bcool
Deity
A few things to add to post 8
1) negotiating peace between 2 AI civilizations is just a ceasefire
2) The AP resolution to open borders with all members won't come up if 2 of the members are at war with each other
3) stationary spy bonuses for espionage missions accumulate for a stationary spy no matter what (even if the spy makes it to the city location before there is a city there, or if the spy was sitting in your city that you gifted to AI)
4) there is a significantly greater chance for a spy to be caught in the borders of a civilization which whom you have closed borders
5) if you ever have 2 peace treaties with an AI, the 2nd peace treaty doesn't help--it will end the same turn as the first peace treaty will -- not exactly sure on this one.
1) negotiating peace between 2 AI civilizations is just a ceasefire
2) The AP resolution to open borders with all members won't come up if 2 of the members are at war with each other
3) stationary spy bonuses for espionage missions accumulate for a stationary spy no matter what (even if the spy makes it to the city location before there is a city there, or if the spy was sitting in your city that you gifted to AI)
4) there is a significantly greater chance for a spy to be caught in the borders of a civilization which whom you have closed borders
5) if you ever have 2 peace treaties with an AI, the 2nd peace treaty doesn't help--it will end the same turn as the first peace treaty will -- not exactly sure on this one.