Red Alert-GAME Thread

UNITED COMMUNES OF FRANCE
160 income
60 to upgrade refinery
20 to build rifle infantry in barracks
30 to build barracks in Paris
45 spent building Concrete Walls in paris.
 
I belevie my GPT for next turn should be 300, not 200, Mech.
 
allies are droping like flies :eek:
 
France proposes a 4 turn NAP with npc Germany.

Jesus Christ, you almost ninja'd me again.

We want a 4 turn NAP+a demilitarized zone alone the border (no offensive military units, defensive buildings allowed).
 
Central European League

Our advisers suggested a one year NAP+DMZ would not be in our favor.

Orders semi-locked. I'm about to eat/do some last minute SAT prep. Do not post after this point on pain of being penalized. PMs are still ok up until the posting of the update.
 
GM Warning. Update still being worked on. If you send me a map too small to read and it's impossible to zoom in, I'm ignoring the map and any orders associated with it.
 
Update 4
Spring, 1948

Notes: Mexico. You were only able to train one Rifle Infantry unit this turn since you have only one barracks.

Starting Spring, 1950, ore/gem deposit depletion will start to occur. 1-10% of all worked ore/gem deposits will be depleted Spring, 1950 and every spring after that. Ore/Gem discovery will pick up.

Events

West Africa's power infrastructure is overwhelmed. All buildings (except construction yards and ore refineries) are offline.

Socialist Islamic Republic of Makkah has collapsed.

The New Republic of Albany and Virginia has been born.

Military

Spoiler :
French-Celtic War

After France seized Brittany a few months ago, the war has grinded to a halt in this region. However, the two powers are still in a state of war.

Madagascar-West Africa Border Conflict

When infantry from the two nations came into contact in neutral territory, fighting broke out in East Cameroon. Madagascar's single rifle infantry was repelled by the defending West African rifle infantry.

Siberian Union-Russian War

A division of Siberian troops marched, unopposed, against Russia, seizing St. Petersburg.

Science

Noodelate of Rangoon builds Mammoth Tank MG Upgrade I (Costs $40 to select upgrade)

The MTMG I gives Mammoth Tanks a 5% bonus versus infantry units. Rangoon has this upgrade for FREE. Other Warsaw players can spend $40 to buy the upgrade (upgrade effects all Mammoths, upgrade doesn't cost $40 per Mammoth Tank)

Missed Orders this turn:

No one! Good job guys.

Spoiler :
attachment.php


Buildings

Spoiler :
Democratic People's Republic of Australia
Spoiler :
1. One Ore Refinery- 3 Upgrade (550/1000)
2 Power Plants
2 Construction Yards

2. One Barracks
Road (Now Pictured)


Celtic Empire
Spoiler :
1. One Ore Refinery (240/1000)
2 Power Plants
2 Construction Yards
2 Barracks
1 Service Depot
Road (Not Pictured)

2. Road (Not Pictured)
1 Power Plant

3. Road (Not Pictured)

4. One Power Plant


Central European League
Spoiler :
1. One Ore Refinery (130/1000)
2 Power Plants
3 Construction Yards


Central North-American Union
Spoiler :
1. One Ore Refinery-6 Upgrades (350/1000)
2 Power Plants
2 Construction Yards
Radar Dome



Federal Republic of Greece
Spoiler :
1. One Ore Refinery - 2 Upgrades (240/1000)
2 Power Plants
2 Construction Yards

2. One Barracks
Road (Not Pictured)

3. Gem Ore Refinery - 1 Upgrade (200/1000)

4. Barracks

5. Power Plant


Grand Southern Empire
Spoiler :
1. One Ore Refinery- 4 Upgrade (520/1000)
2 Power Plants
2 Construction Yards
1 Barracks

2. Two Flame Towers


Great Antioch
Spoiler :
1. One Ore Refinery-2 Upgrades (200/1000)
2 Power Plants
2 Construction Yards
2 Barracks

2. Two Construction Yards
Power Plant

3. One Barracks

4. Concrete Walls
Sandbags


Greater Tibetan Empire
Spoiler :
1. One Ore Refinery- 4 Upgrade (345/1000)
2 Power Plants
2 Construction Yards
1 Barracks
Sandbags
Concrete

2. One Barracks


Italo-Spanish Republic
Spoiler :
1. One Ore Refinery-2 Upgrade (200/1000)
2 Power Plants
2 Construction Yards

2. One Barracks
One Ore Refinery (100/1000)
One Power Plant
Road (Not Pictured)

3. War Factory


Kingdom of Hawai'i
Spoiler :
1. One Ore Refinery-2 Upgrade (150/1000)
2 Power Plants
2 Construction Yards
1 Barracks

2. One Ore Silo (20/1000)
One Gem Refinery (0/1000)

3. Subpen



Mexican Federation
Spoiler :
1. One Ore Refinery (160/1000)
6 Power Plants
3 Construction Yards
1 Barracks


New Republic of Virginia and Albany
Spoiler :
1. One Ore Refinery - 1 Upgrade (160/1000)
2 Power Plants
2 Construction Yards

5. One Ore Refinery (250/1000)
3 Power Plants
2 Construction Yards



Noodleate Rangoon
Spoiler :
1. One Ore Refinery-2 Upgrade (250/1000)
2 Power Plants
2 Construction Yards
Radar Dome
Tech Center

2. One Barracks

3. Power Plant


People's Republic of Mongolia
Spoiler :
1. One Ore Refinery - 3 Upgrades (260/1000)
2 Power Plants
2 Construction Yards

2. Three Barracks

3. One Ore Refinery - 1 (150/1000)


Polish-Lithuanian Commonwealth
Spoiler :
1. One Ore Refinery-1 Upgrade (210/1000)
2 Power Plants
2 Construction Yards
1 Barracks

2. Concrete Walls
Sandbags



Russia Empire
Spoiler :
Capital Seized!


Siberia Union
Spoiler :
1. One Ore Refinery-3 Upgrade (260/1000)
2 Power Plants
2 Construction Yards
Barracks

5. Sub Pen

15. One Barracks

19. Road (Not Pictured)

24. One Barracks



Socialist Republic of Madagascar
Spoiler :
1. One Ore Refinery-4 Upgrade (200/1000)
2 Power Plants
2 Construction Yards

2. One Barracks
1 Pillbox

3. Ore Refinery - (0/1000)



Socialist Islamic Republic Makkah
Spoiler :
1. One Ore Refinery-1 Upgrade (250/1000)
2 Power Plants (Power Plant #1, +10 Power)
2 Construction Yards

2. One Barracks
Road (Not Pictured)


Union of the North
Spoiler :
1. One Ore Refinery - 1 Upgrade (100/1000)
2 Power Plants
2 Construction Yards

2. One Gem Refinery


United Communes of France
Spoiler :
1. One Ore Refinery-4Upgrade (255/1000)
2 Power Plants
2 Construction Yards
Concrete Walls
Barracks

2. One Barracks

3. One Barracks


West Africa
Spoiler :
1. One Ore Refinery- 4 Upgrade (250/1000)
2 Power Plants
2 Construction Yards
1 Barracks
1 Radar Dome
Tech Center


New Ore Deposits!

Spoiler :
attachment.php


attachment.php
 

Attachments

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  • Stats.png
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  • Ore Deposits.png
    Ore Deposits.png
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Oh no! My ally collapsed!

Great Antioch

200 Ore

10 - Infantry - Ankara

30 - Roads from northern Antioch (which is already there) to my new gem zone.

140 - Ore Refinery at gem zone.

(Save 20)

Move the infantry at Antioch down to secure the other side of the Suez.

 
To: Madagascar
From: West Africa


I suggest you expand elsewhere. Any further attempts to expand to your north will be met with resistance. If expansion is your aim, you have at least 20 territories south and east of your territory number 2 that you can expand to without opposition. I sincerely hope conflict with West Africa is not your aim.
 
@Sonereal – I believe I should have 250 gold on hand this turn (chart says 200), unless my event changed things?
 
Central North-American Union
Money: $350
Refinery on that gem field: -$140
Construction Yard (Assuming I can do that?): -$100
Single upgrade on my capital Refinery: -60$
Left: $50
 
To: Madagascar
From: West Africa


I suggest you expand elsewhere. Any further attempts to expand to your north will be met with resistance. If expansion is your aim, you have at least 20 territories south and east of your territory number 2 that you can expand to without opposition. I sincerely hope conflict with West Africa is not your aim.

To: West Africa
From: Madagascar


For this deal to work, You must not expand South or East of my territory #2 as I not expand North of it. Conflict with West Africa is, unfortunately, almost inevitable given our relative positions, but there is much we can do to minimize it.
 
@Sonereal – I believe I should have 250 gold on hand this turn (chart says 200), unless my event changed things?

Originally, I was going to make it so if your power plants were overwhelm, your ore refinery doesn't produce ANY ore that turn. I thought that kinda harsh so I simply reduced income for that turn by $50.
 
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