Skyrim - The Elder Scrolls V

The next guard who says"I know who you are. Hail Sithis" will get a visit from the stab fairy.
 
Does the labyrinth show up in the main quest? I did it on my own and it was kind of anti-climactic. Maybe I did it wrong.
 
No, it doesn't.
Spoiler :
You got the fight in the end, right? You can enter it from two opposite ways.
 
It appears that I cannot get Ebony or Daedric smithing because I enabled elvish smithing. Sucks really bad after working my way up to 90.

Has anyone just attacked a Jarl in his keep and tried to kill everyone there?

Mercurio is a pretty awesome follower. He is a mage of some sort and kicks butt. He compliments my barbarian fighter who has never cast a spell.
 
It appears that I cannot get Ebony or Daedric smithing because I enabled elvish smithing. Sucks really bad after working my way up to 90.

What do you mean? What does your Smithing perk tree look like?
 
I'd just like to announce that the boss fight with Morokei the Dragon Priest is the worst bit of game design I have ever come across.

I also had the hardest time beating him, I could kill dragons and giants in one go but I'd always die before getting 1/2 of his HP. Is it because of that difficulty that you think that?
 
Never casted a spell? I'm curious, how difficult does that make the game? I would imagine without the healing spells it would be extremely difficult.
Early on I could not figure out how to cast them so I stopped paying any attention to magic. I used food to keep me alive then I added potions. I am playing on expert and my barbarian is level 36. I use enchantments to create helpful items. My skill path has been heavy armor, two handed weapons, enchantments, smithing, sneak and speech. Nothing else except by unintentional discovery. I'll post some weapons and armor stats tomorrow.

What do you mean? What does your Smithing perk tree look like?
I'll post my tree tomorrow.
 
Never casted a spell? I'm curious, how difficult does that make the game? I would imagine without the healing spells it would be extremely difficult.
My first character was like that as well (he used Shouts, obviously).
Not very difficult at all.
Healing potions are easy to make and health regen is pretty fast anyway in this game.
 
No, it doesn't.
Spoiler :
You got the fight in the end, right? You can enter it from two opposite ways.

Spoiler :
Yeah, is that all it is? Anything else to do there besides the Mage's Guild quest?


re: healing spells, I prefer healing potions because you get to pause the action to use them. With enough healing potions and if you pay attention to your health, you can basically always avoid death, barring the occasional weird super powerful arrow or magic strike, or dragon chomp.
 
I am a Mage, specialising in Conjuration. Since he can turn any of your conjurations, I am having to resort to using bounded weapons and endless amounts of potions. I'll take about 1/10 of his health off and then I'm dead.
Probably doesn't help I'm only level 18.
Think of how many reloads it took at level ~10 :cry:
 
Spoiler :
Yeah, is that all it is? Anything else to do there besides the Mage's Guild quest?

Spoiler :
There's also a special quest where you have to put each dragon priest's mask unto a pedestal to get a special mask afterwards. (You can get the masks afterwards if you're worried about that)
It's not listed as an objective, and you have to depend entirely on a clue that you find on a note near the crumbled pedestal.
 
Think of how many reloads it took at level ~10 :cry:

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Does anyone else think Restoration skill advances too slowly? It's been an oft-used school of mine since the beginning... I'm level 20 and my Restoration is only 34. :confused:
 
Does anyone else think Restoration skill advances too slowly? It's been an oft-used school of mine since the beginning... I'm level 20 and my Restoration is only 34. :confused:

Restoration suffered from the same slow progression in Oblivion. I think the idea is that the healing spells would be used more often than any other spell and that if it progressed to quickly, you would have characters with high Restoration but low combat skills (a recipe for a poor character).

Some fine tuning is definitely needed. Skills also progress slower the lower the difficulty you play on. Only because you are using skills less (the combat skills mostly).
 
Spoiler :
There's also a special quest where you have to put each dragon priest's mask unto a pedestal to get a special mask afterwards. (You can get the masks afterwards if you're worried about that)
It's not listed as an objective, and you have to depend entirely on a clue that you find on a note near the crumbled pedestal.

Spoiler :
Is that the letter you find in the ruin with the "wooden mask?" Talking about how they were traveling with some mysterious dude who kept disappearing? That's what got me searching those ruins for the place to put the masks... should I re-read that letter? (I found that ages ago... searched but gave up)
 
Spoiler :
Yes, it is. No, you don't need to read the letter. Just wear the mask. It's not really a marked quest though. Just a task you can do.
 
Spoiler :
You need to wear the mask where you found the note. Then you'll find the pedestal.
 
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