DC0
Prince
Wait a second here.1)It's not a punishment - it's a counterbalance, the one negative thing about it.
3)I WOULD like to eventually see the buttons differ so that it's a little more obvious by button graphic which unit is being selected since I usually select faster than the hover information comes up.
Every neanderthal unit costs twice as much as it's homo sapiens sapiens counterpart. And it has only +1
. No other bonuses. During this period of game unit support and supply costs are not a problem usually. Therefore 2x4
units are better than 1x5
unit of same type. 2x4
axeman will beat 1x5
axeman nearly in all circumstances.Among other benefits of neanderthal culture: +1
and +1
. Plus neanderthal caves are better than regular cave dwelling.But both cost ENORMOUS amount of
. Overall, isn't it counterbalanced enough already?My experience of gameplay tells me that normally it is easy to steamroll barbarians and neanderthal cities with an army of 4 neanderthal obsidian axeman and 2 neanderthal obsidian swordman properly promoted with a Great General (or Commander).
But NPC civs are able to punch you back. They normally have much better cities (if walls are present - MUCH harder) and many more defending units.
I would certainly like to see the option you've specified in clause 3).
