Symphony D.
Deity
Why? If there are 40 units, and they take 11 casualties, list it as 11 casualties. Deduct from whatever slots seem appropriate in Stats. You don't have to roll it out in the update itself, just in Stats. The player knows the units they had before the update, the number they purchased, and the number left over. They can deduce what specifically was lost. Do it by feel based on what orders were issued (this is what's done anyway, so how's it different?).Birdjaguar said:Nation A has 10 recruit divisions; 10 professional; 10 veteran divs; 10 hardened divs and 10 elite divs. Then in a war the losses for each level engaged have to be calculated and then listed separately.
This is also no different than if you have a baseline training system ("all units start at Green") or a deductive training system ("all units are the average of that branch of service minus two levels"), because any of the three systems will produce a lot of units in varied stages of training as players crank out new ones and upgrade existing ones. Same work either way, better technical operation, more diverse output (small nations can increase training capability quickly and relatively cheaply, but don't get many units per turn out of it; large nations cost a lot, but they get a lot of units out of it).