What forms of Media were considered evil in your day?

Grand Theft Auto and Marilyn Manson. Part of me thinks that this was a roundabout marketing ploy, because it was a sure-fire way to generate interest in two products which in the sober light of adulthood don't actually have much going for them.

I read in a book about the development of the British games industry (Grand Thieves and Tomb Raiders) that it was a very real policy of DMA to create a moral panic before releasing GTA. As I recall they even hired Max Clifford to hype up a media frenzy before launch.
 
I grew up in the Pentecostal faith, so television and movies were condemned. Newspapers were safe, but often a tool of the Devil, and usually Liberal. The internet really eroded their attitude about television, though: not only were they not sure what to make of the internet, but after a while it let people have the same TV experience without a TV. :lol: Music was mostly evil: a tool of worship, and if it wasn't Christian, it was Of the Devil. That was the hard line. Some people enjoyed classic music, and there were even a few people sneaking around listening to country and jazz. Video games were evil. Books can easily be evil if they contradict The Truth.

In short, to a Pentecostal, everything is evil.
 
I read in a book about the development of the British games industry (Grand Thieves and Tomb Raiders) that it was a very real policy of DMA to create a moral panic before releasing GTA. As I recall they even hired Max Clifford to hype up a media frenzy before launch.
Ha! Vindication! :D
 
Letter-writing is evil.

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Home video systems, oh boy, those were a cornucopia of porn and violence, existing only to warp young minds. It didn't really help that the only people around my neck of the woods who actually had such machines in their homes for a while were older brothers or cousins of my peer group (the type who went straight from middle school into the workforce while still living in their parents' houses, and therefore had both disposable income and the kind of interests you'd expect from dudes in their teens or early twenties with no particular intellectual aspirations or very strong sense of responsibility; the kind of dudes who would let "good stuff" trickle down to their younger brothers or cousins without much thought to legality or parents' preferences).

Heavy metal music and D&D simply completed the trifecta. The 80s were a pretty decent time to be a damned kid, really.
 
This coin-op seemed scary to me at the time too, and i always sucked at it. It is called Golden Axe.

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Funnily enough I first encountered that at the age of 14 in Greece. My sister and I put an awful lot of drachmas into it. Now we've got it on the Wii.

Moderator Action: Anyway, clearly not History. Moved to A&E.
 
Since: I would like to know what new forms of media were considered evil when you were growing up.

Even though I may be 19 I have grown through some of the whole: New forms of entertainment is bad. Such as:
Video Games: Not only are moral guardians like Jack Thompson quick to tell people that violent video games will make you violent. But psychologist are also thinking that excessive gaming is an addiction. Also the usual, games rot your brain, waste your time, etc.
Social media sites: Sites like facebook, twitter, myspace, are always under attack for making kids lose their social skills
Pokémon: Pokémon is said to teach the theory of evolution.
Harry Potter: Same thing as Pokémon but teaches witchcraft
I must be officially ancient. None of these things existed when I was growing up. :crazyeye:

Y'know what we considered a social media site (although of course we didn't call it that)? The local coffee shop or lunch counter, where somebody would inevitably ask if anyone had read about _____ in the paper. An argumentdiscussion would ensue, some would agree, some would disagree, maybe someone would flounce out in a huff, and much coffee and pie were consumed (using real dishes that were neither paper nor plastic :crazyeye:).

Dungeons & Dragons.

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And woe is us, we missed the Kickstarter.
My grandmother happened to see the "Mazes & Monsters" movie and promptly freaked out over my RPG playing.

What finally persuaded her that I wasn't learning Evil Occult Powers was that I went outside, gathered some rose petals (the material component for the 1st level spell, Sleep, as used in the Dragonlance series), brought them to my grandmother, went through the motions of using them, and recited the words used whenever Raistlin cast that spell.

Guess what? My grandmother did not immediately go to sleep. I told her, "See - it didn't work. Nothing happened. Nothing. It's just a story."

So she shut up about that part of it, but still objected to my displaying my hardcover manuals on the bookshelf in the living room - where my clients could see them.

I still have those books, and am about to unpack them and put them back on the very same shelf they've sat on all these years. 'Cause I got invited into a PbP 1st ed. game a few days ago, and need to roll up and equip my character (magic-user, of course)! :D

I just bought DnD starter set.
The red boxed set? :)

I just remembered that music was evil. Especially rap music.
I remember the first time I dared play a Shaun Cassidy record, or listen to my Fame audio tapes. I was worried about whether or not my grandfather would be upset.

Well, he was. But not about those - it was my Oliver! soundtrack he didn't like. Seems Jack Wild's accent hurt his ears! :lol:

I think there was some kind of Dungeons and Dragons panic in the late eighties.
Yes, there was quite a bit of misinformation going around, and some quite innocent things got blown way out of proportion. A gaming store opened in Red Deer, and the owner told me one time about a little old lady who marched in and started telling him off about how he was going to hell, etc. and so on. I won't repeat what he said he told her, but he also made the point that if a person is going to flip out over a game, it could just as easily be over Monopoly as anything else.
 
Well, but Monopoly is objectively evil. I'm pretty sure no game has ruined more perfectly nice family vacation days than that thing.
Wouldn't know about that. My grandmother and I, when we argued about games, were upset over things like checkers or card games, and she didn't like it when I figured out too many things when she and I and my dad played Clue.

Now if that is not some critique of capitalism.
There are "anti-Monopoly" games, too. For example, the Mad Magazine board game has the objective of losing all your money.

But honestly... some very destructive riots have happened due to hockey and soccer fans getting out of control. When is the last time that happened over a D&D game?
 
I'm not sure what game is more destructive to family relations, Risk or Monopoly.
 
Ever played Diplomacy and had your own sister stab you in the back by taking Trieste while you're supposedly attacking Turkey together?
If you do a Key Lepanto, you deserve what you get.
 
Hey, I was six! I trusted my sister. I learnt a valuable lesson that day; all women will knife you in the back at the slightest opportunity.
Of course. I was playing the Civilization board game with my boyfriend and another friend, and we were down to the last few minutes. In the trading round, I slipped the Civil Disorder card to my boyfriend. He hadn't seen it coming, and I kept my poker face on enough so he didn't suspect a thing.

The looks on both their faces were priceless, and I ended up winning. :D
 
They are in the Civ II computer game. ;)

My point is that just because a female may play a strategic board game with family or friends, that doesn't mean she won't be sneaky or play strategically when the opportunity presents. :)

That said, I've been part of a PBEM Civilization board game. I'm Crete, and my allies are Asia and Assyria. My long-time enemy is Thrace, and Illyria has occasionally been troublesome. I don't know who else my allies may be allied with, but from my perspective there have been no betrayals (yet).
 
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