Fippy
Mycro Junkie
- Joined
- Mar 17, 2013
- Messages
- 15,018
Trireme from Mutal is okay.
I would agree that we keep farms, so each city can contribute a bit towards units
Some micro ideas, Pigs next turn for Mutal and we could grow (copper can be used this turn), then give them back to CI (cottage can also be swapped with CI).
Lak can drop it's scientist, and CI use 2.
GS can replace an unit (Axe south) as fogbuster?
We also have an Axe under Calakmul not needed against barb galleys anymore.
Mutal warrior can be delayed imo, and we start Trireme
(Uxmal warrior too, small gains but since it's a community game ~~)
I would agree that we keep farms, so each city can contribute a bit towards units

Some micro ideas, Pigs next turn for Mutal and we could grow (copper can be used this turn), then give them back to CI (cottage can also be swapped with CI).
Lak can drop it's scientist, and CI use 2.
GS can replace an unit (Axe south) as fogbuster?
We also have an Axe under Calakmul not needed against barb galleys anymore.
Mutal warrior can be delayed imo, and we start Trireme

(Uxmal warrior too, small gains but since it's a community game ~~)