    I'm wondering if some values should be changed when more Wonders are in the game.
     
  13. Recursive

    Recursive Emperor

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    It's an easy SQL change.
     
  14. andersw

    andersw King

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    Up the difficulty and the AIs get more production, they also get more science so they'll start those wonders earlier.
     
  15. vyyt

    vyyt Deity

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    Hmmm, this is exactly what a devious and clever hacker would say ...
     
  16. salty mud

    salty mud Deity

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    Is there an ETA for a new official version? I'm debating when and if to start a new game...
     
    danymatrix likes this.
  17. HixBozo

    HixBozo Warlord

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    On Christmas Eve :xmassign: :rudolf::rudolf::rudolf:
     
    vyyt and salty mud like this.
  18. skodkim

    skodkim Deity

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    Probably not, but it'll feel like Christmas Eve

    \Skodkim
     
    vyyt likes this.
  19. tu_79

    tu_79 Deity

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  20. 2506

    2506 Chieftain

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