Hydromancerx
C2C Modder
In my game I have viewports on. However it jumped to a unit that was not within the viewport. So I told it to go to sleep and when I did it gave a CTD.
I can reproduce this, and am looking into it...
Edit - it's already attacked this turn, which is why it cannot attack again. The mystery is why it still has a movement point left - looks like the previous attack (if you look at the event log you'll see it confirms that axeman has already attacked). However, those events took place before you did the save, so it cannot be reproduced from it (that is to see what caused I we'd need a save from the start of the turn to see what happens when the axeman makes its first attack). This sounds like an example of an attack not using up movement points, which I think has been reported by other people also, but for which we have no save to reproduce it from yet.
Just right click on the file and go to "send to" Compressed (zipped) file, then it will work.
I suspect you have turned of the spread mission in the BUG options by accident.
That is the Compressed size 20Mb. Only allowed 10Mb.
JosEPh
In my game I have viewports on. However it jumped to a unit that was not within the viewport. So I told it to go to sleep and when I did it gave a CTD.
Anyone else who cannot load their recent saves?
I can load saves SVN 5247 or older without any problem but as soon as i want to load a save with SVN 5248 or later the game won't start or load.
Not sure if anyone has posted this but Jade Gatherer can never be built.
Jade is revealed at Barter but enabled at Mining.
Jade Gatherer should be buildable at Bead Making but due to enabling of Jade at Mining you can not build it until Mining, at which point the Jade Mine is put into play and replaces Jade Gatherer, so the Jade Gatherer can never be built.
(am changing it in my game to enable at Barter, don't know what you will do about it TeamC2C)
Cheers
Save is attached.I am not having this problem. Can you provide a save that exhibits it please.
Do you have a save that will reproduce the jumping to a unit outside the viewport without auto-switching the viewport? That is the key aspect here.
Not sure if anyone has posted this but Jade Gatherer can never be built.
Jade is revealed at Barter but enabled at Mining.
Jade Gatherer should be buildable at Bead Making but due to enabling of Jade at Mining you can not build it until Mining, at which point the Jade Mine is put into play and replaces Jade Gatherer, so the Jade Gatherer can never be built.
(am changing it in my game to enable at Barter, don't know what you will do about it TeamC2C)
Cheers
@Dancing Hoskuld & BlueGenie
1. I thought the special stone worker can be built on Jade and thus allow for the Jade resource to be worked. In which triggers the Jade Gatherer building.
2a. Yes the National Smelters do not require you have a normal smelter built. They work like normal smelters but just without the copper mine requirement.
2b. According to the civpedia it shows both the normal and National come at the same tech.
2c. Not that know of. Mainly because then people would complain that they have a mine with copper resource linked up but could not build the smelter.
Do you have a save that will reproduce the jumping to a unit outside the viewport without auto-switching the viewport? That is the key aspect here.
1) you are right, it is the fact that jade is not enabled until mining that is the problem. You can see it and build the improvement but you can not build the building Jade Gatherer because jade does not appear in the city until it is enabled. The tech that enables it allows a building that replaces the Jade gatherer building.
2) So all the discussion on trade network was not ignored it was thrown out on purpose.We also need a not vicinity tag to go on the National Smelters so that they are not built in cities with the resource in the vicinity.