The DLC Elimination Thread

Babylon 12
Mongolia 15
Inca 17
Polynesia 11
Denmark 17

Because you can't upgrade Warriors and Swordsmen to Conquistadors. :P

- Marty Lund
 
If DENMARK wins this I'll eat every hat ever made. Cmon people. If you like them for berserkers, Conquistadors are literally better in every way other than the Amphibious promotion, which is pretty niche. The ski infantry are nice, but that single unit alone doesnt make them better than Babylon, Spain, or the Inca.

You can't have my lucky sombrero! Somebody kill of the Danes!
 
Hey Sparthage, I got a cheesy one-liner for when the Danes die in the spoilers:

Spoiler :

The Danes: Bluetooth gets poor reception.

And if Polynesia's next:
Spoiler :
Paradise lost. Again.
Hawaiian Vacation gone Wrong
Eaten by the sharks
Kamehama went coconuts
Surf's down.
Tiki, toki, boom

I could go all day...
 
They were the Vikings in every past version of Civ that I know of. Why they called them Denmark, I do not know.

They were called Scandinavians, not Danes in Civ3.

Babylon 13
Mongolia 12 -
Inca 17
Polynesia 10 +
Denmark 13

Once again, handicapping myself since I haven't played the Inca. But, with a weak UU, a situational UI, and a UA that doesn't wow me, I can't believe they are so high.
 
Babylon 14 +
Mongolia 12
Inca 15 -
Polynesia 10
Denmark 13

I dont know how to color stuff lol
 
Babylon 14
Mongolia 13
Inca 15
Polynesia 10
Denmark 11
 
Babylon 13
Mongolia 13
Inca 14
Polynesia 10
Denmark 11

Inca have pretty much the best UA in the game, both for economy and military, and terraces give them a lot of extra flexibility/growth potential. Slingers are underwhelming, but you can't have everything.
Babylon are very strong but just so rigidly inflexible, and their UU/UB are nothing special. They do have the game's best leaderhead, though, so it pains me to drop them.
 
Babylon are very strong but just so rigidly inflexible

is that a joke? babylon can complete any victory condition except cultural faster than any other civ. everything stems from science and a free academy on turn 20ish really trivializes the game. or want rifles on turn 80? babylon.

speaking of rigid inflexibility, how about civs which require mountains for one of their abilities to be useful, and hills for the other.
 
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