[NOT IN DEVELOPMENT] DOC Community Mod Compilation

Yes, very weird. At my work machine those changes are in effect, but on my laptop they stay unchanged. Is the remote branch must be develop or Balanceandcivs ?

BalanceandCivs

View attachment 490339

This is an unacceptable situation with 600 AD start: Tibet founded Rasa which was captured by barbarians the very same turn. #unitsleavingcapitaluponfounding

Oh my, I'm not sure why that would happen, I haven't done anything to change military unit behavior, let alone the military unit of the Tibetan AI. I looked at the bits of tales mod and I don't see it there either. I've always been annoyed by Tibetan barbarian pressure though, I've lost a few games from bad RNG in the first 3 turns. I'm going to implement a feature that flips barbarian units every turn for the first 3 turns, so this doesn't happen.

but does it work with Blue Marble and Carbon Black interface?

I am not sure, if you can drag and drop the mod without overriding any code, than yes it does, but if there's any code you need to chane you will have to merge it manually.
 
If you would please open China on 600 AD start -- you will start with 1 city only, vs 4 with regular DoC... I feel very confused about this, so many merged mods and changes, hard to keep track.
 
If you would please open China on 600 AD start -- you will start with 1 city only, vs 4 with regular DoC... I feel very confused about this, so many merged mods and changes, hard to keep track.
This is almost certainly a change made by the Bits of Tales mod. Am I correct @citis ? I assume this is to reflect the political state of China at the turn of the century, would you be so kind as to explain?
 
A quick progress report: the bug was not where I thought it was and I am currently trying to track it down. The fix may not be pushed until tonight, sorry.
 
I'm going to implement a feature that flips barbarian units every turn for the first 3 turns, so this doesn't happen.

Wouldn't it be much easier to just disable the barbarian spawn for a few turns?
 
Wouldn't it be much easier to just disable the barbarian spawn for a few turns?
Well I'm also annoyed by how the spawn can sometimes come right after the flip, this would make flips more consistent.
 
That can simply be fixed by extending the turns the barbarians are disabled to a few turns after spawn.

If you want to go for consistency, I think my solution is even better, because it gets rid of good luck or bad luck completely. The old situation, you had bad luck when barbarians spawned close to spawn. In your solution, you have bad luck when they do not spawn, because you don't get free units converted to you. My solution makes your initial units not luck dependend at all.
 
This is almost certainly a change made by the Bits of Tales mod. Am I correct @citis ? I assume this is to reflect the political state of China at the turn of the century, would you be so kind as to explain?
I haven't reached 600AD yet. It isn't of my modmod.

It turns out it's a side effect. However, this is the explanation in 3000BC, the player experiences chinese unification.
 
Got a fix for the Moor crash. Apparently I made a mistake while modifying their UP to be based on # of Techs instead of Eras.

EDIT: PUSHED
 
That can simply be fixed by extending the turns the barbarians are disabled to a few turns after spawn.

If you want to go for consistency, I think my solution is even better, because it gets rid of good luck or bad luck completely. The old situation, you had bad luck when barbarians spawned close to spawn. In your solution, you have bad luck when they do not spawn, because you don't get free units converted to you. My solution makes your initial units not luck dependend at all.
You mean they don't always spawn around the time of the Tibetan Spawn? I was under the impression that they did. Guess that's what happens when you reroll 5 times and then judge the game. I'll take your idea then, thanks!
 
Speaking of Tibet, @Tigranes suggested improving western Tibet to encourage settling a city over there. I think it might be a good idea to consider, does anyone have any ideas on how to do s?
 
Add another food source?
Sheep is not out of the ordinary.
 
Add another food source?
Sheep is not out of the ordinary.
The only question is which tile would be appropriate? What area of Western Tibet is best known for it's Sheep? I've done some searching but I'm still not sure as to which tile it should be. However, I'd rather it be outside of Rasa's BFC.
 
There just isn't anything in western Tibet.
 
Speaking of Tibet, @Tigranes suggested improving western Tibet to encourage settling a city over there. I think it might be a good idea to consider, does anyone have any ideas on how to do s?

Just one westernmost Oasis will do...
 
Just one westernmost Oasis will do...
What would the Oases represent and what tile would it be on?

EDIT: NEW UPDATE

Merged latest DOC

EDIT2: Forgot to mention it but I pushed a fix for Tibetan Barbarians and Independent China an hour ago.
 
There just isn't anything in western Tibet.

Sounds both ignorant and arrogant on the face of it, is it obvious?

350px-Tibet_provinces.png


Ü-Tsang or Tsang-Ü, is one of the three traditional provinces of Tibet, the other two being Amdo and Kham. Geographically Ü-Tsang covered the central and western portions of the Tibetan cultural area, including the Brahmaputra River watershed, the western districts surrounding and extending past Mount Kailash, and much of the vast Changtang plateau to the north.

Mount Kailash is considered to be sacred in four religions: Bön, Buddhism, Hinduism and Jainism. The mountain is located near (@1SDAN) Lake Manasarovar and Lake Rakshastal, close to the source of some of the longest Asian rivers: the Indus, Sutlej, Brahmaputra, and Karnali also known as Ghaghara (a tributary of the Ganges) in India.

history_of_western_tibet_one_of_the_unknown_empires_idi071.jpg


Zhangzhung or Shangshung was an ancient culture and kingdom of western and northwestern Tibet, which pre-dates the culture of Tibetan Buddhism in Tibet. Zhangzhung culture is associated with the Bon religion, which in turn, has influenced the philosophies and practices of Tibetan Buddhism. Zhangzhung people are mentioned frequently in ancient Tibetan texts as the original rulers of central and western Tibet. The capital city of Zhang Zhung was called Khyunglung, the "Silver Palace of Garuda", southwest of Mount Kailash, which is identified with palaces found in the upper Sutlej Valley.

According to Rolf Alfred Stein, author of Tibetan Civilization, the area of Shang Shung was not historically a part of Tibet and was a distinctly foreign territory to the Tibetans: “…Then further west, The Tibetans encountered a distinctly foreign nation. - Zhangzhung, with its capital at Khyunglung. Mount Kailash and Lake Manasarovar formed part of this country., whose language has come down to us through early documents. Though still unidentified, it seems to be Indo European. …Geographically the country was certainly open to India, both through Nepal and by way of Kashmir and Ladakh. Mount Kailash is a holy place for the Indians, who make pilgrimages to it. No one knows how long they have done so, but the cult may well go back to the times when Zhangzhung was still independent of Tibet."

Early Tibetan accounts say that the Tibetan king and the king of Zhangzhung had married each other's sisters in a political alliance. However, the Tibetan wife of the king of the Zhangzhung complained of poor treatment by the king's principal wife. War ensued, and through the treachery of the Tibetan princess, "King Ligmikya of Zhangzhung, while on his way to Sum-ba (Amdo province) was ambushed and killed by King Srongtsen Gampo's soldiers. As a consequence, the Zhangzhung kingdom was annexed to Bod (Central Tibet with capital in Lhasa). Thereafter the new kingdom born of the unification of Zhangzhung and Bod was known as Bod rGyal-khab. R. A. Stein places the conquest of Zhangzhung in 645.
 
What does everyone think about placing an Oasis on the Shiquanhe tile? While it would mean Zhongba would be a semi-viable city site, it would also serve to allow western Tibetan settlement. I'm not exactly sure which way to go, so I'll let you guys try to convince me. Currently I'm leaning more towards @Tigranes 's in depth description of the importance of the region than @Leoreth 's one sentence wonder.
 
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