That would explain why my AI autoplay tests are crashing.
On unrelated note AI is eager to build Child Care Hut or something like that which then allows them build Omega Child Crew when they have needed resources.
By the way WFL and TD should affect civilizations, that have contact with each other.
So if on one continent two civs met each other, and on other 4 civs met each other, then on first continent TD would try equalize tech of pair of civs and WFL affect only weaker civ on continent.
If 4 civs contacted each other, then TD would equalize tech level only of these four civs and WFL would affect more weaker civs.
I do ai autorun on Blitz/Noble/Gigantic without barbarians and without pece among NPCs.
Greece representing European civ enjoys to expand - it already has 6 cities on 100th turn while others have 2-3 cities.
I play without traits.
Maybe we should review all leaders personality?
I set sea/land animal spawn rate to 50.
Greece is doing best, other civs have similar score on 200th turn.
Aztecs are green (N. America).
Inca is orange (S. America)
Greece is light blue (Europe)
Egypt is yellow (Africa)
Babylon is purple (Middle East)
China is magenta (Asia)
Aborigines are white (Oceania)
Here is world map on 200th turn.
By the way Incas and Aztecs love each other
Turns last 30 seconds on average.
Divided by amount of AIs it means single AI needs 4 - 5 secs to process turn.
Should be all NPCs counted as single AI, that always take 2 - 3 seconds to process turn?
Autosaving also takes few seconds.
This is consistent with 4 - 5 seconds I get on beginning of game without AIs.
7 AIs would take ~25 secs and NPCs + Autosaving would take 5 secs.
25/7 = ~3.6 seconds per AI.
There is one TXT entry.
I play without Metropolitan Administration being requirement for third ring.
Now turns last little over minute after 210th turn.
I like how Egypt was strongest civ on previous AI autoplay and now its weakest one.
Turn processing time is nearing to two minutes on 270th turn.
Earth part map is Large sized.
All covis have 10 - 15 cities.
Also most of them are reaching Renaissance.
AI Autoplay world at 0 AD (290th turn).
Turn takes ~100 seconds to process.
Civs are in Medieval and Renaissance tech level.
Some civs are close to Industrial era.
Greece is already in Industrial era.
Turns take somewhere in between 2 - 3 minutes to process after 290th turn.