Succession game, regent, Vanilla Civ3

Pre-turn. Every thing looks good. I hit enter


IBT: Antioch temple-worker. Culture expands in 5 turns.
1025:Hurry library in Tarsus. Get rid of Pers entertainer. Instead to work on forest, shaving 6 turns off Great Lib, and growth in 10.
I buy horse back riding from Liz for 70 gold, which we should be soon able to reclaim. We have monopoly on Lit for now.

IBT: Germans settler to get 2 dyes. Discover math-philosophy.
Arbela worker- library
Tarsus library- barracks.
1000: Units close in around English.
IBT: Parasgarade immortal-immortal
950: HBR to zulus for 49 gold at last civ price (that we know of)

IBT: forest chopped, rax in Antioch in 9.
Susa immortal-immortal
Antioch culture expands, we now have furs :)
Tarsus' borders expand.
925: I don't drop luxes, seeing as it would only get us extra 3 gpt. Fire clown in Parasgarade. MM Persepolis, add 2 turns to GL, but grows in 2 turns.
Found Sardis on hill, grabbing 2 dyes, but will need culture ASAP, so i start library in it.
IBT: Gorium Library- temple.
900: not much

875: same.

IBT: Pasargarade immortal-immortal
Sidon library-barracks.
850: units fortify themselves outside english lands.

IBT: Tarsus riots, with road connecting them to furs due in 2 turns.
825: same.

IBT: We discover Phil- Code of laws
Susa immortal-immortal
800: I trade math, 80 gp and our WM for map making and poly to the zulus.
20 gold and WM from Bismark for Math. We have all knowleadge of our conientent now.
Code of Laws and 20 gold from Bismark for Philosphy.
Code of Laws to Zulu for 108 (all their gold) and WM.
We are up 1 tech (Lit) on Bismark, 2 techs on Shaka, 3 techs on England and 4 techs up on Babylon.

IBT: Sidon's culture expands.
775: more units move.

The next player can declare war on England. I think we have sufficient forces.
Save
 
Got it!

*Hears the trumpets & drums of war sounding off in the distance.* :mwaha: :die:
 
PreTurn- Look around: Pers is gonna riot, increase lux to 20%. This allows me to MM Tarsus: barracks now in 16(was 32) & growth in 20. Construction due in 22 with +3gpt. Switch Gordium from Temp to galley- no reason for temp & a suicide gally might make contact. Lead everyone in tech. Up Math, Lit, & Phil on English. Those & Code on Babs. Phil & Lit on Zulu. And Lit on Germans.

Even better the English don’t have horses OR iron. This is gonna be too easy;)

IT- Pars: Immortal->Worker
Bactra: Spear->Library due in 20(after MMin)

Turn1(750BC)- Move some troops to the front, bring a worker also.

IT- Antioch: Barracks->Spear
Gordium: Galley->Galley

T2- Decide to establish some embassies before we kick Liz’s @ss. Don’t want this turning into WWI.
Zimbabwe: building Oracle(39 turns), 3f/6sh pt, & is defended by 2 Impi.
Babylon: Oracle(30 turns), 2f/7sh pt, & defended by 1 warrior, 2spears.
Berlin: Pyramid(46 turns), 1f/7sh pt, & defended by 2 spears.

Time to mount up!! Declare war on Lizzy & start moving in troops.

Capture worker outside Nottingham.

IT- Biz offers to trade territory maps. Sure, why not?
Pars: Worker->Settler(we need some to fill in gaps after killing the English).

T3(710)- Immortal flawlessly kills spear guarding Nottingham. We enter our Golden Age:D *cue sound of trumpets* Too bad we’re in despotism.
Another flawless kill & Nottingham is ours:)

IT- Susa: Horseman->Immortal
Sidon: Catapult->catapult

T4(690)- Immortal is redlined killing spear guarding London.
Next Immortal kills spear flawlessly, promotes to elite, takes over London & captures a worker in the process. London starts on Library.

IT- :sleep:

T5(670)-:sleep:

IT- Pars: settler->Immortal
Antioch: Spear->Horse
Grrr. Galley was lost in treacherous

T6(650)- English begs for peace, offering a worker, WM, and 15 gold. HAHAHA!! Put down the pipe Lizzy!

IT- Shaka wants to trade world maps. Whatever.
Resistance in Nottingham ends:)

T7(630)- 2 Immortals & a horse man kill off spears in York, destroying the city & capturing another worker.

IT- Susa: Settler->Settler
Arbela: Library->Collossus (Bab city of Nineveh is gonna build it in 46 vs 50 for us, but I’m confident we can beat them)
Sidon: Catapult->Barracks

T8(610)-:sleep:

IT- Gordium: Galley->Galley

T9(590)- 2 Immortals(vet & elite) kill spears guarding Hastings. Hastings destroyed netting us two slaves.
English begs for peace offering her last city(Coventry, WM, and 5 gold). I accept seeing as I was gonna take Coventry & end it anyways. Wow!! An entire war without 1 single casualty??!! Never thought I’d get some RNG luck like that.

IT-:sleep:

T10(570)- Start moving troops up towards Frankfort/Heildelburg/Munich(German cities).

I think we should take them out, settle in their place then sue for peace with Biz. This would give us a solid wall to defend(after they expand of course), plus room for a few more cities. Plus it would give us a great launching pad to invade any of the 3 remaining Civs on our continent without having to pay for ROPs/go through someone else.

I have a settler on its way to found a city in the place of York.

GL due in 4, & Construction in 6.

*Now the most important thing to decide is FP placement. I see two choices(without jumping our palace): #1 Putting it in London which will give us a good full ring & then some more random cities around it fairly corruption free. #2 Waiting & put it in Babylon/Ur, which would give us an insanely great ring of production cities…….. But we’re looking at a minimum of at least 50 turns before that would even be possible.*
 
Here you go infoman, my lucky war bugle!!

Good luck!!
 
I hope you left me in good shape GK. I wish I had the armored legions I have wasting the English in a solo game I have going right now.

I will try and not dissappoint.
 
Any progress on the turns info??
 
Mywife has been sick since Saturday and have not been able to play my turns. I should get to play them at lunch today and will post.
 
No problem, I guess all that warmongerings getting me a little impatient for round 2:lol:

Hope she feels better.


Just in case you don't have enough time to read my excesivly long post heres the highlight..............
Originally posted by Gengis Khan
Start moving troops up towards Frankfort/Heildelburg/Munich(German cities). I think we should take them out, settle in their place then sue for peace with Biz. This would give us a solid wall to defend(after they expand of course), plus room for a few more cities. Plus it would give us a great launching pad to invade any of the 3 remaining Civs on our continent without having to pay for ROPs/go through someone else.

I have a settler on its way to found a city in the place of York.

GL due in 4, & Construction in 6.

*Now the most important thing to decide is FP placement. I see two choices(without jumping our palace): #1 Putting it in London which will give us a good full ring & then some more random cities around it fairly corruption free. #2 Waiting & put it in Babylon/Ur, which would give us an insanely great ring of production cities…….. But we’re looking at a minimum of at least 50 turns before that would even be possible.*
 
Inherited Turn: Look over everything, change nothing. Swap WM w/ Zulu. trade WM to Germans for 11g, WM to Babs for 7g.

(1) 550BC - Pas -> Immort ->Immort, Antioch -> Hose -> Horse.
other units move. WHo put units on auto move?

(2) 530BC - Tarsus -> rax -. spear. Units move.

(3) 510BC - Susa -> settler -> spear, Gordium -> galley -.harbor, units moved toward front. WM -> Zulu for WM+1g, WM->Germans for 2g, WM->babs for 2g, WM->Eng for 20g.

(4) 490BC - Pers -> Great Library -> rax, Hamadam founded->library, units move towrad front, Lit->Germ for WM +100g, Lit->Zulu for WM + 70g, WM->Eng for 2g.

(5) 470BC - Pas -> Immort ->Immort, Bactra->library->rax, Ergilli founded->walls, units move.

(6) 450BC - Get Construction start Currency. Antioch -> horse->horse, Sidon->rax->harbor, units move, WM->Zulu for WM+3g, WM->Germ for WM+4g, WM->Eng for WM+2g.

(7) 430BC - Pers -> rax->library, units move.

(8)410BC - Pas->Imm->Imm, units move.

(9)390BC - lost galley. move units.

(10) 370BC- learn monarchy from GL, Pers->library->Immort, Susa->spear->Immort, Nott->library->rax, units move.

Recap: 2 new cities, Currency in 9, Colossus in 29, 7 immort, 2 horse, 2 cats at front w/ Babs, settler & 2 immorts W of Munich ready to found city to get iron, currently building 2 harbors, 3 immorts, 1 horse, 1 spear, 1 walls, 1 rax, several libraries.

PPassing the war bugle forward.

Here is the save
 
Sorry that would be me infoman, force of habit.

Hmmmm that would put it on on Dream, hopefully he'll claim it. If not it's on you Andvruss.
 
Looks like its on you andvruss. Don't know what's up with dream, we havn't heard from him in the other SG we're in together.
 
Any progress andvruss??
 
Sorry for the delay. Here are my 10.
I fire clown in Persepolis.I hit enter
350: Pasargarade Immortal-immortal
Antioch horse-horse
Move around

330: Persepolis immortal-immortal
Same.

310:
move units round

290: Our GA ends :( Persepolis riots.
Paragarade build immortal-immortal

270: Persepolis immortal-immortal

250: Tarsus spear-spear

230: Susa immortal-immortal
Antioch horse-horse

I delcare war on Babylon :)
Units move in position.

210: Babylon is too scared to attack me :)
Persepolis immortal-immortal
I lose a galley and Parasgarade riots.
I lose a horse attacking a bowman. I also kill a warrior in the open.
immortal vs spear in Akkad. we win, losing 3 hp, catpuring Akkad-library.
IBT: a warrior defeats our 2 hp spear

190: Parasgarde immortal-immortal
Bactra riots
Tyre library-courthouse

Immortal vs bowman in Ashur. We win, losing 1 hp. Immortal vs spear in Ashur. We win, losing no hp, capturing Ashur-library
Immortal vs spear in Ellipi. We win, losing no hp. Immortal vs bowman in Ellipi. We win, losing no hp, capturing Ellipi-library.
Immortal vs spear in Samarra. We win, losing no hp.



Save
 
Got it!

Info- on deck
 
:lol: Gotta love another turn of war!! Thnx andvruss!

Playing now will post at halftime(footballs on, Civ takes a backseat).
 
Pre turn: 649g, 13gpt, currency in 3 turns. 2 cities rioting so I give em some clowns.

IT- Horseman defends against Bab archer losing 2 hp. Resistors being quelled & starved. No more rioting.
Babs complete the Oracle in Babylon, timeing it perfectly with our conquest of the Babs. “Hey look over there, a free Wonder!!” [dance]

T1(170)- Immortal defeats bowman, taking over Samarra & promoting him to elite. Samarra starts on library.

IT- Samarra’s Immortal defeats warrior.
Persepolis: Immortal->settler
Sidon: harbor->gally
Zulu completes Hanging Gardens

T2- Hammi offers us WM, 74g, 20gpt, a worker & Kish for peace. Not today, I want that Oracle!!
Immortal defeats bowman.
Currency due in 1, bump back research.

IT- Currency researched. Start a 40 turn gambit on Fudalism, hopefully we’ll gain Republic from the GL after the war is over. Enter a new ERA[dance], & learn Monotheism.
Bactra: Barracks->courthouse
People plant some nice grass for our palace.

T3(130)- Change Pars to aquaduct(from immortal) after this gets closer I’m gonna rush it & start a palace build for Sun’s.
Immortal kills warrior behind our line.

IT-Antioch: horse->horse
Tarsus: Spear->spear
Gordium: Harbor->gally

T4- Immortal kills warrior in our borders promoting to Elite.

IT- Immortal kills archer.
London: Library->spear
Pers: settler->settler
Susa: immortal->immortal
Sardis: library->spear

T5(90)- Immortal redlined killing Babylon’s spear.
Immortal yellowed killing spear.
Elite Immortal kills bowman.
Immortal flawlessly kills bowman. Babylon is ours, we now control the Oracle!![dance] Babylon starts on a Library.
Babylon now offers 9gpt, 7 gold(all they have) & two of their cities. HA!! We’ll take ‘em by force & hopefully get a GL in the process.

IT- Immortal defends against bowman & promotes.
London riots. D’oh!!
Germans complete Pyramid.

T6- Flawlessly kill bowman & sword with 2 immortals(approaching Ur).
Immortal kills bowman(near Lagosh).

IT- Pers: settler->settler
Sidon: gally->gally

T7(50)- Rush library in Samaria(costing 1 citizen)
Rush library in Ergili(ditto)
Horseman killed attacking Nineveh. NOOO! My first casualty of the war.
2 Immortals redlined killing spearmen defending Lagash.
Horseman kills remaining bowman. Lagash starts on library.
I put a gally on auto-move to move towards our Westernmost point for a suicide run.
Immortal killed attacking Nineveh.

IT-Sumaria: library->courthouse
Tyre revolts. :wallbash:
Ergili: library->aquaduct

T8- :sleep:

IT- Lizzy wants our world map, I demand 7 gold for it.
Immortal killed by sword, redlining the bab sword.
Nineveh complets Collosus. Arbela switches to Great Lighthouse. HAHA!! Another free Wonder, thanks Hammi!![dance]

T9(10)- 2 luxs come online(ivory & dyes), lux slider down to 0.
Whip temple in Hamadan(-1 citizen).

IT- Flawlessly kill a bowman with an Immortal.
Pers: settler->settler
Antioch: horse->horse
Hamadan: library->courthouse

T10(10ad)- Immortal kills spear, Immortal dies to spear, & another Immortal kills spear promoting to Elite & capturing Ninevah. Ninevah starts on worker.
Whip Library in Coventry(-1 cititzen), recommend starting on Courthouse next.

**Nothing much important.**
*Akkad started on Forbidden Palace! Hopefully we’ll get a leader to rush it with.
*Parsargadae is 3 turns from aquaduct. Then start it on a palace prebuild for Sun Tsu’s.
*928g, 38gpt, & Feudalism in 33 with 1 scientist working on it.
*There’s a stack of 6 Immortals outside Ur(their new capitol) to capture it next turn(getting us grapes).
*I think we should take ALL 3 of their remaining connected cities. Leaving them with only Kish(below the English) & wiping them effectively out of the game. Unless WW becomes a problem in which case we wipe out Kish as well.
*We’re up currency & monotheism on the Zulu, Babs, & Germans. We’re up like 6 techs on the English.

Your turn Infoman!!
 
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