While We Wait: Writer's Block & Other Lame Excuses

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Finally got it to work.

Anyone who has it for PC feel like multiplayering it with me at some point?
 
The Journey of Thomas the Cleric
Freeform DnD style game, no dice, just story

Thomas the Cleric wants to free a relic for his church. So he decides to go into the Tunnels of Torture to find a fabled holy symbol.

He goes down the stairs on the right (ignoring the torch lit path on the left) to find a large room. There was a glowing mushroom in the center of a room, and a pool was to the far side. Near the poor was an open passageway. On the near side there was a door. In the center of the room there was a giant spider.

Thomas ran quickly and managed to slide under the spider, catching it by surprise. With a blow with his hammer he wounded the spider badly. Spurting webbing over the Cleric, the spider fled into the open passage way.

Thomas looked in the door. There were three poorly armed and armored goblins playing dice. He decides to take his chance with the wounded spider so followed its screeching into a dark cavern.

He found two giant spiders and a Drider. After sheltering in a cave with a hollow wall, he ran back out into the cave with the mushroom, picked up the glowing fungi, and blocked the door.

He decided to try the Goblins. There were several goblins led by a sharp shooter who is trying to teach them how to hunt spiders. He jumped in and killed four of them, before being pushed back by the survivors. He closed the door with a spider leg and, armed with an extra knife, went into the Spider cavern.

Again, he was attacked from webbing on a roof while a young Drider fought him with a scimitar. He was wounded, but managed to burn both of the Drider's arms, forcing it to use its webs. Swinging his hammer, he killed a spider which has hard time gripping the roof of the cave, and then, cutting the webbing with his knife, he launched himself into the other spider, killing it with one blow.

Seeing allies defeated, the Drider ran away, yelling terrible curses that echoed long after it escaped.

Despite the hollow wall, Thomas couldn't find a way out of the cavern. He found some barrels of liquid which turns into webs when opened, and decided to use that against the goblins.

He threw them in and caught the goblins in the webbing, and slayed the Captain in hand to hand combat. He was wounded, the goblins asked for mercy.

Five goblins joined him after he promised gold, glory, and spider killing (All hail the spider slayer!). He went back in the room where, at the center, a large web caught his group. He cut through the web and looked up, seeing the spiders up ahead. While the gobbos provided covering fire, he climbed up on a rope and chased away the crippled Drider, now with one healed arm.

After the five goblins joined him, they fought off a counter attack. One goblin was nearly dragged away and was poisoned, but Thomas saved him. He then healed all the goblins. One tried to backstab him but the others pulled the goblins off. "What should we do to the traitor" asked the cleric. "EAT THEM!" cried the goblins. "How Barbaric, oh well." he cooked the goblin and ate the head, while the rest of them feasted and took a rest.

They went to another chamber with two exits. There, they managed to kill the Drider. He found twenty gold pieces and a magical scimitar the one-armed Drider was using. It seems to part webs easily. He shared the gold pieces with his goblins and healed them before tending to his own wounds.
 
I'm doing china. Then I've got diplomacy to do, stats to clean up (I did them already, don't worry), maps to adjust.

don_t-panic2.png
 
I said Thursday™, which really means "Soon™". Mod-talk.
 
You guys do know that there is an NES running right now that always delivers the update within 24 hours of getting the last orders?

Yeah, I mean, that one game is always on schedule, it runs like clockwork....
 
You guys do know that there is an NES running right now that always delivers the update within 24 hours of getting the last orders?

Yeah, I mean, that one game is always on schedule, it runs like clockwork....

:~C The tech-tree scares me.
 
I get it. I was present when I was having that same talk in the new NES thread.

But, I mean, it's usually like 3 techs per age. Sometimes they require researching one before the other. It is hardly complicated. Just get to the terminal tech. It's not unlike a Civ style tech tree, but it is the barest bones equivalent. If you are upset that I left some specific technology in the hands of the free market or forgot it, I mean, yeah, I probably did one or the other. You can do special research of your own, I'll give you rewards for that sort of thing if you really want to articulate a specific technology clearly.

But if it's just a thing where you've got a grudge against tech trees then alright, I'm sorry, my game has a tech tree. It has some pretty board gamey rules... but I think that the thread is really starting to show promise that those board gamey rules are actually prompting storytelling. I won't apologize for that, that is what I wanted. Stable, broadly understood rules that encourage storytelling. I want my players to be able to write stories about how they discovered some technology.

Hence the tech tree.
 
Well, see, I am not outright deterred by them; I just have never been able to fully grasp them. I played in a NES run by Immac that had a tech tree (FFHNES1 I think, maybe 2) and I was completely and utterly baffled by what I should be trying to go for. Even in games like CivIV/CiV I am very much in the dark about the tech trees/what I should be going for "to win".
 
In any event, my game is totally playable in any different style. At this point you can even just build libraries and leave the science up to the eggheads.

I mean, nobody bothered researching much until all of the sudden the scientific faction had spearmen. But at that point their other investments made them so much richer than the scientific faction that they didn't have to work too hard to put their armies on par (actually most of their armies are now larger and as well equipped).

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Also looking at this a different way... does the tech tree help deliver prompt updates? There is a statistical relationship at the moment...
 
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