Preface this with; "sorry if fixed in SVN issues, I don't have access, and can't be bothered to figure it out"
1) City revolts, or given to me by rebels in city, but the city will retain the original AI's cultural control of the BFC 1st ring, until I send in a unit to occupy the city. A lot like Forts keeping the cultural BFC inner ring of the last occupant, even when left vacant.
Solution- If fort of city isn't occupied, it loses all its cultural boundaries. For cities rebelling, they go to new Civ's culture, for forts, they revolt to dominate culture or Neutral land.
2) Bombard and Ranged Bombard both use the same hot key,
Solution Alt-B or Shift B
3) With Max units per tiles option selected, if tiles has < Max units per tile and 2nd group tries to pass through, it will 'capture' the units it needs to bring up to max numbers, and not let them pass, unless you manually move them on.
Solution- Allow a pass option
4) Multiple units selected to attack, once one's attacked, the remaining units immediately go to sleep, unless re-activated, and you deselect the non attacking option units, used unit isn't automatically deleted from active group.
solution- Auto de-selection from group once attacks are used up, but retain for movement if any remain.
5) No mouse over details for Adam Smiths Trading Company.
Solution- add in the mouse over details.
6)TXT_KEY_EVENT_CAKE_FLOUR Comes up for the Cake event?
Solution- add in the proper link
7) Dockworkers strike event, only notified in log of the event, no pop up, no actions selection given.
Solution- Complete the link for actions and enable the pop up.
8) Auto Corporation founding: This actually works fine, they found themselves, they spread themselves.....BUT...
They CONSTANTLY remove competing corporations from cities, I get at least every turn one or two corporations (well Guilds at moment) buying out the opposition and installing themselves.
Solution- IF its deemed to be an actual bug, and not a feature with a quirk. A 'Retain Guild/Corporation option' to be made available. Then if you want to retain this guild and/or Corporation due to the benefits generated, you can select retain, otherwise the default option is its replaceable, or may be bought out.
More to come as found