What Video Games have you been playing II: Have you finished that backlog?

Sure. But don't call Star Trek a kid's show when you watch Adventure Time and Regular Show.

It's not so much Star Trek that is the kid's show as it is the stereotype of it's fans being 40-something man-children that still live with their parents. That stereotype creates a stigma for Star Trek that only people who haven't matured properly watch it.

Now, I'm not saying I believe in that stereotype, but there are a lot of people who do.
 
Wow, really? I've never heard that stereotype. Awkward computer nerds, sure, that's a stereotype I've heard of Star Trek fans, but I'd be weary of mocking Star Trek fans for anything while posting on a forum that is literally called Civilisation Fanatics Center.
 
I started to play Pharaoh again. I stopped playing before as it took several hours to build a monument. I found a way around it by beginning the construction of a monument almost as soon as starting to build the city, so the monument will slowly build while planning and improving the city, instead of just waiting after building the city for hours.
 
So I got so busy with the Xenoblade sidequests in the endgame that I actually, you know, forgot I hadn't finished the actual story yet. :lol: I'm probably going to go back and be like 15 levels overleveled. I think I only have like one actual boss left before the final boss and literally 2 floors in the last dungeon.

It's also probably kind of sad that after 90 levels I still laugh at Riki's antics and personality sometimes. Also I had a glitch that made me lose my crap the other day, I beat a boss in the final dungeon and it made a huge staircase slide out of the wall. I don't know HOW it happened but somehow it forced Riki to FALL THROUGH THE FLOOR. I was mildly disappointed that he came right back, but I laughed way too hard at that.

It's not so much Star Trek that is the kid's show as it is the stereotype of it's fans being 40-something man-children that still live with their parents. That stereotype creates a stigma for Star Trek that only people who haven't matured properly watch it.

Now, I'm not saying I believe in that stereotype, but there are a lot of people who do.

There's a difference between liking a show and being batpoop crazy obssessive about it, though I am mildly envious of people that bought action figures and other sci-fi memorabilita for like $20 years ago and never opened them and now they're worth like 20-100 times that to rich collectors, hell of an RoI there.
 
I started to play Pharaoh again. I stopped playing before as it took several hours to build a monument. I found a way around it by beginning the construction of a monument almost as soon as starting to build the city, so the monument will slowly build while planning and improving the city, instead of just waiting after building the city for hours.

Loved that Pharaoh, got it as a present from my parents when I was in third grade or something, had some fun times with my cousin too. Although it was only until after high school did I actually realize I had to plan my cities properly, before that I was just lolling through it.

My favorite sandbox map was the Kerma one, at any rate. Random invasions every few years made things fun, but I'd just build a gigantic army of chariots and gigantic impenetrable walls and curbstomp the invading Nubians.
 
I always liked Pharaoh, though I must admit that when you had a choice of cities, I usually picked the ones with the gold mines. :)
 
Says the guy who only watches Cartoon Network?
I watch only a handful of shows there.
Sure. But don't call Star Trek a kid's show when you watch Adventure Time and Regular Show.
And The Amazing World of Gumball as well as Totally Spies, thank you very much.
Wow, really? I've never heard that stereotype. Awkward computer nerds, sure, that's a stereotype I've heard of Star Trek fans, but I'd be weary of mocking Star Trek fans for anything while posting on a forum that is literally called Civilisation Fanatics Center.
Weary or wary? Both are possible, given the reaction I got from a post that was obviously a joke.
There's a difference between liking a show and being batpoop crazy obssessive about it, though I am mildly envious of people that bought action figures and other sci-fi memorabilita for like $20 years ago and never opened them and now they're worth like 20-100 times that to rich collectors, hell of an RoI there.
The batpoop crazy obsessives are never worth it…
 
Have been playing Game Dev Tycoon for the past ouple of hours and quit during the late 32 era when bankruptcy seemed only a matter of time. I should have hired only one employee instead of two and didn'thave the budget to invest into a new engine or a medium sized project.
really a shame. I was aiming for a open world RPG specialist company. Like Obsidian, but without all the bugs.
 
Have been playing Game Dev Tycoon for the past ouple of hours and quit during the late 32 era when bankruptcy seemed only a matter of time. I should have hired only one employee instead of two and didn'thave the budget to invest into a new engine or a medium sized project.
really a shame. I was aiming for a open world RPG specialist company. Like Obsidian, but without all the bugs.

How in depth is that game? I have some birthday money I'm looking to spend and I have been eyeing this game as a nice change of pace from my usual flip-flop between the Mass Effect series and whatever 4x game I'm into at the moment.
 
I wouldn't recommend it. It's fun for a few hours, but it's really formulaic and arbitrary.

I finished Dragon Age 2. BioWare really needs to tone down all the unnecessary/pointless combat encounters in their games... it's infuriating to constantly be swarmed by enemies anytime I want to walk somewhere. And there's never an option to just talk it out, a la Fallout. The only option is to become a mass murderer.
 
Well, I only got it today but it's quite enjoyable.
I can't say how deep in goes in the later stages. You start as a one man company in a garage, choose theme and genre combinations, a platform, and allocate development time to things like graphics, AI, dialogue etc. It's pretty intuitive what works well together. Simulation and strategy games work better on PC, dialogue and quest design is very important for RPGs, etc. You'll have to research stuff like cut scenes and 3d graphics and develop your engines, time your marketing campaigns...
The gist of it is, the game starts simple and becomes more complex, but I can't yet say how complex. And it's currently on sale for steam for €4,49 (probably between five or six US$). I'd definitely recommend it.
 
I wouldn't recommend it. It's fun for a few hours, but it's really formulaic and arbitrary.

I finished Dragon Age 2. BioWare really needs to tone down all the unnecessary/pointless combat encounters in their games... it's infuriating to constantly be swarmed by enemies anytime I want to walk somewhere. And there's never an option to just talk it out, a la Fallout. The only option is to become a mass murderer.

I haven't played any of the Dragon Age games, but that problem doesn't seem to be as bad in the Mass Effect series. I do wish there were more negotiation options in games in general though. It seems the only games you can win "peacefully" are 4x games.
 
I haven't played any of the Dragon Age games, but that problem doesn't seem to be as bad in the Mass Effect series. I do wish there were more negotiation options in games in general though. It seems the only games you can win "peacefully" are 4x games.
Well, IMO the combat in Mass Effect is a lot more enjoyable, and it doesn't have the problem of showering you with more and more waves of enemies.
 
Rogue-like. Ithe's a ton of fun and frustrating as hell at the same time. I had to put it down a week or so ago because I was getting too angry at it :p

Rouge-like games ? Like.... "Net Hack" for example ? ... I would rather say - it's a ton of reading with no graphics at all but the immersion factor is LEGENDARY !! ^^


oh and btw. I've played both KOTOR games and the second part (The Sith Lords) is by a hundred (thousands) tons more immersive, less cliche, super duper uber more greater than KOTOR 1 - Imho ofc !!! ;)
 
Finished NV,wildcard ending. Actually did the dlc this time around. Messed with some new perks, the GRX implant was really fun.

And now The Witcher is on sale on steam, so theres my next project.
 
Finished NV,wildcard ending. Actually did the dlc this time around. Messed with some new perks, the GRX implant was really fun.

Ah, I'm also playing New Vegas on and off since February. How would you rate the DLC ? I was quite disappointed by Dead Money, mainly because I don't like the atmosphere and because immortal/respawning enemies are so damn annoying, but I've just started Old World Blues and I can't remember the last time a game made me laugh so much.

Also finished a game fo Game dev Tycoon. It gets repetitive towards the end and the pacing could be better, but it is a fun little game and not as simple as I first feared. Unfortunately it leaves me with a longing to actually play some of the games I have created, like the Delenda Trilogy, an alternate history RPG series where Rome gets nuked during the first Punic war. The fourth part was my company's magnum opus with near perfect scores and over 15 milion units sold.
 
The DLC is really great. Dead Money isn't anything like the other DLC, and it's pretty polarizing.
 
I keep wanting to play the games my Dev Tycoons make, but then my companies make the games I want to play, interspersed with crowd-pleasers and casual/action games to keep up the bank balance!
 
I keep wanting to play the games my Dev Tycoons make, but then my companies make the games I want to play, interspersed with crowd-pleasers and casual/action games to keep up the bank balance!

I picked up the game since it was pretty cheap. I guess I'm not putting out enough casual games because I keep running out of money around year 7. The games I put out usually get good ratings and sell well, but I think I don't put out enough games and spend too much on development. I just can't help but have the best of everything for every game I put out.
 
I always bug-test my games and buy the best staff I can get, but you really have to be careful not to recruit people if you simply don't have the cash-flow to support them.

That said, I always die a little bit inside when I make a cheap casual game and it sells like hot cakes. I once made a action/casual dance game as a throwaway for some more research points and it stampeded off the shelves, had an average score of 9+ and made an absolute mint. That really didn't feel good to a long-time hardcore RPGer. :(
 
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