Every day phase there is a vote for possibly some items (generally some smurfberries will be up for vote each day) and the lynch vote.
The options are to vote or abstain. No lynch is not an option.
Please bold votes. I don't really care about unvoting--tallies will be done by posting "voting is closed" and going backwards from there, entering your latest vote into a spreadsheet. So I don't care if you voted 127 times, your last vote should be entered into the spreadsheet.
Tentatively, every single vote is worth......
- 7 HP for 18-23 players alive
- 9 HP for 12-17 players alive
- 12 HP for 7-11 players alive
- 16 HP for 4-7 players alive, with an option to have "No contest" lynch. The unopposed lynch option is tagged on to your vote--i.e. "vote Player X; No contest. If the lynch result for X people alive is (X-1):1, then person is lynched with "no contest" i.e. automatically.
Eg: 5 people alive, lynch tally is 4-1. If all 4 of the people voted "No contest" the 1 person will be lynched regardless of their HP, since they could have more than 64 HP (4*16). If there is 1 scum alive and 4 people alive, I don't want a lynch result of 3-1 against the scum resulting in the scum just survivng and somehow winning the game via night actions. If everyone knows he is the last scum and the vote is everyone vs him, I think the scum should just get lynched. This is separate from any lynch-stopping abilities/items; this is purely for damage purposes. If the scum had managed to get himself voted a lynch stopping item and never used it, I think it is fair to let the scum survive.
- 70 HP for 3 players alive. This is an automatic lynch unless someone has either a lynch stopping ability or something that is like "take 1/2 damage". Even 1/2 damage for a 2-1 vote would still be 70 HP. I think this is fair. If its 2 town vs 1 scum but the scum somehow got himself such an item and somehow got up to >70 HP, I think it's fair he can win the game even if the other 2 know 100% he is the last scum.
- If 2 players are alive and it is a scum vs townie, the scum wins. If 2 players are alive and both are scum, whoever possesses smurfette wins. If no one possesses smurfette, I'll have to do whoever has more HP left.
If there is a tie in the vote, all people who are tied take the full damage.
I may want to tweak these numbers; but as an HP game I believe it is essential to make sure that HP still dictates the lynch at all points in the game, except for like 3 people alive. I think the numbers are fairly good:
18-23 people 10 votes does 70 damage. (7*10)
12-17 people 8 votes does 72 damage. (8*9)
7-11 people 6 votes does 72 damage. (6*12)
4-7 people 4 votes does 64 damage. (4*16)
I think those are reasonable amounts; people may just survive the lynch due to high HP, but a solid chunk of damage is always possible by the majority. People will be taking small little damages here and there, and smurf berries will also heal people here and there. It is easily possible someone starting with 30 HP can go up to 60 HP and someone starting with 80 HP can be nitpicked down to 60 HP.
Any changes to HP votes would have to be notified to the players well in advance. Namely, I won't really mess with it except for maybe the last vote could be changed from 70 HP to 60 or 50 HP.