North King
blech
- Joined
- Jan 2, 2004
- Messages
- 18,165
Better to have a player as the opposition party, IMHO. That way we can simulate alternating governments, too.
Better to have a player as the opposition party, IMHO. That way we can simulate alternating governments, too.
Well, if the player was in control of a absolute monarch, then they would have complete control, but if they were in control of a democracy, then all their action would have to be checked by me, acting as rival parties, and I could veto up to all the actions of the player. At least, that's the thought right now.![]()
No, as in, how would this be different from the simulators that already exist out there.
Sounds like a weird cross between a video game and a fantasy sports league. Actually, it sounds basically like anything you could do in the more recent variants of Madden.It is free? My idea is that each player will be able to create their own team, creating strategies based on what I make, finances, and all that. And, well, I think it would be an original idea. As far as I know, no one around here has tried anything like this.
I expect they'll be able to do it themselves optimally. The important thing is that the mod updates consistently with a balance of quality and speed.The success of Nesse, and the growth of more communication tools among NESers (like IM, the social groups, etc.) makes me think more about team-based NESes with multiple players. So, an open question for the forum what's the best way to divide player responsibility within a state, in an IC and OOC sense?