Optical
The Fall of the Eleventh
Oh, and also, (since there's no post editing):
Will research Economy 1 tech.
Will research Economy 1 tech.
Oh, and also, (since there's no post editing):
Will research Economy 1 tech.
Oh, I wouldnt say thaaat. You just wont be able to expand all peaceful like. Tell you what, ill help you out.
Pre-Claim Orders:
5 Gold into Eco 1, 5 to vault
Trade Agreement offered to Spain
Trade Agreement offered to any African nation that wants one.
Expansion:
By default, you expand to 5 provinces per turn, or 6 if you're Expansionist. Overlapping claims can be resolved through talks or war. Failing either of those, it goes to the first to claim it.
You cannot claim and launch a war at the same turn. You are free to claim and be attacked on the same turn, however; it's part of the "Defender's Advantage."
Every province you claim gets a free army in it.
There is no distance penalty in the traditional sense; you must be able to reach a coastal province via ship or a landlocked province via army in a single turn to be able to claim it. You require a fleet to claim overseas.
Military:
Movement is simple. By default, every land and sea unit moves one province per turn. Every 5 army techs adds one to this - with Army 25, your armies can move 6 provinces, and your navies 6 sea provinces.
TF, can this turn last about 48 hours? I need to Diplomacize(TM) with some Africans
Question: Given that we get a free army in every territory that we claim, can we instead of an army, get a free navy?
Help me understand this a little bit, as I see people claiming stuff that I dont think you can reach yet, like Nedim claiming the two islands in the Gulf of Guinea.
We also offer the Angevin Empire a royal marriage and accept the Islanders' trade treaty.