I'm playing endless Delirium in POE. The 10 day league is great fun and challenging. I like Delirium maps and the varying % keeps it fun. Good loot too. I'll go for level 50 and the free mystery box.
I have abandoned my Commonwealth playthrough, I think I took that as far as I can, unless somebody can help me figure out a good way to destroy the Ottomanses.
I started a new game last night for the first time ever trying to form Japan. Have never played in that part of the world except maaaybe once as the Ming, but that didn't last long. Some of these dynamics are new to me but it's always fun trying something new.
After 50 or so years I control 70% of the Japanese islands and have only 1 subject that I need to annex before I can form Japan. I bet there's more requirements for that, I haven't even checked, but I feel close, being so close to controlling all of the main Japanese islands. The last subject I need to annex is the strongest one that I've had to deal with, and they won't let me integrate them, they are too independence minded.. So I'll have to attack them and take them out that way.
I have completely gotten rid of my navy so I can make some money every month and have an okay sized standing army. For this one final subjugation I might have to bring some of my navy back - as otherwise I might not be able to conquer the other islands. We'll see, but that seems like something that will probably have to happen.
I have been keeping one eye on the mainland and have tried to make friends with the Ming, so that when Korea breaks off and goes independent, I can maybe have an ally and invade that peninsula easier. I don't think that is going to be easy, but I have 4 diplomats so I might as well try to get them to like me more.
Other than that I was going to try to invade Taiwan and the phillipines, if Korea is still a vassal, once I control all main Japanese islands that is.
Any Japanese tips, send them my way! I think I could have been quicker with how I've arrived at where I'm at.. but it's been a learning experience so I don't mind. I used diplomatic annexation for the first 8 or so kingdoms I annexed, I'd always have 3 or 4 diplomats working on improving relations with my neighbours.. and once that hit 190 I would ask that diplomat to annex them. That basically worked until I had 65% of the islands, then I had to attack the 2nd largest subject that didn't want to be integrated. That worked out mainly because I destroyed my navy and was able to invest more in my army. We'll see how the battle with the last remaining subject pan sout.
After that though it seems I have to wait until Korea breaks off from the Ming or like I said try to invade other islands, like Taiwan or the Phillipines. Other than that, what else can you do as Japan? I don't think I can win a war with the Ming anytime soon. Seems like I have to wait for them to wane in power a bit before making a play for any of the provinces they control directly or not
I went with quantity,.. one of the economics ones.. but only ended up finishing one of those. I can't remember the rest.
I find myself falling behind in tech if I invest too much in my ideas, so I tend to favour advancing in tech and only looking at ideas if I've caught up reasonably enough with my rivals
Hmmm forming Russia, that might be fun.. I don't know if I saw it as an option, but maybe I wasn't looking close enough. I own Moscow and Novgorod but.. I might be missing something somewhere else I guess
Thanks!Nice story, Takh,
I should try that, but I wanted to play as vanilla a game as possible. Anyway, the chronicle continueth:tjs282 said:but one suggestion:
Unless you actually want your every game to include all 5 "American" nations (4 of whom are also potentially Agricultural monsters), then when you play with all-Random nations (including yours), it's usually preferable to turn off Cultural Linkage...
You need to complete the ideas to unlock policies. Military tech is the only idea that matters that much but you don't want to fall to far behind on the others.
That was my problem, I couldn't dedicate enough for ideas in an attempt to keep up with the military tech of my rivals. I try to use "harsh treatment" rather sparingly and only call up generals when really needed, so I'm not sure what I could be doing differently (but there's gotta be something)
I am really enjoying my Japan game. Turns out you can form Japan pretty easily huh.. don't even need to own all the major islands. Right now I have all of them except for Hokkaido, which is next. After that - dealing with temporary uprisings & looking where to expand next.
You can use the national focus to put on military points and hire advisers. Poland into Ruthenia or Russia is the powergamer play.
Rejecting the union with Lithuania gives you an Uber monarch iirc. Diplopoints mostly don't matter unless you want to do the world/European conquest and the vassal idea group whose name I forget.
Avoid fight with ottomans until mid game (mil tech 16+). Avoid trying to eat the HRE Hungarian goldmine and eastern land are your initial expansion paths.
You could also do something like economic, trade, quantity and offensive. That gives you a lot of money and a +20% goods production. Spam fur manufactories in the east.
You can feed Lithuania as well lots of free dirt when you hit admin tech 10. Guarantee Novgorod and strangle Muscovy early if you go for the union.
Also debt is just a number. Loans can pay for themselves with the right expansion.
I don't like taking too many loans, then they sort of pile one on top of each other and then you spend years paying them all off before you can continue with your strategy. I don't like starting wars if I still have loans either, when I declare a war my income is basically always negative, and some of my wars can last a while, so I want to be in the best place possible when I start them. i.e. with a decent amount of change in the bank and no outstanding loans if possible.
Maybe that's too careful as a strategy but I've been burned too many times fighting wars I couldn't afford, so now I am more careful. When I attack I want to be in a good place even if the war drags on for a while.
I will look into National focus next time I play. I don't think I've changed that once in my last Commonwealth playthrough? I also never hire advisors. They seem too expensive and I'm always watching my income, especially in the early or mid game. I find staying in the green often tricky, so there is just rarely room for advisors. And when I'm doing great and pulling in +15 a month, for me that's usually a sign that I can build up a decent $$ reserve and fight some sort of war, so I'll focus on that instead. OR use that money to build a whole bunch of marketplaces, or what have you. I tend to do that in spurts - if my economy is strong and it's peacetime, I'll build up my $ reserves and once there's a bunch in the bank, I either fight a war or build some infrastructure.
Gifting territories to Lithuania? I never considered that - didn't want them to get too powerful and break off the union. Never thought of guaranteeing Novgorod either, that's a good one. I'll have to remember these for next time I play as Poland.
My Japan game is going very well (I think). It's 1605 or so right now and I control all Japanese islands, and have colonized Taiwan and 2 of the main Philippine islands and conquered a couple others. The only remaining nation state in the Philippine islands is my ally and I am setting my sights on the island of Borneo. I now have a large fleet and am building extra transports for it, so that I can use it to drop off a large invasion force. I'm heading in that direction to establish a foothold in Indonesia before the Europeans arrive. I also want to colonize Australia and see if I can get in on colonizing North America. That's still further away though, for now I am focusing on the south China Sea & area and planning the Borneo strike.
The Ming are also now my only major allies. That will keep the Koreans away for now, although they are still also allied with the Ming. As soon as that alliance breaks I am going to show them that the korean peninsula belongs to the Japanese empire. Alternatively my plan is to invade present day Thailand/Malaysia on the Asian mainland and establish a mainland foothold there. First I'll need to control a couple indonesian islands though
Use a goldmine and dev the crap out of it. Use the gold to finance buildings.
Cows aren't to bad of an early game income source assuming you can afford to drip manufactories around tech 6(I forget the exact one). Eastern Europe has a lot of furs and metal espicially in Russia/Scandinavia. Cloth is also decent.
Crap resources like wood, grain etc I tend to develop as barracks. Don't spent to many points developing crap land (forests, marsh etc).
Develop key provinces up to 10 development. A fur resource should probably look something like 3/5/3, a tax province 5/3/3, manpower province 3/3/5. Stacking development cost reductions is very powerful. Poland's downside is geography/being poor.
Dev it? You mean.. what exactly by that? It's possible I'm totally missing out on one (or several) parts of the game lol
I use my gold reserves to build things like marketplaces, churches, etc. When I have a bunch of it I just go wild and do an infracture investment spree across my kingdom. If I end up with a lot I'll build some manufactories, etc. I go with the provinces that seem to give me the best return on my investment, but don't strategize beyond that. It sounds like I should
How.. do I make money from the resources produced in my kingdom? I assumed "all that stuff" happens behind the scenes and all I can do is upgrade infrastructure, build marketplaces, etc.
I guess I don't think I've ever developed a resource.. unless by that you mean "build a manufactory" and that's it? Or is there more to it? edit: I see... I think
That's the thing, I never do this to any of my provinces. It sounds like I should - but there's never enough gravy to go around. I suppose if I don't build 10 marketplaces all at once when I have 1,500 in the bank, I could be developing provinces instead?
Wait, provinces have development numbers attached to them? This is news to me lol. I will have to take a closer look at the province screen next time I'm playing
Explains why I'm having some issues with my economy in my playthroughs.
Thanks for the tips. I'm obviously a casual EUIV player at best, but I assumed I learned enough of the basics by just playing the game (not watching any youtube videos, etc.). Apparently not! What should I be doing with my trade nodes btw? In my Commonwealth save I control like 4 or 5 of them but it doesn't really seem to help me. I send my merchants to the nodes where they'll be able to collect the most amount of $$.. I tried transferring trade before, but that doesn't seem very intuitive while collecting $$ is simple and obvious, and it's $$ in your pocket, so that's what I go for.
I will be paying a lot more attention to these game dynamics in the future, thanks! I wonder what else I'm missing
Same and same. I stopped buying DLC except at steep discounts. So I've been playing on the Golden Century patch for some time. I have a bazillion hours in the game though.I picked up EUIV on release, haven't bought the last two dlcs..