Well I thought I'd have a go at weapon swapping and failed miserably. I'm replacing a lance with a spear in the attached unit (one of Bakuel's Hussars). The spear is from another of his units, the Carthaginian Knight, which I chose because because both units use the same animations (Charlemagne Heavy Cavalry). I hoped that would make things easier.
I removed the lance and placed the spear as a child of the same parent NiNode, in the same child slot and then renamed the block the same as the lance one too. Finally I translated it to the right position but in game it's fixed in place and not attached to the hand at all. What am I missing or doing wrong? I shouldn't have to change any .kf files should I?
Both the original hussar nif and the one I'm editing (horseman) are in the attached folder. I'm very computer competent but 3D animation and modelling just confuses the hell out of me.
I removed the lance and placed the spear as a child of the same parent NiNode, in the same child slot and then renamed the block the same as the lance one too. Finally I translated it to the right position but in game it's fixed in place and not attached to the hand at all. What am I missing or doing wrong? I shouldn't have to change any .kf files should I?
Both the original hussar nif and the one I'm editing (horseman) are in the attached folder. I'm very computer competent but 3D animation and modelling just confuses the hell out of me.