Lexicus
Deity
Soon my numberless HORSE ARCHER shall destroy you all!
"But that unit isn't even in this game!"
Soon my numberless HORSE ARCHER shall destroy you all!
Yeah it does. If you're going to portray a galaxy as a 2D map then why not have map game features. If SPACE is just window dressing rather than an actual feature, then commit to it.
To some extent yeah? I'm very much aware that I mentally reduce FPS games to Architecture, Void, Players and overlay these with Routes of Travel and Estimated Vision Cones.
Mechanisms is the only part thats real y'know?
I'm not on the Paradox forums, but can I deduce from these posts that hyperlanes-for-everyone are the Stellaris equivalent of 1upt ?
Eh?As Orson Scott Card reminded us, you cannot defend in space wars, only attack.
Hey, I thought one of the signs of being part of the PC GAMING MASTER RACE is that unlike the DIRTY CONSOLE PEASANTS we don't go "muh grafix".Oh wow, they are using those graphics in 2017?
Why? Even the most potato of potato computers could support at least tenfold better... they're going to be stuck in obscurity forever.
That's just sad.
Have you tried Sword of the Stars?I dunno, I did like the idea of different travel types in the game. But they changed it before I felt like I had a handle on it. I had played a few (abortive) games in all-FTL-type galaxies as a Hyperspace empire before the patch rolled in.
Have you tried Sword of the Stars?
Eh?
How the hell did I miss this?
Ender's Shadow said:“Well of course fortifications are impossible in space,” said Bean. “In the traditional sense, that is. But there are things you can do. Like his mini-fortresses, where you leave a sallying force outside the main fortification. You can station squads of ships to intercept raiders. And there are barriers you can put up. Mines. Fields of flotsam to cause collisions with fast-moving ships, holing them. That sort of thing.” Dimak nodded, but said nothing. Bean was beginning to warm to the discussion.
“The real problem is that unlike Vauban, we have only one strong point worth defending — Earth. And the enemy is not limited to a primary direction of approach. He could come from anywhere. From anywhere all at once. So we run into the classic problem of defense, cubed. The farther out you deploy your defenses, the more of them you have to have, and if your resources are limited, you soon have more fortifications than you can man. What good are bases on moons Jupiter or Saturn or Neptune, when the enemy doesn’t even have to come in on the plane of the ecliptic? He can bypass all our fortifications. The way Nimitz and MacArthur used two- dimensional island-hopping against the defense in depth of the Japanese in World War II. Only our enemy can work in three dimensions. Therefore we cannot possibly maintain defense in depth. Our only defense is early detection and a single massed force… [E]ven that was a recipe for disaster, because the enemy is free to divide his forces.
“There’s no point in trying to defend Earth at all. In fact, unless they have some defensive device we don’t know about, like some way of putting an invisible shield around a planet or something, the enemy is just as vulnerable. So the only strategy that makes any sense at all is an all-out attack.
Have you tried Sword of the Stars?
(The original)
Oh God the original Sword of the Stars is awesome. Nothing quite like the rush of a perfectly executed blitz raid using the Terran Node Drives (think Foldspace drives from Dune) or the oncoming dread of the Hivers (they only have sublight drives but freakishly tough ships, and once their fleet gets to a location (not even conquered it, just get there) the Hivers can deploy warp gates that lets them instantaneously bring in new ships).Nope, I've got it in my Steam library but haven't yet gotten to playing it.
You really should. Get the expansions after you've spent a bit of time learning the ropes. They add quite a bit of complexity.Nope, I've got it in my Steam library but haven't yet gotten to playing it.
My space-tanks got pwned by a space-spearman on a space mountain!
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