Thank you PAE great mod btw, Im also looking for a unit that looks like its been captured, like a prisoner. I thought i seen one in your mod, maybe it was c2c or RI i cant find one though, I searched google, the unit graphics of most my mod files, and cfc. I would really like 4-5 variations of a prisoner type unit, my idea is that this captured unit could be brought back to a city and executed, similar to happiness sacrifices in the bts meso scenario, I dont want to use a common worker, and im afraid if it was just one artstyle i may confuse them, I dont know if its possible but I also thought maybe the unit could be stationed in a city for espionage bonus, the bonus would be different for the different captured unit, say one unit was a captured king and the other a captured squire, of course the executed king offers more happiness than an executed squire. If you had all the prisoners look the same you might not know which ones you wanted to execute or which ones to station for esp,
another idea i had was brought on by c2cs forced march promotion, could it be used to make a promotion where say a Swordsmen could mount a horse ( basically morph into a horse and rider)and have extra move but say less melee, but be able to dismount( morph back into the swordsman) and regain its melee but lose its extra movement.
finally Id like to say i know im late to the party, im a baby at this, im learning slowly but surely... at first i wouldnt go near python, still afraid of the dlls lol. I have lots of ideas but really do not posses the know how to implement them so any help is appreciated, it can be very frustrating so sorry if im all the place.