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Anyth8ng about AI and using airforces? Nope.. ? See you in 6 Months

I have seen AIs use airforces in all the games I played since R&F. That being said I still need to see a carrier with aircraft in it, not sure it uses it.
 
The emphasis some people put on the air combat in this game constantly surprises me. I mean sure, the AI doesn't make use of it, but it's still a fairly minor aspect of the endgame and it's not like this is Sid Meier's Dogfight VI...
That’s not the issue. The issue is the player builds them, particularly bombers, and then easily kicks ass with them. I’d be cool if there simply wasn’t airforces at all. But, there is, and so the AI should really know how to use them. It was easy enough for them in previous civ iterations.
 
The emphasis some people put on the air combat in this game constantly surprises me. I mean sure, the AI doesn't make use of it, but it's still a fairly minor aspect of the endgame and it's not like this is Sid Meier's Dogfight VI...

For me, it differentiates late game combat, helping to make the ending turns feel different than starting turns. Or at least it did in Civ 5, when the AI would build and use an air force you had to be aware of, and would build and position AA units and intercepting fighters you'd have to take into account when planning your own air attacks. Air units basically obsolete your ground army unless you get air parity or can provide an AA escort. Or they did, and I would like to see them do so again in Civ 6. It would be part of keeping the end game interesting for me.

I can understand why other people wouldn't be concerned about this. First, you need to extend the game long enough to allow the AI to get to the air force era without winning. Then you have to be interested in being attacked or initiating warfare this late in the game. I'm rarely in the mood to start a late war, but I do enjoy when the AI starts one that I have to deal with. Or I would enjoy that, if dealing with it was more of a challenge.
 
The emphasis some people put on the air combat in this game constantly surprises me. I mean sure, the AI doesn't make use of it, but it's still a fairly minor aspect of the endgame and it's not like this is Sid Meier's Dogfight VI...

it's not really that the AI dosen't use it... it's more that you have SUCH an advantage over AI when YOU use it, because they don't, most of the times... and it gets so easy to conquer cities once you have that air superiority

EDIT: Ninjae'd by Canuck and Dr Jambo ;-)
 
Its two fold. Once CSes survive past the early game, they cant keep up with other civs.

When a war starts, the CS typically loses all their units fairly quickly and then seemingly builds nothing because their production is very low. When you liberate a CS, they often get stuck with pillaged improvements/buildings for seemingly forever and 40 turns later still have not built a single military unit. And then you have to babysit the CS because in civ 6 your allies do not care if you are the suzerain, they attack whatever CS they want and you cant stop them short of walling off the CS with your units, at which point the AI breaks and they sit there shooting the city forever but can't take it.

And of course you cant declare a protectorate war with your own ally...


Mid-late game the AI seem to worry more about diplomatic penalties, so I do think the most important thing is to make them survive past the first third of the game.
 
This patch doesn't seem like very much effort IMHO. But at this point any attempt at improvement is welcome. Hopefully, there is more in the pipeline.
 
This patch doesn't seem like very much effort IMHO. But at this point any attempt at improvement is welcome. Hopefully, there is more in the pipeline.

Yes, but balancing take time to test & find the good numbers. Also, I hope there will be a good list of bug fix. The sound bug is the most known, but the 'monarchy AI' one is also quite annoying (all AI switch to monarchy in every game).
 
it's not really that the AI dosen't use it... it's more that you have SUCH an advantage over AI when YOU use it, because they don't, most of the times... and it gets so easy to conquer cities once you have that air superiority
Actually I had the AI use a bomber against me in my last game. I was rather baffled. I think they strategically bombed a farm outside one of my cities. I don't think they used it again after that, but I don't recall whether this was because we peaced out or not.
 
This patch doesn't seem like very much effort IMHO. But at this point any attempt at improvement is welcome. Hopefully, there is more in the pipeline.
Considering a big patch dropped when R&F released, I'm pretty sure this is a supplementary patch to the usual patching schedule (which is roughly once per quarter). That, or they might be changing to a new normal with a faster patch schedule, but I'm skeptical of that.
 
Yes, but balancing take time to test & find the good numbers. Also, I hope there will be a good list of bug fix. The sound bug is the most known, but the 'monarchy AI' one is also quite annoying (all AI switch to monarchy in every game).

I had noticed that in my last couple of games, and was on the verge of reporting it as a bug.
 
Actually I had the AI use a bomber against me in my last game. I was rather baffled. I think they strategically bombed a farm outside one of my cities. I don't think they used it again after that, but I don't recall whether this was because we peaced out or not.

That, or perhaps they got that farmer of yours who was really annoying them.
 
Yes I hope they fix the sound bug. Does this affect everyone? or just people with lower end systems like me?

It only happens late game for me, and when the game starts slowing down. I was having severe performance issues my last game. It was a larger map, and I had conquered over 70 cities, so things were chugging along very slow. I would have kept it going longer, but turn times (mostly delays during my turn) were getting outrageous. I was getting a couple second delay choosing production and assigning trade routes. sound was doing pretty good until near the end.


edit: Any word on when this update is happening? I find myself without anything to do today and the urge to start another game.
 
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