And now...the conclusion.
Defeat on Turn 378
So this game in many ways went just like last game. For a long while, I really felt in the drivers seat tourism wise. You want to talk about a weird game, I converted the entire west continent to Judaism because all of the religions were founded on the other side. And another civ proposed my religion as world religion, and we actually managed to pass it!!! It lasted only 2 WC sessions but still, most I have seen in a long time!
The Netherlands was suffering from massive boredom (108% tourism at one point due to it), and for a time my gleaming Arabian capital seemed all but unstoppable.
And then as we slip into the endgame, and my science is flying high....but I just can't get the last CV I need. Once the inevitable travel ban and sanctions started rolling in (either I would get sanctioned, or if I managed to weasel out of it they would sanction a key civ I needed to keep TRs with), I just couldn't push tourism fast enough. Not just with the netherlands (the boredom bonuses had gone up in smoke at this point), even Venice still outwited me culture wise.
Once again, I had to turn to SV. However, this game my strategic supplies were abysmal. I was low on everything except funny enough oil and uranium. Small iron, small coal, and small aluminum. I built every refinery and recycling center I could to try and make it work, though far slower than I should have. Ultimately I didn't have the alumnium to build all of the spaceship factories, so I had to rely on my capitals production. I started building parts but not quickly enough, and Venice said enough was enough. I've mentioned before that Tall often has to choose between a strong navy or strong land. I choose navy, so when an actual honest to god land invasion occurred (xcoms and mech infantry)...they just rolled me.
Venice! I wasn't sure whether to rage or to be impressed, lately Venice has been on a tare in my games, it has gone from a joke civ to a major contender in several of my recent games. My only consolation at the end was I actually got a robot battle of GDR vs GDR. I had to pay for it though with a nuking of my capital
I will say though, that if I had had a good aluminum supply, I would have won by SV long before Venice attacked me.
Ultimately this game suggests to me that something is a bit off on peaceful CV. Arabia is my jam on CV, and this was a pretty darn solid CV overall. I had TRs running with netherlands nearly all game, I had tons of great works, got all the CV wonders (I was rolling in wonders), was stealing every enemy great work in sight (I've only recently learned just how insanely good late game thieves are). lots of great musicians giving me 50k tourism at the end, my biggest culture rival had tons of boredom for a while....there really wasn't much more to be done in terms of actual tourism play. The fact that I couldn't make it work, and against Netherlands who I don't consider a powerhouse cultural civ....suggests to me that there is a tweak needed somewhere.