GooglyBoogly
Freakamongus
Cool. So, to paraphrase - Bhruics implementation of Solvers fix for the forest spam bug is included as well.
Correct me if I am wrong, but it appears your zip includes the map generator "Full of resources". It is not something I had encountered previously when playing 3.17 with 0.19 solvers patch, but I could be wrong.
While I am not averse to trying out additional content, the thing that bugs me is that it comes up as the default map whenever I generate a custom game. Is there any way to make it not the default map type when generating a custom game? (obviously I could just remove it, but I might take a look into its features at a later date)
Correct me if I am wrong, but it appears your zip includes the map generator "Full of resources". It is not something I had encountered previously when playing 3.17 with 0.19 solvers patch, but I could be wrong.
While I am not averse to trying out additional content, the thing that bugs me is that it comes up as the default map whenever I generate a custom game. Is there any way to make it not the default map type when generating a custom game? (obviously I could just remove it, but I might take a look into its features at a later date)

on improving the unofficial patch
I hope he's well. But at least I can start my game now without the frustration of seeing a crucial new release some days later (I'm playing huge games which may take weeks to finish, so I take care to start with the latest patch). So, thanks again for taking action.
) collateral damage issues fixed now!!!
Certainly something to consider for future releases, especially since the behavior doesn't match the help text.