dacubz145
Deity
version 4.0 released,
added coconut, mango, papaya (created by stolenrays) and swamp terrain (thanks to roamty)
added coconut, mango, papaya (created by stolenrays) and swamp terrain (thanks to roamty)
sorry about that, fixed
edit: if i am correct (havent downloaded latest version so not sure) but c2c has building for olive press and a feature tat pit w.o art, and there is a olive press in this mod with art, and stolenrays said he has made a tarpit
Downloading now
We just use the oil graphic for the tar pit and yours is one that I was hoping to replace it with. We tend not to have building graphics as we are already stretching things with the graphics.
SOrry, I haven't uploaded the tarpit yet. I have like 70+ units/buildings/resources I haven't uploaded yet.
Added 2 new Terrains Burnt Forest and Scrub credit goes to the anyfunmod where I got the terrain from.
just copy in Modules
Nice but i dont see the point of burnt forest, what does it do?? maybe we should add an event where theres a wild fire and forest turns into burn forest
Added 2 new Terrains Burnt Forest and Scrub credit goes to the anyfunmod where I got the terrain from.
I made an improved version of the scrub for my IIW update. The FFH2 version cases alot of flickering because there are too many and overlapping polygons.
Yes, and I promise they are coming very soon.
The fonts is working but still have a little problem the icons are off a little the pictures show what I mean for buildings and the text see how large it is in the picture for Build only in water and the coin is on top of the text
I made 2 new resource_atlas with your added in