Speculation: New patch and/or DLC on the 21st of november

he thinks that there will not be any DLCs prior to January or February of 2012. :sad:

Though he notes that that's entirely speculation, as compared to his previous predictions which were based on something. I wouldn't say the date he gives is the important part of what you quote, but the fact that he doesn't have anything to predict, and can only speculate.

(BTW, please provide a translation when posting non-English quotes):
trineas said:
I don't know whether there exists at all in digital distribution such a thing as a Christmas sale, at least not in the traditional form. On the contrary, the fact (?) that at the time the big AAA titles are in the spotlight [presumably due to Christmas releases], could adversely impact on it [the chances of any DLC]. So think (?) that new DLC for January/February is more likely.

Just to be safe: This is all pure speculation, I know of nothing.
 
Yeah, this seems to be based on lack of knowledge rather than knowledge.

However, depending on the source for previous revelations, lack of knowledge is pretty significant too. I'm not sure I buy his argument entirely. Just because there are big titles doesn't mean something small can't get through as a supplement to a game.
 
Last year, they released the Spain/Inca pack on December 16th and only announced it on December 10th - if that's anything to go by, we might still have a DLC just in time for Christmas that's announced in about five weeks' time.

I hope the same happens this year. Celts/Carthage in an "enemies of Rome" DLC pack anyone?
 
Shafer wasn't in charge of Firaxis. He probably had some duty to both Firaxis and 2K to not reveal information in a way that would hurt their later advertising campaigns.

IIRC, Dennis Shirk is currently in charge of Civ5's ongoing refinement and new developments.

No, Shafer was the lead designer of CiV dude. I never said he was in charge of Firaxis.

New UU`s have been the point of endless debates on the forum, but I have a different suggestion. The UU is based on history, but history doesn`t necessarily repeat itself in CiV. My suggestion is to make some units available upon completing different policies. This will reflect the actual game and not previous history.

For example:

Commerce: Merchant raider/ privateer
Piety: Religious fanatic/ holy warrior / crusader
Tradition (monarchy): Royal Guard
Honour: Mercenary
Liberty: Pioneer (armed settler)
Autocracy: Storm trooper
Freedom: UN Peacekeeper

Yoy get the picture by now, and I`, sure you got even better suggestions than mine :)

I like these ideas except call merchant raider a commerce raider. However, giving each civ a UU, gives players more of a sense of who they really were. We certainly are not getting a sense of who they were from the current diplomacy system in the game, so we have to do that in other ways.

*I know this to be true because Napoleon got mad at me for being a warmonger of all things! In real life he'd pat me on the back and call me his very good friend, you know why? Because in my game France is on the other side of the world. I have no direct influence with him militarily. In real life he would be glad for our mutually beneficial growing trade deals, which help him exert his plans of conquest over local enemies. In our current diplomacy system AI civs have no sense of themselves. Their is no reason behind, their foolish actions. Hopefully this gets changed in the future.
 
Yeah, they often announce it just a few days before release.
(which I personally find very odd business practice, I don't really understand the thinking behind that).

A patch always precedes new DLC content because it includes the new content, as well a patch to allow the AI to use it. When you buy the DLC you don't have to download anything -- it simply unlocks the content included in the patch.

Firaxis presumably doesn't announce DLC too far ahead because they're uncertain when the patch will be ready, and they don't want to miss the release date and delay it because the fans will flood the forums with complaints.

When Firaxis announces DLC, it's probably already ready, but they delay the release so players can see the announcements and ads, and people can hype it up on the forums. They're also probably doing last minute playtesting to ensure it works properly.
 
Well they are not going to get another dime from me. I don't care if it is half a price in a couple of months later. I already paid enough.
 
Well they are not going to get another dime from me. I don't care if it is half a price in a couple of months later. I already paid enough.

The DLCs remind me of the old saying about the best way to boil a frog without having it jump out of the pot: Start with cool water and then raise the temperature a little bit at a time so that the frog doesn't notice the difference. Eventually it's too late for the frog.

I figure by 2013 the forums will be ablaze with speculation about the hotly anticipated Liechtenstein DLC (Play as Johan I Josef!).
 
This may be relevant:

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Posted over on the 2K forums in this thread. Vague, but at least it's something.
 
Well, it shows something's coming. Not what, or when (but it seems like it might fit in relatively close to the speculation date), but it's there.
 
The DLCs remind me of the old saying about the best way to boil a frog without having it jump out of the pot: Start with cool water and then raise the temperature a little bit at a time so that the frog doesn't notice the difference. Eventually it's too late for the frog.

I figure by 2013 the forums will be ablaze with speculation about the hotly anticipated Liechtenstein DLC (Play as Johan I Josef!).

Wigga please! Oh wait, did you say "Liechtenstein?"

I'd buy that for a dollar!


Link to video.
 
No, Shafer was the lead designer of CiV dude. I never said he was in charge of Firaxis.

I wasn't saying you were. You did, however, suggest he was being too secretive and I suggested that was part of his job. He had bosses. Some of them were in marketing and didn't want him saying too much too early.
 
that tweet only proves they know the game has bugs and they will release a patch to fix it. But since the game is top 5 in steam, they would be stupid to not sell more dlc to us. Plus alot of us want more dlc.
 
Hell, I don't think that tweet even says that much. It only says the completely unremarkable proposition that they haven't abandoned the game.
 
that tweet only proves they know the game has bugs and they will release a patch to fix it. But since the game is top 5 in steam, they would be stupid to not sell more dlc to us. Plus alot of us want more dlc.

They need to release the DLL or bump up the maximum civs allowed on a map themselves, because as it stands now you can't even play with all the vanilla + DLC civs at once. :sad:
 
Logical explanation:

The ad runs for exactly one month.


Emotional explanation:

PATCH!! PATCH!! DLC!! DLC!! DLC!! PATCH!! :rotfl:

I rather have a huge patch and no DLC then just a crapy patch that fix minor problems but leave the major ones exposed.. And ad new stuf that olso need some rebalancing..


DLC is for me : firaxis and 2kgames saying sorry guys we can't fix the game because we start the AI from scratch and we failed but we give you extra stuf new civilizations to make the game a bit better so we can at least make some money out of this game!!!!!!!!
 
DLC has almost always coincided with patches. They're more or less handled by independent departments so releasing DLC does not substantially interfere with the patching process. If anything, it helps improve it by keeping more individuals employed.
 
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