Arabia represents everything Arabic east of Suez. India and Mughals already can respawn just like any other civ.
If Arabia collapses after 800BC then Babylonia should respawn as the Abbasid Caliphate.
India can't respawn if Mughals are alive.
Arabia represents everything Arabic east of Suez. India and Mughals already can respawn just like any other civ.
If Arabia collapses after 800BC then Babylonia should respawn as the Abbasid Caliphate.
India can't respawn if Mughals are alive.
They could in previous versions for a while in an attempt to represent the Maratha state, that didn't go too well.India can't respawn if Mughals are alive.
Canada
ok, I have never been a particular booster of my homeland in terms of inclusion in this mod but now that Mexico, Argentina, Brazil and Columbia are in I've changed my mind. leaving aside such issues as how many slots are left, performance and Leoreth's inclination to do the work, this is my pitch:
The ancient world needs to be fleshed out more. Even though this isn't a new civ technically, I really think we should add city-states a bit before Greek Spawn and City States in Germany starting from a bit after the Romans spawn.
The Greek City States could be a nice little addition.
And early on the independent cities in Germany would simulate the tribes of Germania. A bit later on, they would represent the HRE states before they united.
Even though Leo has shot down this idea already, I think the Celts should be a playable civ. I don't know much about their history, I think the play experience would be very unique and fun (burn Roman and British cities), and maybe it has a chance if someone makes a really good argument on why it should be in. I personally think that that would help flesh out the Mediterranean more. The ugly question would be the location of the capital.
Make them run cities-states.
I think we could add all the civs from the RFC civilization in abudance, but every abadunt civ should appear only if human player choses to play with it.