Skyrim - The Elder Scrolls V

Most dungeons that do involve getting a word are long, but I don't consider them very long (nothing longer than you might find in Dragon Age- albeit that game has completely different mechanics and isn't nearly as large in terms of number of dungeons). I had one bandit quest I got lucky, and the first mob I ran into was the boss for the quest. Most general bandit caves aren't too long.

I think I'm getting the hang of dragons, I'll have to work on resist fire/resist cold potions. Do I need resist cold for a dragon though? I'm a nord, so I already have some cold resist. Fire resist would be nice. I took on a dragon by myself (with my henchman) without too much trouble, but I did have to quaff several minor healing potions. I find my lightning and fire spells don't do much damage, and I did the best damage with my enchanted one handed axe.

So I got to thinking I have this game in hand, and then I get surprised by a snow sabre cat while heading up to the mage college up north, and he 3 shots me. I was sneaking too, but sometimes they get the jump on you. I can take them out without too much trouble if I spot them first. I wanted to take the long dangerous journey up to the mage college to hopefully get some better spells, and training. Although I ran out of gold for training. The snow wraiths were a little tough, but not too bad if you don't fight more than 2 at a time.

I'm like level 13 now. Or maybe 14, I can't remember. I finally am getting enough perks to be somewhat powerful. I've been working on my alchemy, but I still need to make more potions. I never seem to have the right ingredients for the potions I actually want to make.

For some reason I am running into mobs that are supposed to be friendly or neutral, but they are hostile to me. I'm not sure why that is. Thalmas dudes are one example, and then I run into a NPC named Farkas who was hostile to me. I think because I fried him when I was attacking the bear he was attacking. Not only that, but he didn't die, he would kneel for several seconds, then spring back to life and attack me again. I had to reload that one. I don't want him to die I don't think.
 
I thought alchemy was going to be the same cash cow it was in Morrowind and Oblivion. It isn't, and now I feel like I have wasted two perks and had real trouble beating bandit leaders.
Now that I've given up on alchemy and invested more in combat perks it's getting manageable again.
I found the dragons I killed relatively easy. Might have something to do with my 85% fire resistance from items:D
 
I love accumulating shouts, I have 4 now. Watching foes burn at the power of your voice? Is there anything cooler than that?
 
I have been neglecting shouts, which may be what's also hurting me. I moved it to the F button, but that caused unintended consequences. I couldn't put anything or take anything of my favorites list when I did that. So I had to move it to the G button.

Oh and I love how everyone is walking around in robes when there's a blizzard out. I guess the Nord's Frost resistance helps with that, but even Dark Elves do it. :)
 
Does anyone know if the Labyrinthian from the first game is in Skyrim?
 
I thought alchemy was going to be the same cash cow it was in Morrowind and Oblivion. It isn't, and now I feel like I have wasted two perks and had real trouble beating bandit leaders.

Huh that hasn't been my experience AT ALL. Usually after an alchemy session I have way more potions than the local merchants can possibly buy. Some of them, for example regeneration potions, sell for hundreds of gold each.
 
Huh that hasn't been my experience AT ALL. Usually after an alchemy session I have way more potions than the local merchants can possibly buy. Some of them, for example regeneration potions, sell for hundreds of gold each.

You can make some very expensive potions, but the problem is that the required ingredients aren't that easy to come by any more. In Oblivion every food item was an ingredient. Bread+ carrot= stamina potion. You could just raid some random guy's kitchen and get rich off it.
Alchemy in Morrowind was almost a game breaker. There were people who had an unlimited supply of some ingredients, and you could just brew away, sell the potions and buy new ingredients until they ran out of money. Oh, and they could train you in alchemy, so after you reinvested your gains in training they had the money to buy your new and improved potions.

What I'm saying is they fixed my favorite exploit.
But I have a new money making scheme: Buy all the iron ore, transmute it, and sell the gold rings.
 
This may be a silly question, but where can I do something with all the ore? I have a pickaxe and quite merrily chop away, but have no idea what to do with it after. None of the blacksmith's equipment seems to work.
 
Go to Whiterun. The blacksmith near the gate has a forger that allows you to melt your ore and make ingots.
 
I have to say, I'm enjoying reading some of the books in this game. Histories, lores, tactics, traveller's guides, and even a choose-your-own-adventure book. That last one has to be my favorite. You do get a bookcase when you buy your first house, right?
 
I have to say, I'm enjoying reading some of the books in this game. Histories, lores, tactics, traveller's guides, and even a choose-your-own-adventure book. That last one has to be my favorite. You do get a bookcase when you buy your first house, right?

You get 2 bookcases in the house in white run, when you fit it out.
 
I have to say, I'm enjoying reading some of the books in this game. Histories, lores, tactics, traveller's guides, and even a choose-your-own-adventure book. That last one has to be my favorite. You do get a bookcase when you buy your first house, right?

I chuckled at the Joseph Campbell pastiche in High Hrothgar's monastary. Also:

lucykiin.jpg
 
I have a question. Would I like Skyrim?

This is my experience from Oblivion(never played any other game in the series): Initially I liked it. In total I've played it around 30 hours maybe more. But that's for several different characters, I like to experiment with different characters before I find the one I want to win the game with. Anyway, I thought the sword fighting was cool, beautiful graphics, the quests were a bit simplistic but I didn't mind. I liked most things about the game. But then I increased in levels and I met more difficult monsters suddenly and my loot became more valuable. Then it occurred to me that I had more difficulty beating the same monsters now than when I was low level. At that moment something in my brain snapped and I have never even touched the game since then. Until then I didn't really know what level-scaling was, but for me it completely destroyed the game. I'm sure level scaling works for a linear game where you leave an area and never return, but Oblivion was a sandbox game!!! It simply destroyed my immersion into the game.

So, question is. How's level scaling in Skyrim?

I'm not exactly sure if this is what you want, but I know that there are options to make the monsters harder and easier, and you can change it mid-fight. I'm not far enough in the game to know about level scaling, but that's something you could do.

I didn't read the last two pages, so someone might have already answered.
 
Does anyone have an opinion on the new skills system? Leveling skills past the cap for another rank in a perk feels unwieldy. Played past the main quest to discover that throwing my perks all over the place had summarily rendered my character unable to kill higher level mobs (mages, lvl 15+ dragons, etc).

Any particular advice/just pains of settling into the new system?
 
Back
Top Bottom