Thunderbrd
C2C War Dog
If you can capture saves for these situations it would help. Again, Archer Bombard should be completely outdated at this point. The only reason an archer wouldn't have a Ranged Assault button would (or should at least) be if Ranged Assault were off. They can target sea units if within range (and be targeted by them as well.) There's no known conditional disabling of accuracy.It was SVN7700. There was no ranged assault button, otherwise I would have used it.
Yeah sorry - my mistake I guess. I was targeting a HN ship in friendly waters (adjacent to my city), so it's a special case. That never worked with the old archer bombard, so it's asking a lot for it to work with either system now.
On the other hand, it allowed me to select the unit for targeting (which it didn't used to) - it just didn't allow me to hit it. Can archers please keep their archer bombard accuracy for situations like this? Seems like all the hard work to make this happen has already been done...
Also, I find my HNs can ranged assault inside my borders, but not inside anyone else's (when not at war of course). Can that be fixed?
Interestingly, I had a case where they could even RA target the tile they were on...
The case where your HN units could target the tile they were on could've been if they were invisible and an opponent unit was on the same plot. Not sure what would be going on with borders interacting with their ability to RA but there must be something to that somewhere. Just don't know where... Much of the RA code was adapted from its original and there could be some overlooked details like these that I'd need to find.