Probably not. I highly doubt we will see a patch unitl the 2kqa_d is updated and after that probably minimum 24-48 hours.
not sure about "d" in thie present development, in the last weeks only a-b-c qa-s were refreshed...
Probably not. I highly doubt we will see a patch unitl the 2kqa_d is updated and after that probably minimum 24-48 hours.
An SDK is a standardised set of tools and programs Not just to help develop something but also provides the standard build environment so you do not get compatibility issues. For example to develop sun java you use the Sun (oracle yuk) sdk and to develop IBM (yuk) java use the IBM JAVA SDK. If you try and develop without the SDK you will have bugs and crashes a lot easierI'm not a modder, but I know they want the SDK. I believe having it publicly available will allow modders to make mods better and easier.
not sure about "d" in thie present development, in the last weeks only a-b-c qa-s were refreshed...
SteamDB Unknown App 404350 (Madrid SDK) about 4 hours ago
Speaking of it:
As long as i have enough time to finish my game. It's only 3 1/2 modules left!
Thanks, but I took some extra time to finish it just now... just in case.If you are concerned that an upcoming patch might ruin a game you have in progress, then you can go into Steam and turn off updates for Civ VI (but you have to do this before the patch drops) and when you finish the game turn updates back on.
The way Firaxis deals with its most loyal fans (here on civfanatics) is something to learn from. Don't communicate at all and let them fans guess what is happening, as they will be foolish enough to buy all DLCs and expansions anyway.
Each company deals with their fans in a unique way I follow 3 games: civ 6, stellaris and street fighter 5, and each company has a different philosophy when it comes to PR:
Paradox: Communicate with fans on a daily bases, releases sneak peaks on future content almost every two days, answer tweets in hours, comment on reddit about bugs they are looking into, etc.
Capcom: Day 1: announce a future announcement, no date given; Day 20: announce that they will communicate with fans every 2 months; Day 40: "We understand fans are frustrated with the lack of communication, so we will announce something very soon"; Day 41: info on new content is leaked; Day 60: leaked info is announced, to be released in an unspecified date.
Firaxis: Don't communicate.
Each company deals with their fans in a unique way I follow 3 games: civ 6, stellaris and street fighter 5, and each company has a different philosophy when it comes to PR:
Paradox: Communicate with fans on a daily bases, releases sneak peaks on future content almost every two days, answer tweets in hours, comment on reddit about bugs they are looking into, etc.
Capcom: Day 1: announce a future announcement, no date given; Day 20: announce that they will communicate with fans every 2 months; Day 40: "We understand fans are frustrated with the lack of communication, so we will announce something very soon"; Day 41: info on new content is leaked; Day 60: leaked info is announced, to be released in an unspecified date.
Firaxis: Don't communicate.
EA Bioware usually gives a little heads up and detail for patches and DLC, but not until they are almost ready.what about information after launch. Firaxis got very 'communicative' just before launching the game and then stopped entirely.
what about information after launch. Firaxis got very 'communicative' just before launching the game and then stopped entirely.
I agree. If they fix that then I'll start playing again. I have been a bit upset at Firaxis lately.If there is a patch, I will hope that they fix the air unit issue. Strange things to say, but I actually wants to see some AI bombing. The game from the Modern Era and up just sad as it is now.
I'd guess 2K/Firaxis keep everyone in the shadows because no matter what info they release, people will rage about it, and heated discussions aren't very good marketing.
Not that it's acceptable, because if there's no communication from their part, then there's no feedback. Thus we'll rage because patches, expansions and DLCs don't fit our perceived needs.