christos200
Never tell me the odds
Although, I should not be surprised that Masada is like he is when he is a German. He might as well have been a Nazi with such behaviour, had he been borned a few years earlier.
Although, I should not be surprised that Masada is like he is when he is a German. He might as well have been a Nazi with such behaviour, had he been borned a few years earlier.
Although, I should not be surprised that Masada is like he is when he is a German. He might as well have been a Nazi with such behaviour, had he been borned a few years earlier.
Ok. I will say names: Luckymoose is a bigot. Now that I clarify this, is anyone okay? This is the guy I am talking about, not all NESers.
Also, to clarify something else. Masada is an idiot. Good? I am more sympathetic now?
Well, I propose we put all of this behind us and resume talking about that much promising DaftNES.
I like my nations to have the ideology of the Chinese Empire. I like the idea that all people living in my nations (in Ancient times) to be the civilized people who live Under the rule of the Heaven, the divine Emperor and that all those who do not are uncivilized Barbarians who should not have relations as equal with my nations. Does this make people angry? Maybe. It made the Mongols angry in RL, and they took over Beijing and forced the Ming to build the Great Wall in order to porotect themselves. It also made many Westerners angry. But I like that my nations have this ideology and have fun with this.
Well, if this is the one you mean, here's a Pre-Beta map (this was actually pretty quick to make, getting better with Photoshop):
Spoiler :![]()
Currently I'm thinking each side will have openings in:
- Major Army Groups (with air and/or naval attachments)
- Rearguard / Anti-Partisan player
- Naval Commander(s)
- Independent Air Force(s)
- Special Forces / Special Weapons player
Is it better for players to control small groups of units within a larger NPC war?
Who gets to control IP spending for each team?
Should there be an overall commander for each team? Should they be elected?
I like my nations to have the ideology of the Chinese Empire. I like the idea that all people living in my nations (in Ancient times) to be the civilized people who live Under the rule of the Heaven, the divine Emperor and that all those who do not are uncivilized Barbarians who should not have relations as equal with my nations. Does this make people angry? Maybe. It made the Mongols angry in RL, and they took over Beijing and forced the Ming to build the Great Wall in order to porotect themselves. It also made many Westerners angry. But I like that my nations have this ideology and have fun with this.
I just discovered communist Superman. This makes me very pleased.
Gosh that is a frightfully humungous map, really quite impossible to view on my laptop screen! It is roughly 4 times larger than my screen! Please reduce it in size.
It would make very interesting interplay if we had control of our own individual units (with opportune for individual private IP) with a commander deciding how to divide the larger IP. They should be voted for by their own forces at the start of the game.
The commander can then sway our own actions with promise of more support the next turn (IP) but we can also peruse our own goals hoping to further advance our own forces.
I would not be opposed to integration if it was possible to make it very clear from the outset what kind of player standards of behavior and expectations a given game was operating under, such that players would know what was expected of them on joining, and those expectations and standards could be enforced. As was determined a few months ago through much gnashing of teeth, they can't because that's "discriminatory," and the system is entirely reliant upon the good sense and discretion of the player interested in joining—which is clearly unreliable and highly fallible.
Removing GM control over their games makes it inadvisable to expand the playerbase uncontrollably since the GM has no say over whom they have to take. The policy of CFC on inclusion makes me uninterested in merger as a result either as a player or hypothetically as a GM. When the work of the many can be "ruined" by the one with no recourse, that's a pretty good incentive to reduce access and adopt an elitist position.
So defined, I am an elitist, and I have no compunction against being called such. I have little confidence in the IOT playerbase to show due discretion given my interaction with and observation of them to date. That's unfair, since I'm generalizing a community by the actions of a few individuals. But it's human nature and it is what it is. (That said, I feel the same about many NESers too, so take that for what you will.)